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		<title>Item</title>
		<link>http://suggestionteam.forumotion.net/item-f10/-t1.htm</link>
		<description>Weapons, Armour and anything held in the inventory.</description>
		<lastBuildDate>Sat, 19 Sep 2009 11:28:21 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Item</title>
			<url>http://suggestionteam.forumotion.net/users/1213/17/38/74/album/pressl10.png</url>
			<link>http://suggestionteam.forumotion.net/item-f10/-t1.htm</link>
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		<item>
			<title>Fairness for Items?</title>
			<link>http://suggestionteam.forumotion.net/item-f10/fairness-for-items-t92.htm</link>
			<dc:creator>TATORZ</dc:creator>
			<description>Here is a thread I'm writing all about making some melee-specific items range and magic counterparts 





__________________________



Pretty much everyone is aware of how biased RuneScape is. Melee gets the majority of updates, does the majority of the damage, has the majority of players using it…



Hopefully my ideas will help this stop. It’s nothing huge like nerfing melee or making magic more powerful… it’s actually just taking useful items that melee can take advantage of and making  ...</description>
			<category>Item</category>
			<pubDate>Thu, 28 May 2009 22:43:12 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/item-f10/fairness-for-items-t92.htm#669</comments>
			<guid>http://suggestionteam.forumotion.net/item-f10/fairness-for-items-t92.htm</guid>
		</item>
		<item>
			<title>What's Left for Dragon...?</title>
			<link>http://suggestionteam.forumotion.net/item-f10/what-s-left-for-dragon-t368.htm</link>
			<dc:creator>TATORZ</dc:creator>
			<description>Right now we have:



Dragon med helm

Dragon sq shield

Dragon chainbody

Dragon platelegs	

Dragon plateskirt

Dragon gloves

Dragon full helm

Dragon boots

Dragon gauntlets

Dragon platebody

Dragon longsword

Dragon battleaxe

Dragon spear

Dragon dagger

Dragon mace	 

Dragon halberd	 

Dragon scimitar	 

Dragon hatchet

Dragon 2h sword	

Dragon arrow (sorta)

Dragon dart (sorta)

Dragon claws

Dragon pickaxe





What's Left...?



Dragon sword (would anyone  ...</description>
			<category>Item</category>
			<pubDate>Sat, 19 Sep 2009 11:28:21 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/item-f10/what-s-left-for-dragon-t368.htm#6376</comments>
			<guid>http://suggestionteam.forumotion.net/item-f10/what-s-left-for-dragon-t368.htm</guid>
		</item>
		<item>
			<title>The concept of Legendary items...</title>
			<link>http://suggestionteam.forumotion.net/item-f10/the-concept-of-legendary-items-t339.htm</link>
			<dc:creator>3mptylord</dc:creator>
			<description>Currently, in RuneScape, legendary items are generically the best. Their states, their effects, etc. But does anyone else dislike this? I've always preferred that a legendary item merely represented wealth, achievement or is worn for it's appearance or effect and not because it's generically better than modern equipment. For example, chromatic equipment (bronze through to new equipment) should forever excel what you can obtain from the past in terms of defensiveness. However, legendary items  ...</description>
			<category>Item</category>
			<pubDate>Fri, 28 Aug 2009 20:23:07 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/item-f10/the-concept-of-legendary-items-t339.htm#5829</comments>
			<guid>http://suggestionteam.forumotion.net/item-f10/the-concept-of-legendary-items-t339.htm</guid>
		</item>
		<item>
			<title>&amp;lt;&amp;gt; Ooh look...new stats! &amp;lt;&amp;gt;</title>
			<link>http://suggestionteam.forumotion.net/item-f10/ooh-looknew-stats-t332.htm</link>
			<dc:creator>Dark Avorian</dc:creator>
			<description> Ooh look...new stats! 



A Comprehensive list of statistical changes...



Mage Stats



Well uh...in most cases let's multiply that attack stat by like 4 at least





Dragonhide



Yeah...simple stuff...give it negative melee attack bonuses or something





Melee Armour...ok give this much more negative ranged bonus than it already has...ranger shouldn't be able to have +120 range attack and +200 or mroe against the class they are weak to





Blessed D'hide and God Armour



Give  ...</description>
			<category>Item</category>
			<pubDate>Mon, 24 Aug 2009 17:18:54 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/item-f10/ooh-looknew-stats-t332.htm#5590</comments>
			<guid>http://suggestionteam.forumotion.net/item-f10/ooh-looknew-stats-t332.htm</guid>
		</item>
		<item>
			<title>Currencies!</title>
			<link>http://suggestionteam.forumotion.net/item-f10/currencies-t252.htm</link>
			<dc:creator>Dark Avorian</dc:creator>
			<description>I have long had this idea vaguely in my head but now I've decided to post it. This idea introduces 4 new currencies...3 new exchanges and more...



The Currencies



Kandar: The currency of Kandarin...a small silvery chip...it is usable in any kandarinian store...as well as ogre, goblin, elf and gnome shops...it is the currency of the Kandarin Exchange in the south of Seers Village...



Valiant: The currency of Asgarnia, The Wilderness, and all Dwarven Cities, It is also used by the Fremmenik,  ...</description>
			<category>Item</category>
			<pubDate>Thu, 16 Jul 2009 22:12:19 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/item-f10/currencies-t252.htm#3961</comments>
			<guid>http://suggestionteam.forumotion.net/item-f10/currencies-t252.htm</guid>
		</item>
		<item>
			<title>Pure Gold &amp;amp; Mantles</title>
			<link>http://suggestionteam.forumotion.net/item-f10/pure-gold-mantles-t118.htm</link>
			<dc:creator>Dark Avorian</dc:creator>
			<description>So,  if you're like me you probably remember the pure gold used in the family crest quest...well...here is my new suggestion. Now there is a twist, all items require 10 extra levels to make (something like that) are untradable and require some levels to wear...I have no idea what. Mantles are explained later so bear with me



Pure Gold Items Sapphire Emerald Ruby Diamond DragonStone Onyx Rings Recoil, deals back 50% and can deal up to 150 total damage Ring of Duelling, 20 teleports Ring  ...</description>
			<category>Item</category>
			<pubDate>Thu, 04 Jun 2009 22:39:23 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/item-f10/pure-gold-mantles-t118.htm#927</comments>
			<guid>http://suggestionteam.forumotion.net/item-f10/pure-gold-mantles-t118.htm</guid>
		</item>
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