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		<title>Minigame</title>
		<link>http://suggestionteam.forumotion.net/minigame-f13/-t1.htm</link>
		<description>Post minigames, private events, instances, distractions and diversions, and the like - all here!</description>
		<lastBuildDate>Mon, 22 Jun 2009 18:04:10 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Minigame</title>
			<url>http://suggestionteam.forumotion.net/users/1213/17/38/74/album/pressl10.png</url>
			<link>http://suggestionteam.forumotion.net/minigame-f13/-t1.htm</link>
		</image>
		<item>
			<title>Diversions and Distractions!</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/diversions-and-distractions-t62.htm</link>
			<dc:creator>TATORZ</dc:creator>
			<description>Here's what I've got for a guide to writing a good one;



Random (like find-it) or skill-based

Some can require time before getting the full reward again or doing it again

Skill-based ones should require a range of options for higher and lower levels

Must be interesting/semi-fun, enough to make you want to do it again

Must have rewards based on level, how well you worked on it, how often you can do itMust not have hugely overpowered or underpowered rewards

Like to add anything? Change?  ...</description>
			<category>Minigame</category>
			<pubDate>Mon, 08 Sep 2008 21:52:27 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/diversions-and-distractions-t62.htm#380</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/diversions-and-distractions-t62.htm</guid>
		</item>
		<item>
			<title>Best Minigame?</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/best-minigame-t157.htm</link>
			<dc:creator>gino365</dc:creator>
			<description><![CDATA[Hey I was just wondering what people are thinking what the best minigame is?
<br />

<br />
There are some I like but take too long and have long wait times too.
<br />

<br />
I understand why they do that but again just wondering what the best minigame is?]]></description>
			<category>Minigame</category>
			<pubDate>Wed, 17 Jun 2009 15:37:12 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/best-minigame-t157.htm#1453</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/best-minigame-t157.htm</guid>
		</item>
		<item>
			<title>§ Castle Wars Improvements! §</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/castle-wars-improvements-t192.htm</link>
			<dc:creator>Callum 2789</dc:creator>
			<description>Another of my RS copied threads. A lot longer though, sorry. 

Sorry to Tatorz, who shan't be able to comment so quick. 

Yet again, Quickfind Code included just below.



-



Welcome to Castle Wars Improvements 

QFC: 84-85-160-58590546 

 

This

is my Thread on how to improve Castle Wars. This is a Minigame taken

from a Player’s ideas and modified, and at it's time I bet that player

had a fantastic suggestion. However, now this game has moved on so much

as a whole, Castle Wars needs to  ...</description>
			<category>Minigame</category>
			<pubDate>Mon, 22 Jun 2009 18:04:10 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/castle-wars-improvements-t192.htm#2289</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/castle-wars-improvements-t192.htm</guid>
		</item>
		<item>
			<title>Thieves and Guards!</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/thieves-and-guards-t41.htm</link>
			<dc:creator>TATORZ</dc:creator>
			<description>*Sigh* Another mediocre minigame by me. You can probobly tell they aren't my specialty.  Note, experience and rewards have been changed to fit.





Requirements

Hunting 5

Thieving 2

Agility 10

Cooking 5

Construction 10

Crafting 10

Fishing 5

Higher levels make it easier



Must have completed

Biohazard





This is a SAFE minigame; when you die you don’t lose any stuff. Besides logging out, there is no way to leave mid-game. Your teammates cannot attack you, even though  ...</description>
			<category>Minigame</category>
			<pubDate>Thu, 31 Jul 2008 15:56:10 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/thieves-and-guards-t41.htm#103</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/thieves-and-guards-t41.htm</guid>
		</item>
		<item>
			<title>Shadows of Mort'ton</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/shadows-of-mort-ton-t39.htm</link>
			<dc:creator>TATORZ</dc:creator>
			<description>None of my minigame ideas are very good, just to inform you!





You can now play the new, upgraded version of Shades of Mort’ ton, the Shadows of Mort’ ton.



The main basis of the game is the same. You need the same supplies in this, but some new ones can be used. You can still make serum on the altar. Flamtaer hammer is still an advantage.





The new area is much more advanced. Instead of an open area, you get a cave area much larger than in the first. Monsters just re-spawn in  ...</description>
			<category>Minigame</category>
			<pubDate>Thu, 31 Jul 2008 15:53:45 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/shadows-of-mort-ton-t39.htm#101</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/shadows-of-mort-ton-t39.htm</guid>
		</item>
		<item>
			<title>Survival Island!</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/survival-island-t175.htm</link>
			<dc:creator>Dark Avorian</dc:creator>
			<description>A massive island...only open to the public on 3 worlds or so



It is a jungle mainly...mountains and canyons and abandoned settlements are in teh area...monsters roam...it's multicombat...and fully PvP...your goal...survive as long as you can...



Oh and did I mention...all you get to bring in is a multi-purpose tool that funtions as bronze axe/pickaxe...and everyother basic tool...so you have to make your own armour



You have three types of points...the first is a modifier...it is  ...</description>
			<category>Minigame</category>
			<pubDate>Fri, 19 Jun 2009 12:39:43 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/survival-island-t175.htm#1753</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/survival-island-t175.htm</guid>
		</item>
		<item>
			<title>Minigame informer</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/minigame-informer-t158.htm</link>
			<dc:creator>gino365</dc:creator>
			<description>Hey just wondering what you guys think of this idea?   

 

I think it would be so much easier if they put a timer till the next new game on minigame worlds.  Like i mean the log in picks.   

 

  sry if this isn't clear i'll try to explain more...

 

  when you are selecting a world (on the big list of worlds listed up and down by world #, ppl in the world, type of world etc) there should be a timer or clock of somekind telling you the time till next games on the minigame worlds like  ...</description>
			<category>Minigame</category>
			<pubDate>Wed, 17 Jun 2009 15:49:29 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/minigame-informer-t158.htm#1459</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/minigame-informer-t158.htm</guid>
		</item>
		<item>
			<title>Defend the Village!</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/defend-the-village-t174.htm</link>
			<dc:creator>Prince Patar</dc:creator>
			<description>Hi all!



I suggested this Minigame on the RS Forums, but decided to post the idea here as well. I know nobody likes to read long blocks of text, so here's the concept:



Defend the Village!



This is a safe Minigame, you will keep all your items on death.



What? You and a group of 5-15 players are sent to a recently discovered island, where you will be the first to settle and build a Village.



Requirements? You cannot take any items with you when going to the island. It is recommended  ...</description>
			<category>Minigame</category>
			<pubDate>Fri, 19 Jun 2009 02:56:03 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/defend-the-village-t174.htm#1726</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/defend-the-village-t174.htm</guid>
		</item>
		<item>
			<title>Mobilizing Armies?</title>
			<link>http://suggestionteam.forumotion.net/minigame-f13/mobilizing-armies-t93.htm</link>
			<dc:creator>TATORZ</dc:creator>
			<description><![CDATA[This isn't really a suggestion, but I just want to get everything on Mobilizing Armies down here... everything we know, that is <img src="http://suggestionteam.forumotion.net//users/1313/17/38/74/smiles/642246.png" alt="Wink" longdesc="62" />
<br />

<br />
1) 6 months late?
<br />
2) Strategic game element
<br />
3) Looks like fun]]></description>
			<category>Minigame</category>
			<pubDate>Thu, 28 May 2009 22:53:00 GMT</pubDate>
			<comments>http://suggestionteam.forumotion.net/minigame-f13/mobilizing-armies-t93.htm#673</comments>
			<guid>http://suggestionteam.forumotion.net/minigame-f13/mobilizing-armies-t93.htm</guid>
		</item>
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