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Influence, Death and Kept Items

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Which do you like? (multiple choice - altough the percentages aren't worked out as well as RuneScape's)

50% 50% 
[ 7 ]
21% 21% 
[ 3 ]
28% 28% 
[ 4 ]
 
Total Votes : 14
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Re: Influence, Death and Kept Items

Post by 3mptylord on Mon Jun 22, 2009 10:47 pm

No it doesn't, but making a little sense and adding a more interesting element to certain aspects is never a bad thing. There is no point arguing over this, I understand you don't like it, but they are ideas and I like them... it's not a case that you can convince me they are pointless, and I can tell I'm not going to convince you they aren't. '

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Re: Influence, Death and Kept Items

Post by Dark Avorian on Tue Jun 23, 2009 12:31 am

Quest points are something unique..it's how interested and advanced in the storyline of the game a character is...achievement diaries and skills and minigames have nothing to do with that...admittedly I would like it if several quest were given asterisks and the mini quests gave points...I think that quests are and should be a unique category...not something that just contributes to an overall thingamabob...it demeans them and it demeans me as a proud owner of a quest cape

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Re: Influence, Death and Kept Items

Post by TATORZ on Tue Jun 23, 2009 2:27 am

Hmmm...

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Re: Influence, Death and Kept Items

Post by Dark Avorian on Tue Jun 23, 2009 3:44 am

wow did i say that...

"...and it demeans me as the owner of a quest cape"

Wow lol

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Re: Influence, Death and Kept Items

Post by 3mptylord on Tue Jun 23, 2009 9:23 am

Dark Avorian wrote:Quest points are something unique..it's how interested and advanced in the storyline of the game a character is...achievement diaries and skills and minigames have nothing to do with that...admittedly I would like it if several quest were given asterisks and the mini quests gave points...I think that quests are and should be a unique category...not something that just contributes to an overall thingamabob...it demeans them and it demeans me as a proud owner of a quest cape


I'm a Quest Cape owner...! If you read other comments on the first page I said that Quest Points can still exist but, as you said, merely as a gage for Quest completion. However, you seem to be making an argument for the sake of it... what do you actually object to with Influence? As you complete quests the people of RuneScape begin to here your name, Jagex is actually working Influence into some quests where dialogue is different if you've done some quests. Town Criers being able to change your title - your title being what NPCs call you, some NPCs would have their own title (like the TzHaar) but it doesn't stop you having a different name elsewhere.

"Hey Psychoboy8, what can I do for you?"
"Could you change my title?"
"Of course, which would you like?"
*options depending on Influence level*
"Ahh, good choice, I'll be sure to pass the word around, Chicken Chaser!"

Now when you talk to people;
"Hey look, it's Chicken Chaser!"

Okay, that example is terrible... but I couldn't think of any on the spot. Tongue

RSC's Influence Skill meant that you could sell fur to the fur stand in Varrock for a better price than you could be default... in a sense, Quest Points still do affect your trade limit, but not in a positive way. Actually affecting your sales to NPCs could mean better money on the NPC market! Of course, if everyone is selling to the NPCs the Grand Exchange would be empty - so items sold to the market should be dumped on the GE at average price. Smile

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Re: Influence, Death and Kept Items

Post by Dark Avorian on Tue Jun 23, 2009 11:27 am

Ok...but I don't see it as a skill...

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Re: Influence, Death and Kept Items

Post by TATORZ on Tue Jun 23, 2009 11:53 am

Lol - he said it's not a skill. Just saying in RSC it was one.

It's kind of like a meter that slowly fills up.

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Re: Influence, Death and Kept Items

Post by Dark Avorian on Tue Jun 23, 2009 11:59 am

ok...I still am not sure about how this would work without just leading to huge inflation...if I make a profit off of merching I don't add any money to the game...but if i make it buy trading between NPC's then I am adding money to the game

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Re: Influence, Death and Kept Items

Post by TATORZ on Tue Jun 23, 2009 12:14 pm

But when you buy from stores your taking money out

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Re: Influence, Death and Kept Items

Post by Dark Avorian on Tue Jun 23, 2009 12:16 pm

not if your profiting from it

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