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Make the herbalist an asset?

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Make the herbalist an asset?

Post by 3mptylord on Thu Oct 15, 2009 7:55 am

Since we cannot trade the potions, would being able to use them on other players be bad? That would make herbalists assets to the team, as they could just run around and give you the fruits of their labour. Of course... the fact the game is too small to really need multiple game dynamics, who cares! Grin

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Re: Make the herbalist an asset?

Post by TATORZ on Thu Oct 15, 2009 11:43 pm

Woo!

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Re: Make the herbalist an asset?

Post by Dark Avorian on Fri Oct 16, 2009 12:07 am

DO EEEEEEEEEEEEET!

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Re: Make the herbalist an asset?

Post by 3mptylord on Fri Oct 16, 2009 3:21 pm

Yay Win

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Re: Make the herbalist an asset?

Post by TATORZ on Sat Oct 17, 2009 11:32 am

It's a good idea Grin

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Re: Make the herbalist an asset?

Post by 2---2-5 on Sat Oct 17, 2009 9:09 pm

Perhaps, but they did prevent lunar spells from spreading the wealth around under the logic that if others could use it it would not be a 'reward'.

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Re: Make the herbalist an asset?

Post by TATORZ on Sat Oct 17, 2009 9:34 pm

Wait... what?

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Re: Make the herbalist an asset?

Post by 3mptylord on Sat Oct 17, 2009 9:44 pm

But... you can use Lunar on others? Also, I would disagree with that statement anyway. Being an asset is the reward, not being able to use it. Having the Lunar Spellbook... wow. Being able to help, YAY! Grin

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Re: Make the herbalist an asset?

Post by 2---2-5 on Sun Oct 18, 2009 2:52 am

I meant the spell potion share, you can not share the untradeable potions this way, under the logic (jagex) that since they are meant to be a 'reward' for herblore, it can not be shared, tradeable, etc...of course with was in the FAQ before the new feedback sticky.

It seems unlikely they would allow a different means to share the potions if they prevent magic from doing so.

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Re: Make the herbalist an asset?

Post by Dark Avorian on Sun Oct 18, 2009 11:10 am

Rofl...potion share could be used to kill someone with overload...

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