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Zoanthropy - Group Project!

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Re: Zoanthropy - Group Project!

Post by Dark Avorian on Sat Jul 18, 2009 1:37 pm

WE DO!

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Re: Zoanthropy - Group Project!

Post by TATORZ on Sun Jul 19, 2009 3:33 am

Or... do we...?

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Re: Zoanthropy - Group Project!

Post by Dark Avorian on Sun Jul 19, 2009 5:14 pm

Twisted Evil

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Re: Zoanthropy - Group Project!

Post by TATORZ on Mon Jul 20, 2009 1:55 am

Yeah... so, lets turn into Red Pandas.

We got a whole skill there. Grin

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Re: Zoanthropy - Group Project!

Post by Sir Kandarin on Mon Jul 20, 2009 8:28 pm

Wouldn't you need to add some Red Pandas to the game? If I understand your concept of the skill.

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Re: Zoanthropy - Group Project!

Post by TATORZ on Tue Jul 21, 2009 2:05 am

Shock

You obviously haven't read my thread.

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Re: Zoanthropy - Group Project!

Post by Blackpsych on Tue Jul 21, 2009 4:37 pm

I'm Back

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Re: Zoanthropy - Group Project!

Post by invinible on Thu Jul 23, 2009 5:43 am

Is xplod33 "s MORPHING skill too much like this idea, or is it unique enough to be its own skill.

I do believe that it is possible to have Zoanthropy, Shape-Shifting,
and Morphing skills in RuneScape all at the same time without them
being reduntant of each other if they are all properly fleshed out.

I see it like this Zoanthropy is where you let spirits take over your
body for the boosts with the transformations being more of a side
effect. With Shape-Shifting, you are changing to various shapes
and forms where changes to what you can do are only what is needed for
your new shape/form to work in the area logically according to the
area's logic. For example, simply taking on the form of a dragon
won't give you any dragon powers in most area and in areas that they
may, it is highly likely you will get flight in an oversize package
only. With Morphing, you are taking on other's power sets
tempertary with only minimal skeletal changes done in the time frame to
have the power set(s) work right.

And I would say that bonuses from 1 skill shouldn't be able to stack
with bonuses from the same skill, however, bonuses from 1 skill should
be able to stack with the bonuses from the other skills. While
all drawbacks should stack even in the same skill.

It would be like how Jackie Chan Adventures made it clear that
Immorality and Healing are actually distint from 1 another rather than
the same thing as they like to be to the causial viewer.

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Re: Zoanthropy - Group Project!

Post by Dark Avorian on Thu Jul 23, 2009 11:44 am

Healing and Immortality...duh those are distinct...admittedly someone like the X-men's Wolverine has insane healing powers...that doesn't mean he's immortal...immortal means that dismemberment...being tossed into a pit of spikes...disembowlment...all have NO effect on your well being...although tehy may be painful

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Re: Zoanthropy - Group Project!

Post by Dark Avorian on Thu Jul 23, 2009 11:46 am

Also all of those seem very redundant and your separations don't hold up for me

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