Currencies!
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Currencies!
I have long had this idea vaguely in my head but now I've decided to post it. This idea introduces 4 new currencies...3 new exchanges and more...
The Currencies
Kandar: The currency of Kandarin...a small silvery chip...it is usable in any kandarinian store...as well as ogre, goblin, elf and gnome shops...it is the currency of the Kandarin Exchange in the south of Seers Village...
Valiant: The currency of Asgarnia, The Wilderness, and all Dwarven Cities, It is also used by the Fremmenik, it is the currency of the new south Falador Exchange...
Lumin: the currency of Misthalin & Mortynania, new currency of the Varrock exchange (not the same as gold piece)
Dubloon: Currency of all Ports, Karamja, The Desert...used at the Mos'le exchange
Gold Pieces: Will still stay in game, will still be given as rewards for alchemy and monster drops, will be used for certain situations such as trading pvp and pyramid plunder artifacts, notable for the fact that they will be exchangeable for an equal number of ANY of the 4 Exchange Currencies
Other Stuff
Money Changers: Will use a range of product prices to determine rate of exchange but will then put 5% in their own pocket so you can't move currencies without a small loss, will also give out any currency for gold pieces at a 1 to 1 ratio.
Notes: It should be noted that the Doubloon's Exchange is on Mos'le harmless, therefore making one of the most widely used currencies only usable at an exchange that requires a quest
Ports: Port Stores will have a box that allows you to toggle between Doubloons and the Currency of the region
The Currencies
Kandar: The currency of Kandarin...a small silvery chip...it is usable in any kandarinian store...as well as ogre, goblin, elf and gnome shops...it is the currency of the Kandarin Exchange in the south of Seers Village...
Valiant: The currency of Asgarnia, The Wilderness, and all Dwarven Cities, It is also used by the Fremmenik, it is the currency of the new south Falador Exchange...
Lumin: the currency of Misthalin & Mortynania, new currency of the Varrock exchange (not the same as gold piece)
Dubloon: Currency of all Ports, Karamja, The Desert...used at the Mos'le exchange
Gold Pieces: Will still stay in game, will still be given as rewards for alchemy and monster drops, will be used for certain situations such as trading pvp and pyramid plunder artifacts, notable for the fact that they will be exchangeable for an equal number of ANY of the 4 Exchange Currencies
Other Stuff
Money Changers: Will use a range of product prices to determine rate of exchange but will then put 5% in their own pocket so you can't move currencies without a small loss, will also give out any currency for gold pieces at a 1 to 1 ratio.
Notes: It should be noted that the Doubloon's Exchange is on Mos'le harmless, therefore making one of the most widely used currencies only usable at an exchange that requires a quest
Ports: Port Stores will have a box that allows you to toggle between Doubloons and the Currency of the region
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Dark Avorian- QEP Member

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Number of posts: 1869
Age: 15
Location: GMT -5
Re: Currencies!
How will all of our other random currency be affected by this?
Perhaps we could find a way to trade our Trading Sticks and Obsidian Money Thingies into gold and these new ones, too...
Will there be stuff only buyable with these?
Perhaps we could find a way to trade our Trading Sticks and Obsidian Money Thingies into gold and these new ones, too...
Will there be stuff only buyable with these?
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TATORZ- Forum Mod

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Number of posts: 1747
Age: 15
Location: USA
Re: Currencies!
Yes...you'll notice those areas...every shop in those areas will be changed to that currency.
Trading Sticks would be tradeable for Doubloons with some random pirates walking around in the forests
Not sure how tok would work
Ectotokens would allow you to travel to various diving site where you might find doubloons, charms, or gold pieces
Trading Sticks would be tradeable for Doubloons with some random pirates walking around in the forests
Not sure how tok would work
Ectotokens would allow you to travel to various diving site where you might find doubloons, charms, or gold pieces
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Everything you do is suspect

















Dark Avorian- QEP Member

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Number of posts: 1869
Age: 15
Location: GMT -5
Re: Currencies!
I'm still not so entirely sure about this idea, but I kinda like it.
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TATORZ- Forum Mod

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Number of posts: 1747
Age: 15
Location: USA
Re: Currencies!
I'd love to see what would happen, I mean I can see it being horribly abused by some people making a vast profit and breaking the system
But I can also see it adding a degree of stability to the RS economy that we don't have right now...
For Example: SS, AGS, BGS, and D-Claws all crashed after the removal of protect item from PvP worlds...people sold very low...then the next day +1 worlds were released and street prices skyrocketed...
Something tells me that if that we're to happen with the 3-4 exchanges...prices would go down on the Falador and Varrock exchanges because of proximity to Edgeville whilst the Seer's Village Exchange would stay much more stable
Also I would like to say that I put the Kandarin Exchange in Seer's because of the proximity to Catherby and Seer's gathering resources I could see this exchange becoming the main exchange for supplies
But I can also see it adding a degree of stability to the RS economy that we don't have right now...
For Example: SS, AGS, BGS, and D-Claws all crashed after the removal of protect item from PvP worlds...people sold very low...then the next day +1 worlds were released and street prices skyrocketed...
Something tells me that if that we're to happen with the 3-4 exchanges...prices would go down on the Falador and Varrock exchanges because of proximity to Edgeville whilst the Seer's Village Exchange would stay much more stable
Also I would like to say that I put the Kandarin Exchange in Seer's because of the proximity to Catherby and Seer's gathering resources I could see this exchange becoming the main exchange for supplies
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Everything you do is suspect

















Dark Avorian- QEP Member

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Number of posts: 1869
Age: 15
Location: GMT -5
Re: Currencies!
Lol, you're probably a member, I only had one for 3 months 
But... okay. Which world?

But... okay. Which world?
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TATORZ- Forum Mod

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Number of posts: 1747
Age: 15
Location: USA
Re: Currencies!
Sweet. Until you pull off some member move, right? *nudge* 

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TATORZ- Forum Mod

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Number of posts: 1747
Age: 15
Location: USA
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