Suggest -4- Slayer
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Re: Suggest -4- Slayer
Here's one I had posted on the Spotlight Suggestion: high level slayer content sticky.
Suggestion Title: Megalodon
Brief Description: The Megalodon is a huge shark, predecessor of all other sharks. It requires 95 slayer, as well as a special harpoon to kill. The Megalodon is level 240, attacks with melee and has a special attack.
Location: After completing Hunt for Red Raktuber, you are able to go into the submarine and use your diving apparatus to venture into the deep sea.
Detailed Description:
In order to reach the Megalodon you will first need to talk to the polar bear on the ice berg. He will explain to you how to build a submarine. You will need 100 planks, 500 nails, 25 steel bars and 50 leather. Bring these supplies to some dwarves in Keldagrim, and they will build your submarine for a fee of 400k. After having built the submarine, you can board it and travel into the Deep Sea.
Now that you are at the Deep Sea, you'll need to put on your diving apparatus and have some light source. The Deep Sea is dark and dangerous. The Deep Sea is huge (approx. size of Varrock, but it is not advised to venture far from the submarine. There are several sharks (level 76) which you can kill to obtain raw shark. There are also other deep sea creatures such as octopus (level 98), swordfish (level 55), giant sea stars (level 108), sea horses (level 22), the guaranteed slayer creature (level 114), and the Megalodon (level 240.)
The Megalodon looks like a giant white shark, with enormous teeth. He is about the size of the Jad. If you want a picture of him, just search the internet for "Megalodon."
The Megalodon attacks with melee and has a special attack which drains your attack and defense, and has a 25% chance of healing the Megalodon with 1/3 of the damage dealt. He has got 300 hitpoints and a max hit of 55. When he has no hitpoints left, you will need to use a slayer harpoon (bought from any slayer master for 100k) to finish him off.
The Megalodon gives 150% slayer xp, so instead of receiving 300 slayer xp for everyone you kill, you receive 450xp.
In order to reach the Megalodons, you'll need to venture further away from your submarine. There are about 10 to 20 Megalodons in the Deep Sea (no one knows for sure, since the Deep Sea is so vast.) They are located in special multi-combat areas, where a maximum of two opponents can attack it at once.
Because of the many creatures and adventurers the Megalodon has eaten,
it can drop a great variety of items, including:
-Water Runes: 100-1000
-Blood Runes: 50-200
-Death Runes: 60-300
-Tooth half of key
-Loop half of key
-Coins: 250-25000
-Level 3 clue scroll
-Megalodon Harpoon: faster harpoon catches, requires 76 fishing to wield, level 50 fishing to use. (non-tradable)
-Dragon Spear
-Dragon Med Helm
-Dragon Longsword
-Rune Spear
-Rune longsword
-Rune kiteshield
-Herbs: Irit and up
-Fish: raw shark: 1-5, raw swordfish: 1-6, other raw fish: up to 15.
-Fishing equipment: harpoons, nets, and lobster pots.
-Seeds: herb seeds, allotment seeds, flower seeds, bush seeds
-Green Dragonhide/armour
-Blue Dragonhide/armour
-Red Dragonhide/armour
-Black Dragonhide/armour
-Arrows: mithril up to rune 10-200
-Dragon Bones
-Big Bones: up to 3
-Megalodon Bones: 100% drop, 75 burying xp.
-Deep Sea staff: requires level 72 magic and provides unlimited water runes.
-Megalodon tooth: can be used on a spiny helmet to increase stats, can be used on a pole to create the Megalodon harpoon, can be attached to a ball of wool to create amulet of the Sea. (non-tradable)
-Amulet of the Sea: Provides a +24 magic bonus, provides unlimited water runes and gives 5% bonus fishing xp per catch. (non-tradable)
-Megalodon Halberd: requires 70 attack and strength.
Suggestion Title: Megalodon
Brief Description: The Megalodon is a huge shark, predecessor of all other sharks. It requires 95 slayer, as well as a special harpoon to kill. The Megalodon is level 240, attacks with melee and has a special attack.
Location: After completing Hunt for Red Raktuber, you are able to go into the submarine and use your diving apparatus to venture into the deep sea.
Detailed Description:
In order to reach the Megalodon you will first need to talk to the polar bear on the ice berg. He will explain to you how to build a submarine. You will need 100 planks, 500 nails, 25 steel bars and 50 leather. Bring these supplies to some dwarves in Keldagrim, and they will build your submarine for a fee of 400k. After having built the submarine, you can board it and travel into the Deep Sea.
Now that you are at the Deep Sea, you'll need to put on your diving apparatus and have some light source. The Deep Sea is dark and dangerous. The Deep Sea is huge (approx. size of Varrock, but it is not advised to venture far from the submarine. There are several sharks (level 76) which you can kill to obtain raw shark. There are also other deep sea creatures such as octopus (level 98), swordfish (level 55), giant sea stars (level 108), sea horses (level 22), the guaranteed slayer creature (level 114), and the Megalodon (level 240.)
The Megalodon looks like a giant white shark, with enormous teeth. He is about the size of the Jad. If you want a picture of him, just search the internet for "Megalodon."
The Megalodon attacks with melee and has a special attack which drains your attack and defense, and has a 25% chance of healing the Megalodon with 1/3 of the damage dealt. He has got 300 hitpoints and a max hit of 55. When he has no hitpoints left, you will need to use a slayer harpoon (bought from any slayer master for 100k) to finish him off.
The Megalodon gives 150% slayer xp, so instead of receiving 300 slayer xp for everyone you kill, you receive 450xp.
In order to reach the Megalodons, you'll need to venture further away from your submarine. There are about 10 to 20 Megalodons in the Deep Sea (no one knows for sure, since the Deep Sea is so vast.) They are located in special multi-combat areas, where a maximum of two opponents can attack it at once.
Because of the many creatures and adventurers the Megalodon has eaten,
it can drop a great variety of items, including:
-Water Runes: 100-1000
-Blood Runes: 50-200
-Death Runes: 60-300
-Tooth half of key
-Loop half of key
-Coins: 250-25000
-Level 3 clue scroll
-Megalodon Harpoon: faster harpoon catches, requires 76 fishing to wield, level 50 fishing to use. (non-tradable)
-Dragon Spear
-Dragon Med Helm
-Dragon Longsword
-Rune Spear
-Rune longsword
-Rune kiteshield
-Herbs: Irit and up
-Fish: raw shark: 1-5, raw swordfish: 1-6, other raw fish: up to 15.
-Fishing equipment: harpoons, nets, and lobster pots.
-Seeds: herb seeds, allotment seeds, flower seeds, bush seeds
-Green Dragonhide/armour
-Blue Dragonhide/armour
-Red Dragonhide/armour
-Black Dragonhide/armour
-Arrows: mithril up to rune 10-200
-Dragon Bones
-Big Bones: up to 3
-Megalodon Bones: 100% drop, 75 burying xp.
-Deep Sea staff: requires level 72 magic and provides unlimited water runes.
-Megalodon tooth: can be used on a spiny helmet to increase stats, can be used on a pole to create the Megalodon harpoon, can be attached to a ball of wool to create amulet of the Sea. (non-tradable)
-Amulet of the Sea: Provides a +24 magic bonus, provides unlimited water runes and gives 5% bonus fishing xp per catch. (non-tradable)
-Megalodon Halberd: requires 70 attack and strength.
_________________
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Guardian of Death (also known as Yrubattler)

Guardian of Death- SEP Member

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Number of posts: 39
Age: 15
Location: U.S. atm, normally Belgium
Re: Suggest -4- Slayer
Shadow-light Beings!
Lvl: 132
Slayer lvl: 82
They emit either a magenta, yellow, or blue aura...they must be weakened but to defeat them they must be subjected to pure white light...this requires you to wield a mirror shield and use an appropriate bullseye lantern (blue, green(lunar diplomacy) or yellow(normal) that would mix with their aura to make white light this will dismiss them
Location: A small crack in the entrance chamber to the Baxtorian Falls dungeon
Lvl: 132
Slayer lvl: 82
They emit either a magenta, yellow, or blue aura...they must be weakened but to defeat them they must be subjected to pure white light...this requires you to wield a mirror shield and use an appropriate bullseye lantern (blue, green(lunar diplomacy) or yellow(normal) that would mix with their aura to make white light this will dismiss them
Location: A small crack in the entrance chamber to the Baxtorian Falls dungeon
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Everything you do is suspect

















Dark Avorian- QEP Member

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Number of posts: 1869
Age: 15
Location: GMT -5
Re: Suggest -4- Slayer
Woah. Good ideas above. I would love to kill that megaladon. You should need harpoons to kill it 

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TATORZ- Forum Mod

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Number of posts: 1747
Age: 15
Location: USA
Re: Suggest -4- Slayer
Flesh Wound: The Boneless body of a massacred soldier...a lump of flesh and bone and blood...only damageable by magic...physical attacks have no effect...must be killed by a strike with a divine mace from a slayer master...
Lvl 95 combat...70 slayer required
Drop Holy force cards and some other stuff
Bone spikes...magically frozen spikes that form a dense field around a Bonesinger, can be destroyed to advance inwards...require 73 stength to break...70 magic or ranging to destroy...can be reformed into several shapes
Lvl 50 combat...has no attack...can be formed into bone mage, bone warrior, or bone archer by the bonesinger...these are lvl 104 and require 72 slayer to kill...they drop many types of bones
Bonesinger: lvl 250
Powerful mage-demons who can manipulate bones w/ their voices...must wear a full set of special slayer armour to protect from their power...they can only be attacked by magic ... and can only be killed by a holy force from a flesh wound. They drop scroll detailing how to form bone into a protective addition to armour and how to enchant these: Bone augments can be added to splitbark, Infinity, enchanted, & 3rd age...
Require 92 slayer to kill
Lvl 95 combat...70 slayer required
Drop Holy force cards and some other stuff
Bone spikes...magically frozen spikes that form a dense field around a Bonesinger, can be destroyed to advance inwards...require 73 stength to break...70 magic or ranging to destroy...can be reformed into several shapes
Lvl 50 combat...has no attack...can be formed into bone mage, bone warrior, or bone archer by the bonesinger...these are lvl 104 and require 72 slayer to kill...they drop many types of bones
Bonesinger: lvl 250
Powerful mage-demons who can manipulate bones w/ their voices...must wear a full set of special slayer armour to protect from their power...they can only be attacked by magic ... and can only be killed by a holy force from a flesh wound. They drop scroll detailing how to form bone into a protective addition to armour and how to enchant these: Bone augments can be added to splitbark, Infinity, enchanted, & 3rd age...
Require 92 slayer to kill
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Everything you do is suspect

















Dark Avorian- QEP Member

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Number of posts: 1869
Age: 15
Location: GMT -5
Re: Suggest -4- Slayer
'Tis but a Flesh Wound!
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TATORZ- Forum Mod

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Number of posts: 1747
Age: 15
Location: USA
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