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Fix the Triangle Once and For All!

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Fix the Triangle Once and For All!

Post by 3mptylord on Wed Aug 27, 2008 12:15 pm

Whatever one has, the others need. End of. I know in history Melee was the more prominant fighting style, but this is a game, a fantasy game, feel free to go wild!



Melee (warrior)


Magic (magician)


Combat Skills:
Attack and Strength
Intelligence and Aura
Dexterity and Marksmanship
Providing Skills:
Smithing
RuneCrafting and Conjuring
Fletching and Crafting
Slot:
Sheath
Magic Pouch
Quiver
Weapon material:
Metal
Runestones
Wood

Bronze, Iron, Steel, Mithril, Adamant, Rune, Aluminum, Obsidian
Wind, Water, Earth, Fire, Shadow, Smoke, Blood, Ice
Wood, Oak, Willow, Maple, Yew, Magic, Incendia, Hadwyth
Unmakeable:
Dragon
Dragonfire
Dragon (aka Dark)
Armour material:
Metal
Runestone
Hide

Bronze, Iron, Steel, Mithril, Adamant, Rune, Aluminum, Obsidian Wind, Water, Earth, Fire, Shadow, Smoke, Blood, Ice Cowhide, Green D'hide, Blue D'hide, Red D'hide and Black D'hide

Chainmail and Plate
MagicPlate and MagicHide
Leather, Hard Leather, Studded Leather and Soft Leather
Unmakeable:
Dragon
Dragonfire
NEEDED
Other:
(minigame)
(minigame)
(Fremennik)
(quest)
(quest)
(third age)
(treasure trial)
(decorative)
Kinshra/Temple Knight
Castle Wars
Granite
Rockshell
Yak hide
Crystal
Third Age
Gilded Armour
NEEDED
Kinshra/Temple Knight
Castle Wars
Snakeskin
Skeletal
Elemental
Lunar
Third Age
Enchanted Robes
Mystic
Kinshra/Temple Knight
Castle Wars
Splitbark
Spinal
Frogskin
Crystal
Third Age
NEEDED
NEEDED
Barrows:
Verac (attack)
Dharok (strength)
Azanat (intelligence)
Ahrim (aura)
Karil (dexterity)
Riqerca (marksmanship)
Attack Styles:
Stab, Slash, Crush and Gouge
Focus, Psych, Banish and Farcast
Pierce, Splice, Impact and Ranged
Automated Weapon:
Gnomish MountedArm
Fairydust Launcher
Dwarven MultiCannon
Sequel Weapon:
NEEDEDFairy-zooka
Dwarven HandCannon

Disadvantage: Limited range
Advantage: Can be moved
Disadvantage: Overheats
Advantage: Moves freely
Disadvantage: Requires ammo
Advantage: Recoverable ammo
Über Weapons:
Saradomin Godsword
Zamorak Godsword
Armadyl Godsword
Bandos Godsword
Saradomin Godstaff
Zamorak Godstaff
Guthix Godstaff
Ancient Magicks
Saradomin Strongbow
Zamorak Strongbow
Guthix Strongbow
Darkbow
Über God Attire:
Bandos's Armour
Saradomin's Sword
Zamorak's Spear
Zaros' Armour (Ghostly)
NEEDED
NEEDED
Armadyl's Armour
NEEDED
NEEDED
Masks:
Black Mask
Tan Mask
Dark Mask







Let's get this coaster going. Smile


Last edited by 3mptylord on Fri May 29, 2009 12:39 pm; edited 20 times in total

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Re: Fix the Triangle Once and For All!

Post by TATORZ on Thu Aug 28, 2008 12:42 pm

You spelt 'Castle' wrong Tongue

I've been waiting for a moment like that! Smile


Gotcha.


Last edited by Dark War 123 on Thu Aug 28, 2008 1:10 pm; edited 11 times in total

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Re: Fix the Triangle Once and For All!

Post by 3mptylord on Thu Aug 28, 2008 12:42 pm

Typical Dark. Tongue

Dark... click Edit on your message, does it have things like [ b ] visable in it? If so, click the right-most button which is of an underlined italic A with a superscript A above it. When it's pink all coding should disappear and be replaced with what bold text should loo like... makes it easier. Tables also look like tables. Tongue

AA

NEEDED is where I failed to make up something on the spot and need some input to fill the boxes, you mentioning Crystal led to two of the NEEDEDs being filled. Tongue

They have the same special attack, other than that they are different.

Basically Torag and Guthan, only made of fabric and leather. Tongue

Maybe. Smile

Actually, if Verac is combined prayer-attack, and all the sisters are combined prayer-something... Karil could count as range-agility. This mean no more characters. Wink

Ok'y dok'y. Grin

Lol, anything else melee has?


Last edited by Psychoboy8 on Thu Aug 28, 2008 1:34 pm; edited 4 times in total

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Re: Fix the Triangle Once and For All!

Post by TATORZ on Thu Aug 28, 2008 1:10 pm

Back for a second... Erm... Melee has shields that help Smile

Magic needs a pouch slot.

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Re: Fix the Triangle Once and For All!

Post by 3mptylord on Fri Aug 29, 2008 9:50 pm

Eldarich trees, Ledrith trees, Gwydden trees, Hadwch/hedwch trees or Hedyn trees?

Ledrith is either welsh for Tree or Magic; Eldarich means nothing. Tongue

Eldarich or Darkwood? Lol, Darkwood Longbow, Darkwood Shortbow, Darkbow? Too similar?

Well we need something to go before Ledrith but after Magic. Grin

Evilwood. Tongue

Hadwyth mean "evil, an evil, misfortune, a misfortune, illness, an illness"

Lol, we couldn't have two welsh trees. XD


Last edited by Psychoboy8 on Sun Aug 31, 2008 1:34 pm; edited 6 times in total

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Re: Fix the Triangle Once and For All!

Post by TATORZ on Sat Aug 30, 2008 11:50 am

Perhaps.

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Re: Fix the Triangle Once and For All!

Post by Nitetrain8 on Tue Sep 02, 2008 1:57 am

Fixing the combat triangle is a lot more complex than simply equalizing armor. The underlying mechanics need to be adjusted. For example, it is far too easy for a melee-er to throw on dragonhide and a mind shield and be nearly invincible toward magic users, but if magic users throw on rune armor, they can't get spells to land at all.

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Re: Fix the Triangle Once and For All!

Post by 3mptylord on Tue Sep 02, 2008 10:43 pm

Focus
Psych
Banish
Farcast
_
Stab
Slash
Crush
Gouge
_
Pirece
Splice
Impact
Ranged
Magic Armour
Attack
Low
LowLowLow
NegNegNegNeg
Neg
NegNegNeg

Defence
High
HighHighHigh
Med
MedMedMed
NoneNoneNoneNone
Magic Weapons
AttackHigh
HighHighHigh
None
None
None
None

Neg
Neg
Neg
Neg



Focus
Psych
Banish
Farcast
_
Stab
Slash
Crush
Gouge
_
Pirece
Splice
Impact
Ranged
Melee Armour
Attack
NegNegNegNeg
LowLowLowLow
NegNegNegNeg

Defence
NoneNoneNoneNone
HighHighHighHigh
Med
Med
Med
Med
Melee Weapons
AttackNeg
Neg
Neg
Neg

High
HighHighHigh
None
None
None
None


Focus
Psych
Banish
Farcast
_
Stab
Slash
Crush
Gouge
_
Pirece
Splice
Impact
Ranged
Range Armour
Attack
Neg
NegNegNeg
NegNegNegNeg
LowLowLowLow

Defence
Med
Med
Med
Med

NoneNoneNoneNone
HighHighHighHigh
Range Weapons
Attack
None
None
None
None

Neg
Neg
Neg
Neg

High
HighHighHigh


Simple. Range armour has negative melee bonuses. Grin

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Re: Fix the Triangle Once and For All!

Post by Nitetrain8 on Wed Sep 03, 2008 12:11 pm

Well that's just one example obviously =P. But ranging armor having negative melee bonuses is a big big step in the right direction.

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Re: Fix the Triangle Once and For All!

Post by TATORZ on Thu Sep 04, 2008 12:00 pm

Wow, we're just changing armor... Tongue

Perhaps, somehow we could get all negative, 0, and positives to be equal on all equipment (excluding special stuff and strength, summoning, and prayer bonuses). All could have 4 of each.

Although, the above idea may not work.

Does magic stuff even have a magic requirement? Some of the stuff needs it.

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