Should Skills be like this?
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Re: Should Skills be like this?
i think they were cavefish

Dragon78114- QEP Member

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Number of posts: 293
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Location: Arkansas- the hick capital of the world other than Alabama or Mississippi >.>
Re: Should Skills be like this?
Maybe...
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TATORZ- Forum Mod

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Number of posts: 1747
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Re: Should Skills be like this?
But Runecraft is a resource skill. 

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3mptylord- Admin

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Re: Should Skills be like this?
Yea, but magic isn't.
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TATORZ- Forum Mod

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Number of posts: 1747
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Re: Should Skills be like this?
I meant the Magic-market wouldn't benefit from Runecraft having extra fast. 

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3mptylord- Admin

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Re: Should Skills be like this?
But the magicians would...

Ruy112- QEP Member

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Number of posts: 739
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Re: Should Skills be like this?
Cheaper runes aren't bad 
Is RuneCraft really a resource skill? It takes something gotten and makes it into something else... it reminds me of smithing. It uses stuff from mining and makes stuff for melee.
It'd be hard to work out the idea for Runecrafting anyway.

Is RuneCraft really a resource skill? It takes something gotten and makes it into something else... it reminds me of smithing. It uses stuff from mining and makes stuff for melee.
It'd be hard to work out the idea for Runecrafting anyway.
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TATORZ- Forum Mod

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Re: Should Skills be like this?
...urgh, I thought the clause next to extra fast was "no money". If there is no money for the runecrafters that's because nothing is being sold... thus, there is nothing going into the economy.
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3mptylord- Admin

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Re: Should Skills be like this?
It wouldn't really work for runecrafting 
Yeah, like Ivy, the really fast should give no money.

Yeah, like Ivy, the really fast should give no money.
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