Skills...
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Re: Skills...
Haha! 
Crafting is slowly becoming non-existent... from the look of the skills. Tailoring would cover weaving, spinning, stitching, etc. Woodwork would cover staffs. Stonecutting would cover jewellery.
Maybe it's a good thing... Crafting is too diverse.

Crafting is slowly becoming non-existent... from the look of the skills. Tailoring would cover weaving, spinning, stitching, etc. Woodwork would cover staffs. Stonecutting would cover jewellery.

Maybe it's a good thing... Crafting is too diverse.

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3mptylord- Admin

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Number of posts: 2104
Age: 17
Location: North Devon, England
Re: Skills...
3mptylord wrote:Dragon78114 wrote:won't Tinkering, Tailoring, and Stone Masonry
Won't or want?
Dark, what's stonework again?
wait... my comp must have f'ed up when I was editing it:
Won't tailoring and Stone masonry and possibly Tinkering be additions to the Crafting Skill? Since Stone Masonry and Tailoring are crafts all in themselves. (crafting is RS's art skill- crafting is art that has a practical use XD)

Dragon78114- QEP Member

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Number of posts: 293
Age: 16
Location: Arkansas- the hick capital of the world other than Alabama or Mississippi >.>
Re: Skills...
you do have a point, but I'd like crafting to stay the same. There isn't that much variety currently. Right now, tailoring will we like unused becuase so many people will think it is a little too feminine (remember most of the players on that game are guys who will never EVER want to be seen working on the 'woman's skill'

Dragon78114- QEP Member

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Number of posts: 293
Age: 16
Location: Arkansas- the hick capital of the world other than Alabama or Mississippi >.>
Re: Skills...
... well you can't not have it based on that reason. Not all players are female, and most male players are affected by testoesterone which means they have the natural desire to compete... they aren't going to put the thought of a skill being feminine in front of beating other people with a higher level.
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