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Some Ideas...

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Re: Some Ideas...

Post by Dragon78114 on Fri Sep 18, 2009 12:48 am

I sometime ramble and make no sense! Sorry! I get caught up in my thinking.


I thought you were over-thinking it, because a teleport is a teleport. If you are going to teleport to Misthalin you pop up anywhere in Misthalin. If you teleport to Varrock, you can pop up at the designated teleportation location.

'The Digsite' is a genreal area, so is 'Camelot' or 'Falador'.

So it shouldn't matter where you place the teleports. Hell, it could be in a dangerous location in sacrifice of convenience.

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Re: Some Ideas...

Post by 3mptylord on Fri Sep 18, 2009 1:07 pm

As a role-player, constant new teleports bug me. Jagex, some time ago, said that access to the teleportation matrix has been closed for some time - those capable of opening new locations have long since passed, stuff like that. The telespheres I make an exception for because they aren't conventional magic... but otherwise it's just lore-breaking for the hell of convenience. And it's not like they're breaking some old lore written back in early RuneScape... it's fairly new lore and, in my opinion, quite interesting.

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Re: Some Ideas...

Post by TATORZ on Fri Sep 18, 2009 9:03 pm

That still doesn't mean that teleporters couldn't be made.

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Re: Some Ideas...

Post by Dark Avorian on Sat Sep 19, 2009 12:24 am

Yeah, the constant addition of locations is confusing...however remember this

MA-Teleportation Matrix to that area wasn't usable for obvious reasons
Spirit Tree-Not the Matrix
Fairy Rings-Not the Matrix

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Re: Some Ideas...

Post by Dragon78114 on Sat Sep 19, 2009 4:05 am

Gah! So much jargon! o_O

I'll have a reply tomorrow. Tongue

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Re: Some Ideas...

Post by Dark Avorian on Sat Sep 19, 2009 11:06 am

Lol? Jargon? I think not!

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Re: Some Ideas...

Post by TATORZ on Sat Sep 19, 2009 12:06 pm

I like you much more now that you said that, Dragon Wink

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Re: Some Ideas...

Post by Dark Avorian on Sat Sep 19, 2009 12:18 pm

rofl

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Re: Some Ideas...

Post by TATORZ on Thu Oct 08, 2009 1:44 am

Edited. Added ways to get potion ingredients and what they could possibly do.

Any objections? Ideas?

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Re: Some Ideas...

Post by Dark Avorian on Thu Oct 08, 2009 1:46 am

did you read the new update...

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