Some Ideas...
Page 2 of 4 • Share •
Page 2 of 4 •
1, 2, 3, 4 
Re: Some Ideas...
I sometime ramble and make no sense! Sorry! I get caught up in my thinking.
I thought you were over-thinking it, because a teleport is a teleport. If you are going to teleport to Misthalin you pop up anywhere in Misthalin. If you teleport to Varrock, you can pop up at the designated teleportation location.
'The Digsite' is a genreal area, so is 'Camelot' or 'Falador'.
So it shouldn't matter where you place the teleports. Hell, it could be in a dangerous location in sacrifice of convenience.
I thought you were over-thinking it, because a teleport is a teleport. If you are going to teleport to Misthalin you pop up anywhere in Misthalin. If you teleport to Varrock, you can pop up at the designated teleportation location.
'The Digsite' is a genreal area, so is 'Camelot' or 'Falador'.
So it shouldn't matter where you place the teleports. Hell, it could be in a dangerous location in sacrifice of convenience.

Dragon78114- QEP Member

-

Number of posts: 293
Age: 16
Location: Arkansas- the hick capital of the world other than Alabama or Mississippi >.>
Re: Some Ideas...
As a role-player, constant new teleports bug me. Jagex, some time ago, said that access to the teleportation matrix has been closed for some time - those capable of opening new locations have long since passed, stuff like that. The telespheres I make an exception for because they aren't conventional magic... but otherwise it's just lore-breaking for the hell of convenience. And it's not like they're breaking some old lore written back in early RuneScape... it's fairly new lore and, in my opinion, quite interesting.
_________________
Welcome; to the Knightmare!

3mptylord- Admin

-

Number of posts: 2104
Age: 17
Location: North Devon, England
Re: Some Ideas...
That still doesn't mean that teleporters couldn't be made.
_________________
1 3J3 |_| 3@|1 @|\||) $|_|$1|_|3 /\/\ \/\/|\|

TATORZ- Forum Mod

-

Number of posts: 1747
Age: 15
Location: USA
Re: Some Ideas...
Yeah, the constant addition of locations is confusing...however remember this
MA-Teleportation Matrix to that area wasn't usable for obvious reasons
Spirit Tree-Not the Matrix
Fairy Rings-Not the Matrix
MA-Teleportation Matrix to that area wasn't usable for obvious reasons
Spirit Tree-Not the Matrix
Fairy Rings-Not the Matrix
_________________
















Everything you do is suspect

















Dark Avorian- QEP Member

-

Number of posts: 1869
Age: 15
Location: GMT -5
Re: Some Ideas...
Gah! So much jargon! o_O
I'll have a reply tomorrow.
I'll have a reply tomorrow.


Dragon78114- QEP Member

-

Number of posts: 293
Age: 16
Location: Arkansas- the hick capital of the world other than Alabama or Mississippi >.>
Re: Some Ideas...
I like you much more now that you said that, Dragon 

_________________
1 3J3 |_| 3@|1 @|\||) $|_|$1|_|3 /\/\ \/\/|\|

TATORZ- Forum Mod

-

Number of posts: 1747
Age: 15
Location: USA
Re: Some Ideas...
Edited. Added ways to get potion ingredients and what they could possibly do.
Any objections? Ideas?
Any objections? Ideas?
_________________
1 3J3 |_| 3@|1 @|\||) $|_|$1|_|3 /\/\ \/\/|\|

TATORZ- Forum Mod

-

Number of posts: 1747
Age: 15
Location: USA
Page 2 of 4 •
1, 2, 3, 4 
Permissions of this forum:
You can reply to topics in this forum









Please keep active in the chatbox!
Jagex is aware of this site, so be behaved!
Invite your friends! 




» List of things...
» The Arena
» Collective Quest Writing V2: Vampire Slayer Two
» Jero's B-DAY!
» Ragnos, Guardian of the Gust Diamond (deceased)
» Collective Quest Writing
» The Azzai and Azzan and Axar - Updated!
» Prayers and ramblings...