Tomes (aka, elemental spellbooks)

Page 3 of 4 Previous  1, 2, 3, 4  Next

Go down

Upgrading tomes...?

60% 60% 
[ 3 ]
40% 40% 
[ 2 ]
 
Total Votes : 5

Tomes (aka, elemental spellbooks)

Post by 3mptylord on Fri Jun 26, 2009 9:44 am

First topic message reminder :

Note on the poll. If each spell is upgraded individually, all would have to be available from the off-set - wouldn't they? Also, think of the price! Tongue

Tomes replace combat Magic, simple as! Smile

Tomes are wielded in the off-hand, so you only have access to one at once. Two handed-staffs would have a specific tome built in - even if it's just the 16 basic elemental spells. Ahrim's and Zurial's would have access to the Ancient Tome, or tomes depending on if each Ancient Element receives each own tome. Each tome has a specific "element" rune - so there would be some new element runes to accommodate. Ancient Magick's could have Shroud Runes, Frost Runes, etc- preferably new names for Blood and Smoke, so they don't mix up. Spells will no longer require Wind Runes like a base-ingredient - so air-combo staffs won't be overpowered. Wink

Available books;
Wind, Sea, Stone, Flame, Storm, Nature, Light, Dark, Smog, Frost, Shroud and Flesh?

Each book would have 13 spells - 5 basic, 5 medium, 2 high, and 1 master. Spellbooks require a level to first use, and all five basic spells are available at the level. However, you can purchase "lessons" in a specific tome to grade-up - such as a book of Flame [grade-1] to a book of Flame [grade-2]. Upgrading your tome unlocks new spells, as well as upgrading the existing ones. The actual Magic Tutor is our first Magic Tutor, and she can teach us the four basic elements up to grade-1 (only air is free, as it's obtained in the tutorial - but the prices for grade-1 aren't high). To continue upgrading you must find other tutors, and to purchase other books you must find a tutor who has mastered it!

For all but the Ancient Tomes, the five basic spells would be strike, bolt, blast, wave and (insert a good name for a defensive spell). Yes, this means Wind Wave is available at level 1, but it's not that great - book of Wind [grade-1] is weak in general! Book of Wind [grade-4] holds the equivalent Wind Wave power as the existing spell! The reason for this? Strike is an accurate spell, Bolt is a fast spell, Blast is a controlled spell and Wave is a powerful spell - like attack types for melee. Focus, Psych and Banish stats instead of Melee's Stab, Slash and Crush. Smile

EDIT: Spells would require "Combat Runes". Which rune is relative to the grade. Grade-1 requires Mind, Grade-2 requires Chaos, Grade-3 requires Death, Grade-4 requires Blood and Grade-5 requires... something. Wink

Like a Dagger has Stab (Stab, Accurate, Attack exp), Lunge (Stab, Aggressive, Strength exp) and so on... the book of Flame would have something like Fire Strike (Focus, Accurate, Magic exp), Fire Bolt (Psych, Aggressive, Mana exp). This is including the magic-attack and magic-strength idea, but it could all give Magic exp if needs be. A "battlestance" is the "accurate", or "aggressive" bit. Magic's battlestances are Accurate (magic exp), Aggressive (mana exp), Berserk (shared magic and mana exp), Controlled (shared exp), Defencive (defence exp), Rapid (magic and defence exp) and Longranged (mana and defence exp). Melee could have counterparts for Rapid and Longranged - gouge/gouging is something polearms do, this could be the equivalent of longranged. Yes - you can train defence-only with Magic! Most spells with "Defencive" as their battlestance will not inflict direct damage, and thus wouldn't have focus, psych or banish in brackets - however, this isn't a trend and some exceptions will probably arise. Wink

It's possible that the spellbook panel could display the standard layout - Strikes [grade-1], Bolts [grade-2], Blasts [grade-3] and Waves [grade-4] regardless of tome you wield, for those who don't like change. Or even, just 'cause I'm nice, Strike at your highest available grade; Bolt at your highest available grade, etc. So if you can cast Wind Blast - you will get bolt and strike [grade-3]. However, this would only be in the spellbook panel. For players to access Wind Strike [grade-3] in the tome, as well as other spells available at [grade-3] - you must purchase the upgrade from [grade-1] to [grade-3]! Grin

Book of Flame (I have not illustrated the specific spells, only where they would go);


Now we just need spells!
• Fire Strike (Focus, Accurate, Magic exp)
• Fire Bolt (Psych, Rapid, Magic and Defence exp)
• Fire Blast (Focus, Controlled, Shared exp)
• Fire Wave (Banish, Aggressive, Mana exp)
• Fire Shield? (Defensive, Defence exp)

Going from book of Flame [grade-1] to book of Flame [grade-2] is like going from a Bronze Dagger to an Iron Dagger. Only difference, tomes have less grades (so larger increases in power). There are also fewer weapons - Wind, Sea, Stone, etc will total with less weapons than melee. However, Magic has more "attack styles" within each weapon - melee has a maximum of 4 per weapon, magic has 13 each. Melee can poison weapons generically, Magic can only poison with specific attack styles... yadda, yadda, etc. Wink

How the widget works;

The widgets rests to the right of the interface or left of the game-screen - depending on which is true. It is only visible when you are wielding a tome, and is closed unless being accessed - so has not to spam the screen. The orbs are coloured to match the element, as well as the symbol changing appropriately. When closed, the orb will display the spell you wish to auto-cast. To access the widget you simply need to right-click on it and it'll expand to reveal a "dock" with all the spells (unavailable spells will be greyed out). The dock zooms in on the closest spell to the cursor - I've tried to show an example of the zooming feature. Left-clicking on the widget will turn off auto-casting, and again to turn on - as wielding a tome will allow you to auto-cast magic without a staff (but you can turn this off, for players who don't want to auto cast and just want to hold the book)! The spell you select from the dock will be displayed in the orb shown when the dock is hidden. This will be the spell your character will try to cast when in combat - unless they are out of runes, or you select another spell from the spellbook panel (you will be able to access to tome from the spellbook panel whether the above idea for the spellbook panel is incorporated or not).

Spells have a charge time rather than a cast-speed - this is to prevent you from click-casting it repeatedly (which would be overpowered considering the potential some spells could have). You can see the recharge time of the default spell as there would be a visible display of the spell charging (such as it being greyed out and being un-greyed via a clock-hand style timer). Some spells have an instant charge, some have an almost unnoticable charge, whilst other you will find that you're auto-casting at a relatively slow speed. Casting another spell will not affect active timers. Switching tomes will trigger the timer on all but the five basic spells - the time when switching books is double the length, to limit book-hybriding. Tongue

This is completely spat out - it's unordered and messy, but I hope it's understandable! Grin


Last edited by 3mptylord on Thu Jan 28, 2010 4:02 am; edited 7 times in total

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down


Re: Tomes (aka, elemental spellbooks)

Post by TATORZ on Tue Jun 30, 2009 8:13 am

I like it better upgrading by spell... like a dagger has about the same stats (percent wise) no matter how good it gets... So we should be able to update spells to have specifically better one bonus... thingy? Neutral

Plus, it would be cheaper than updating a whole book.

TATORZ
Forum Mod
Forum Mod

Number of posts : 2458

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Tue Jun 30, 2009 8:25 am

But I saw going from [grade-1] to [grade-2] as a progression from Bronze to Iron (in that, Flame is a separate weapon to Wind) - individual spells are merely the attack types (like a Dagger has Stab, Lunge and Parry, I think). But both ways work! The main objection I have to single spells is the sheer cost to obtaining all the books! You can sell "lessons" back to the shop... so any money you spend is permanent, and now that money would only pay for one spell. Wink

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Mon Jul 06, 2009 5:16 am

Anyone gunna suggest a tome?

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by TATORZ on Mon Jul 06, 2009 5:26 am

Chaos tome! Grin
avatar
TATORZ
Forum Mod
Forum Mod

Number of posts : 2458
Age : 23
Location : USA

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Mon Jul 06, 2009 5:43 am

Lol, I mean the contents of a tome! Tongue

I had a really good idea for a spell earlier, but I forgot. I think it was Nature or Earth that it went into... ah well.

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Ruy112 on Mon Jul 06, 2009 6:30 am

Could you give some sort of example so we know what to suggest? The table you created are confusing me Confuse
avatar
Ruy112
Partisan
Partisan

Number of posts : 1623
Age : 24
Location : Denmark

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Mon Jul 06, 2009 6:34 am

I suggested an example of Fire on the last page Confuse

Edit: A few pages back. Tongue

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Ruy112 on Mon Jul 06, 2009 6:40 am

That was the one confusing me. What is Psyche, bash, focus?
avatar
Ruy112
Partisan
Partisan

Number of posts : 1623
Age : 24
Location : Denmark

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Mon Jul 06, 2009 6:41 am

Focus, Psych and Banish are the Magic attack-stats. Grin

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Ruy112 on Mon Jul 06, 2009 6:45 am

Aaah, okay. Might suggest one tomorrow then.
avatar
Ruy112
Partisan
Partisan

Number of posts : 1623
Age : 24
Location : Denmark

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Mon Jul 06, 2009 6:52 am

Grin

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Dark Avorian on Tue Aug 04, 2009 8:55 am

Earth

The Four basic ones: Strike/Bolt/Blast/Wave
Boulder: An attack targeting a square...damages a radius around it...
Tower...you become invulnerable to non-halberd melee...are lifted up on a pedestal of rock...but you are more vulnerable to mages and rangers...also increase range of spells
Basalt Column: a basalt column forms a wall at target location
Mud-ball: Blocks opponents vision
Disruption:targets a spot sends out little darts...like spirit beast attack...any one in these radiuses get vision temporarily blocked
Rock Shield: Bits of earth hover around you parrying attacks
Splinter: A single vicious dart of rock hurtles through multiple people
Splinter Boulder: A boulder that release 4 or 8 splinters...
Quake: Teleports people around...
avatar
Dark Avorian
Templar
Templar

Number of posts : 3550
Age : 24
Location : Within the hallowed halls of the mighty, those known only as nobles.

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Tue Aug 04, 2009 7:17 pm

D'awww, no sludgehammer? Tongue

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Thu Oct 08, 2009 8:50 pm

Hmmm... I'm picking out threads I want to write, 'cause I'm in that mood. Is this worth it?

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Fri Feb 12, 2010 7:49 am

Bump. Smile

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Sir Kandarin on Tue Feb 16, 2010 8:43 am

Don't remember if I posted, but the concept art alone makes me want this!
avatar
Sir Kandarin
Proselyte

Number of posts : 192
Location : England

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Mon May 02, 2011 11:28 pm

Dark Avorian wrote:Earth

The Four basic ones: Strike/Bolt/Blast/Wave
Boulder: An attack targeting a square...damages a radius around it...
Tower...you become invulnerable to non-halberd melee...are lifted up on a pedestal of rock...but you are more vulnerable to mages and rangers...also increase range of spells
Basalt Column: a basalt column forms a wall at target location
Mud-ball: Blocks opponents vision
Disruption:targets a spot sends out little darts...like spirit beast attack...any one in these radiuses get vision temporarily blocked
Rock Shield: Bits of earth hover around you parrying attacks
Splinter: A single vicious dart of rock hurtles through multiple people
Splinter Boulder: A boulder that release 4 or 8 splinters...
Quake: Teleports people around...

3mptylord wrote:Book of Flame :: Fire Runes

Spell
Description
Unlocked
Charge
Offence stat
Battlestance
Experience
01
Fire Strike
An accurate fire missile.
Grade 1-
Focus
Accurate
Magic exp
02
Fire Bolt
A speedy fire missile.
Grade 1-
Psych
Rapid
Magic and Defence exp
03
Fire Blast
A controlled fire missile.
Grade 1-
Focus
Controlled
Shared exp
04
Fire Wave
A powerful fire missile.
Grade 1-
Banish
Aggressive
Mana exp
05
Fire Shield
An aura of fiery magic.
- Actively decreases Melee and Magic damage you take.
Grade 1
Yes
-
Defensive
Defence exp
06
3rd Degree
A fiery curse.
- Causes small damage, and will inflict "burn" upon the target.
Grade 2
Yes
Psych
Accurate
Magic exp
07
Fire Arrows
An accurate fire missile.
Grade 3
-
Psych
Longranged
Mana and Defence exp
08
Napalm
A powerful torrent of fire.
Grade 3-
Focus
Rapid
Magic and Defence exp
09
Fireflies
A swarm of fiery sprites.
- A swarm of fiery sprites will appear and attack the target over a period of time.
Grade 3Yes
-
Controlled
Shared exp
10
Magma Bomb
A powerful fire bomb.
Grade 3Yes
Banish
Aggressive
Mana exp
11
Reign of Fire
An arena of fiery magic.
- Actively increases fire-damage you inflict, and increases the effect of an active Flame Shield.
Grade 3Yes
Banish
Berserk
Magic and Mana exp
12
SupernovaA powerful blast of fire.Grade 4
YesBanishAggressive Mana exp
13
Fire Avatar
An avatar of Fire.
- A powerful minion of the Flame.
- Will aid in combat (including single combat), using the
- 50% of the damage you receive is instead inflicted to the Fire Avatar.
- If Reign of Fire is active when manifested, the avatar will only take half the damage it spares you.
- Whilst present, you may only cast spells 1-4.
Grade 5
Yes
-
Controlled
Shared exp

Wind and Water to go. Smile

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Tue May 03, 2011 12:11 am

01) Wind Strike || Water Strike || Earth Strike || Fire Strike || Ice Rush || Thorn Ball
02) Wind Bolt || Water Bolt || Earth Bolt || Fire Bolt || Ice Blitz || Thorn Dart
03) Wind Blast || Water Blast || Earth Blast || Fire Blast || Frost Bolt || Thorn Bomb
04) Wind Wave || Water Wave || Earth Wave || Fire Wave || Frost Shards || Thorn Bloom
05) Wind Shield || Hydration || Rock Shield || Fire Shield || Ice Shield || Forest Seed

06) Thunder Shock || Brine Bolt || Splinter || Napalm || Ice Burst || Vine Whip
07) Tesla Ball || Sleet || Mud Ball || Fireflies || Ice Barrage || Vine Dart
08) Shock Bomb || Brine Bomb || Boulder || Magma Bomb || Snow Ball || Vine Bomb
09) Conductor || Hail || Sludgehammer || Supernova || Comet || Solarbeam
10) Storm Shield || Water Dance || Tower || Reign of Fire || Blizzard || Sanctuary

11) Wind Surge || Water Surge || Earth Surge || Fire Surge || Ice Frenzy || Tanglevine
12) Storm Spirit || Tsunami || Earthquake || Fire Avatar || Frost Giant || Nature's Wrath

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Handeath on Tue May 03, 2011 1:43 pm

I like the idea and the execution, spellbooks withh their own strengths and weaknesses, but I think that only 12 spells is a bit low for a spellnook and having ~10 spellbooks sort of crowds out adding new ones.
avatar
Handeath
Advocate

Number of posts : 955
Age : 22
Location : USA

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Wed May 04, 2011 11:31 am

The current spellbook only has 16... so it's only 4 less. Tongue

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Handeath on Wed May 04, 2011 12:00 pm

Oh...Tomes would still crowd out any new spellbooks. (Or we could have 36 new spellbooks >.>)
avatar
Handeath
Advocate

Number of posts : 955
Age : 22
Location : USA

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Wed May 04, 2011 12:06 pm

I don't understand what you mean by "crowd out"... Confuse

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Handeath on Wed May 04, 2011 1:43 pm

What I like about the current arrangement is that we get to use the Magics of many different people, your average Mage of Gelinor, the Lunar clan, Zarosian warriors of yore, and, with new quests and stuff, even more spellbooks from different people and places (TzHaar, Gnomes, Elves, the Abyss, the possibilities are endless!)

However, because the Tomes revolve around elements instead of magics, there would be many more Tomes than Spellbooks. Since we can only have so many of one or the other, Tomes would cut off finding about the Magics of the people of Gelinor.

Oh, Modern Spellbook has 4x5 regular spells, 9 Curses, 3 Binds, 3 God Spells, 4 Miscelleaneous: 35 Combat Spells.
avatar
Handeath
Advocate

Number of posts : 955
Age : 22
Location : USA

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by 3mptylord on Wed May 04, 2011 10:38 pm

Oh, I was adapting this to suit the Interactive Suggestion. Should have probably said that. You're right that I was wrong about 16, it's 20. Wink

Yes, these are based on the elements. But the Ancient and Frost tomes aren't. The current possibilities don't end. The Lunar Clan's is a wizardry expansion, which others could be too. The fact that I'm splitting the element missiles into specific tomes doesn't really change any other possibility.


ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
avatar
3mptylord
Admin
Admin

Number of posts : 7343
Age : 26
Location : Plymouth

View user profile http://3mptylord.deviantart.com/

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Dark Avorian on Thu May 05, 2011 9:53 am

I no longer like this idea (or the original form). I see no advantages to this change like i see in the other sugestions you've been adding to the interactive one. It just seems like more hassle. Why should we screw around with the system in place unless we can identify something we're improving?
avatar
Dark Avorian
Templar
Templar

Number of posts : 3550
Age : 24
Location : Within the hallowed halls of the mighty, those known only as nobles.

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Handeath on Thu May 05, 2011 10:00 am

I think unlocking new magic should come from people and places, not elements. Since doing both would be too much, I would rather have Spellbooks for the sake of discoving peoples. The ideas are similar, styles of combat to suit the people/element.

Wait, what's the difference between Ancient and Frost Tomes? Ancients has Ice Spells.

You forgot God Spells, Slayer Dart, Iban Blast and Support Spells (are they included).
avatar
Handeath
Advocate

Number of posts : 955
Age : 22
Location : USA

View user profile

Back to top Go down

Re: Tomes (aka, elemental spellbooks)

Post by Sponsored content


Sponsored content


Back to top Go down

Page 3 of 4 Previous  1, 2, 3, 4  Next

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum