Cromperty's Telestone
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Cromperty's Telestone
Start Point: Ardounge, Wizard Cromperty
Required Quests: Tribal Totem, Rune Mysteries, 100 Quest Points
Required Skills: 75 Magic, 60 Runecrafting, 40 Construction & a Study
Required Combat: Must Be able to defeat 7 lvl 120 monsters in multi combat
Other: An aptitude for puzzling...
Brainstorm
-Stolen by a gang of gnomes...you get in a gang war between your gang and them to retrieve them...but they're fakes
-They sold it to Wizard Mizgog...who you have to fight with the aid of Grayzag and Traiborn
-Then before he is killed he lets loose the demon on you and runs away...you have to follow him around runescape...
-And kill his & demonic minions at which point Zhavistic comes and disarms and arrests him..
Rewards
30k xp to each of the above skills
One Teleport Block which can be planted anywhere...
3 new spells
A new house portal destination
Some new Clan options
Required Quests: Tribal Totem, Rune Mysteries, 100 Quest Points
Required Skills: 75 Magic, 60 Runecrafting, 40 Construction & a Study
Required Combat: Must Be able to defeat 7 lvl 120 monsters in multi combat
Other: An aptitude for puzzling...
Brainstorm
-Stolen by a gang of gnomes...you get in a gang war between your gang and them to retrieve them...but they're fakes
-They sold it to Wizard Mizgog...who you have to fight with the aid of Grayzag and Traiborn
-Then before he is killed he lets loose the demon on you and runs away...you have to follow him around runescape...
-And kill his & demonic minions at which point Zhavistic comes and disarms and arrests him..
Rewards
30k xp to each of the above skills
One Teleport Block which can be planted anywhere...
3 new spells
A new house portal destination
Some new Clan options
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Cromperty's Telestone
I love making suggestions for Cromperty - although, he's our only tinkerer, so it's not really like we have much choice.
Re: Cromperty's Telestone
WOW Wiki wrote:For years, arcane magic users and tinkers looked on each other with disdain. Each group believed that its way of manipulating the world was superior. Mages have history on their side, with 10,000 or more years of practice, and clear proof of their power (both good and evil). Tinkers have the arrogance of the new kid on the block, showing how they can give the common man the power to fly through the skies or go under the sea, while previously only stuck-up mages were able to do those things.
Is that what you meant, 3mpty? I love the concept of racism between different races/species within a game! It's realistic and fun. ...as long as it's not too realistic - like skin colour and stuff.
Last edited by Sir Kandarin on Mon Aug 24, 2009 3:48 am; edited 1 time in total
Sir Kandarin- Proselyte
- Number of posts : 192
Location : England
Re: Cromperty's Telestone
lol yeah
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Cromperty's Telestone
Oh yeah, and good idea Dark!
Sir Kandarin- Proselyte
- Number of posts : 192
Location : England
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