Demonology
+4
MorbiusMonster
Dark Avorian
Ruy112
The Empty Lord
8 posters
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Demonology
First topic message reminder :
Demonology is, perhaps, one of the most unique adaptations for a skill I've ever heard - and that's not vain, because it was a joint effort.
But how about we actually suggest it?
I think, at the moment, the key features is a symbol we draw on the ground (with chalk) which determines the shape of the demon we cite (the word we've chosen to mean calling forth a demon, as using the word "summon" would only provoke pro-Summoning comments); whilst an item we place within the symbol is the skin the demon takes on. So... it's almost a times table, skin alone the top, and shapes down the side. But what else?
Key information;
A demon is no more a species than an earthling. A demon is the collective name for any who inhabit a realm known to us as, and how original of us, the Demon Realm. It's true name is unknown to us and, apparently, unpronouncable with our vocal chords (anyway). A demon may appear to speak human, but it isn't technically talking - the words are projected, and so even the deaf may hear them. It is possible for a demon to project its words privately between single persons, but this is uncommon. Whilst on the subject, demons are capable of producing actual sound.
When called, a demon must answer. The contrast is also true, however, magic protect those on Gielinor from being cited - and this has been the case since the World Gate was sealed. Being cited is not required for either party to traverse the void.
Upon "death", the demon is ripped back through the void leaving only the charred remains of whatever skin bound them. It's unknown what occurs but it is assumed they are spared - as the Delrith was able to return. Without dying here: ghosts/spirits are impossible. There is an exception to this, and these are the Revenant Demons. It's unknown how they came to exist, but it's assumed that magical barriers were put in place to prevent their souls from leaving - thus, death was possible. This is cruel. Tormented demons appear to be trapped in a similar state of eternal damnation on Gielinor - but have yet to die.
A demon is not evil (and is fully capable of "good"). However, due to their corrupted appearance, they became feared by humanity and labelled "demons". Demons despise humanity for this. There is also a level of resent between demons and humans - demons feel that humanity was favoured somewhere along the line. Demons who can get away with being human usually do so.
Demonology is, perhaps, one of the most unique adaptations for a skill I've ever heard - and that's not vain, because it was a joint effort.
But how about we actually suggest it?
I think, at the moment, the key features is a symbol we draw on the ground (with chalk) which determines the shape of the demon we cite (the word we've chosen to mean calling forth a demon, as using the word "summon" would only provoke pro-Summoning comments); whilst an item we place within the symbol is the skin the demon takes on. So... it's almost a times table, skin alone the top, and shapes down the side. But what else?
Key information;
A demon is no more a species than an earthling. A demon is the collective name for any who inhabit a realm known to us as, and how original of us, the Demon Realm. It's true name is unknown to us and, apparently, unpronouncable with our vocal chords (anyway). A demon may appear to speak human, but it isn't technically talking - the words are projected, and so even the deaf may hear them. It is possible for a demon to project its words privately between single persons, but this is uncommon. Whilst on the subject, demons are capable of producing actual sound.
When called, a demon must answer. The contrast is also true, however, magic protect those on Gielinor from being cited - and this has been the case since the World Gate was sealed. Being cited is not required for either party to traverse the void.
Upon "death", the demon is ripped back through the void leaving only the charred remains of whatever skin bound them. It's unknown what occurs but it is assumed they are spared - as the Delrith was able to return. Without dying here: ghosts/spirits are impossible. There is an exception to this, and these are the Revenant Demons. It's unknown how they came to exist, but it's assumed that magical barriers were put in place to prevent their souls from leaving - thus, death was possible. This is cruel. Tormented demons appear to be trapped in a similar state of eternal damnation on Gielinor - but have yet to die.
A demon is not evil (and is fully capable of "good"). However, due to their corrupted appearance, they became feared by humanity and labelled "demons". Demons despise humanity for this. There is also a level of resent between demons and humans - demons feel that humanity was favoured somewhere along the line. Demons who can get away with being human usually do so.
Last edited by 3mptylord on Mon Sep 14, 2009 9:42 am; edited 1 time in total
Re: Demonology
I was think of Fell Beasts from Lord of the Rings, more darkness than fire.
Handeath- Advocate
- Number of posts : 955
Age : 28
Location : USA
Re: Demonology
I feel like it would be a special demon, on that doesn't belong to a particular species. Speaking of which, we know that there are "races" of demons: do we summon a certain race? (On a sidenote, would Silver/Drak/Voidlight's effect work on Demons?)
Anwaym as you said, we need a kind of demon to reflect a style. We can go Combat Style, then Defence (Low/Medium/High), Damage (Low/Medium/High), and Accuracy (Low/Medium/High).
Anwaym as you said, we need a kind of demon to reflect a style. We can go Combat Style, then Defence (Low/Medium/High), Damage (Low/Medium/High), and Accuracy (Low/Medium/High).
Handeath- Advocate
- Number of posts : 955
Age : 28
Location : USA
Re: Demonology
None of the forms resemble each other... I don't know much about demon biology, but that would indicate different species on Earth.
And yes, that would do well.
...but it can wait 'til the mo'ning.
And yes, that would do well.
...but it can wait 'til the mo'ning.
Re: Demonology
We need to restart discussion. How do we train this skill?
Handeath- Advocate
- Number of posts : 955
Age : 28
Location : USA
Re: Demonology
by having a demon cited.
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Demonology
if you don't mind 3mpty, but I'd like to use something like this idea for a quest of mine. Can I use the method/reasoning you have on here?
Dragon78114- Partisan
- Number of posts : 1668
Age : 30
Location : Annandale-On-Hudson, New York
Re: Demonology
Sure thing.
The general lore is essentially holds in RuneScape anyway. If we assume that Armies of Gielinor has some factual basis: Gargoyles are demons that were contained within statues.
The general lore is essentially holds in RuneScape anyway. If we assume that Armies of Gielinor has some factual basis: Gargoyles are demons that were contained within statues.
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