Ruy... A blog.

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Ruy... A blog.

Post by Ruy112 on Sat Sep 19, 2009 9:02 pm

Welcome to my Blog. Eeeh.

Currently I have something big coming up, but it is going to be after California and is only on the drawing board.

I am 50k exp away from Magic 95, yay!

That is all, for now.[center]


Last edited by Ruy112 on Tue Dec 21, 2010 5:54 pm; edited 2 times in total
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Re: Ruy... A blog.

Post by Dark Avorian on Sat Sep 19, 2009 9:14 pm

yeah!
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Re: Ruy... A blog.

Post by TATORZ on Sat Sep 19, 2009 10:10 pm

95 magic!!! Shock

*looks at 67 magic and cries*
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Re: Ruy... A blog.

Post by Ruy112 on Wed Sep 23, 2009 5:04 pm

I've decided to post all my stray ideas here, maybe I'll be able to use them, or maybe they are just for the lulz. I'll write anything I come up with, so some ideas might be rather ridiculous.

Spirit ship, thing
You place glyphs on a ship, similar to the jinx from Lunar Diplomacy. This enables it to sail through spiritual and magical barriers. Glyphs must be placed in a special way, according to a riddle.

Cat Soul-Swap
Not very originial, but I liked the idea of you trying to solve a puzzle, while your cat is messing around in your body.

Nazca line
A huge Nazca line (http://en.wikipedia.org/wiki/Nazca_Lines) when there are enough people in it, or something, a huge mean beast is summoned.

Alternative gods
Not 'real' gods, more like a demon or an upper-being of some sort. Their existence is tied to a stone circle (like Stonehenge) and their worshippers has come to these circles for years to worship them. The 'gods' draw power from anyone within their stone circle, and over the years they have accumulated mass amounts of power.

Prague, city
Inspired by Prague from the Bartimeus-Trilogy. With the same atmosphere, also the air is thick with magic from centuries of wizardry, necromancy, demonology, alchemy and other lesser known branches of the magical arts. This has caused a problem with free magical beings and other spirits having easily access to the city and wreaking havoc, especially favoured is the form of an already dead human, so the nothing dead stays in its grave. The 'government' (called the council) are unable to handle the situation.

Speed Duel
Either as a new option in Duel Arena or a quest fight os some sort. Like a normal duel, but everything is speeded up drastically, expect an extremely sort and fast-paced duel. Special attacks are banned, for obvious reasons.

Duel Circumstances
Using either the new invention of that Wizard from Ardougne (Com-something) or some ancient magic. You create a barrier all the way around the duel, within the barrier, the circumstances are changed. For example snow, or in the middle of the void, dreamland, or something, possibilities are endless. Could either be addition to Duel Arena or quest gimmick. Different types could be unlocked through hidden miniquests.

Peach and Cherry trees
Both should be plantable in your Player-owned-House. We already have peaches. Cherries should be stackable in stacks of 10 and heal 3 hitpoints each. Apart from that I have no idea. Possibly the ones in your PoH, should bear less fruit/no fruit.

Chemistry
I loved Recruitment Drive. More Chemistry puzzles of some kind. NOT HERBLORE.

Supernatural-Sunheaded-Mummies Extremely random!
A mummified body, with bandages and all (in good condition) with a huge fireball as head. I imagine three forms. 3 meter high MAN with, his head is very blazing. 2 smaller women shaped mummies, kinda like some elegant twins or something, their heads are more like glowing spheres, less violent than the previous shape. 3 small fat kids, very fat, much more playful, their suns are quite small, but shoots small rays and flares out.

The door with the fire key
A huge door, pretty painted. Has three holes in it. Can only be opened by 3 people casting a fire spell simultaneously. Again quite random.

Shifting Sands
Small holes or tornadoes of sand, that transports you to another place within the desert. Could be implemented in newly added desert to avoid that people are annoyed. Could have some way of determining where they lead, so they are not completely random.

Battling Clown(s)
Some way of fighting a clown. Again quite random.
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Re: Ruy... A blog.

Post by Ruy112 on Thu Sep 24, 2009 11:24 pm

I might have a start for a quest line that I have yet to plan out Confuse Though it's more a teaser than an actual start quest.
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Re: Ruy... A blog.

Post by Ruy112 on Mon Oct 19, 2009 6:18 am

Completed Within the Light.
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Re: Ruy... A blog.

Post by 3mptylord on Mon Oct 19, 2009 9:58 am

Any good?

ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 
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Re: Ruy... A blog.

Post by TATORZ on Mon Oct 19, 2009 10:55 am

I've heard it's just like a refresher.
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Re: Ruy... A blog.

Post by Dark Avorian on Mon Oct 19, 2009 10:58 am

yeah...
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Re: Ruy... A blog.

Post by Ruy112 on Mon Oct 19, 2009 11:19 pm

Not impressive, rather short. A part of the puzzle is good, some is just meaningless crap. 3 of the requirements seems to be there, just to be there, like the second part of the puzzle. Much of it doesn't make any sense at all.

Could elaborate, but didn't want to spoil quest. If you want me to elaborate please tell (there isn't much to spoil)
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Re: Ruy... A blog.

Post by Dark Avorian on Tue Oct 20, 2009 12:04 am

please don't
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Re: Ruy... A blog.

Post by Blaze FF8 on Tue Oct 20, 2009 6:48 am

Just a bit of an ice-breaker quest huh? =\
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Re: Ruy... A blog.

Post by TATORZ on Tue Oct 20, 2009 7:11 am

I think they would've been better off just making the next quest Neutral
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Re: Ruy... A blog.

Post by Dark Avorian on Tue Oct 20, 2009 10:06 am

Honestly I think they probably cut off the quest writer and told him he didn't need to make it epic...why not you ask?

Because the creator of the questline has returned to jagex
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Re: Ruy... A blog.

Post by Ruy112 on Tue Oct 27, 2009 5:50 am

I've been playing for 2330 hours!

No life!
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Re: Ruy... A blog.

Post by TATORZ on Tue Oct 27, 2009 6:48 am

Where'd you figure it out at?
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Re: Ruy... A blog.

Post by Ruy112 on Tue Oct 27, 2009 6:50 am

Log into Runescape mainpage.

Paste in this: http://services.runescape.com/m=adventurers-log/

Should work.
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Re: Ruy... A blog.

Post by TATORZ on Tue Oct 27, 2009 9:03 am

Oooh, nice. I need to update my photo.
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Re: Ruy... A blog.

Post by Dark Avorian on Tue Oct 27, 2009 10:09 am

1549 hours...
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Re: Ruy... A blog.

Post by Ruy112 on Mon Nov 02, 2009 3:16 am

Magic 96!
I can now cast Spellbook swap and Ghorrock Teleport.

Over 1 million to next level. Then I can cast Miasmic Barrage, as if Tongue
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Re: Ruy... A blog.

Post by Dragon78114 on Mon Nov 02, 2009 7:52 am

nice and I have been playing for like 100 days... hehe
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Re: Ruy... A blog.

Post by Dark Avorian on Mon Nov 02, 2009 8:20 am

you have 96 mage!?

*faints*
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Re: Ruy... A blog.

Post by Ruy112 on Mon Nov 02, 2009 5:54 pm

Indeed I have So Much Win
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Re: Ruy... A blog.

Post by Ruy112 on Tue Nov 03, 2009 12:08 am

1,000,000 experience to level 97. I don't feel very motivated at the moment Sad
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Re: Ruy... A blog.

Post by Dragon78114 on Thu Nov 05, 2009 10:41 am

lol I can tell... I thought the 1m xp-to-gain-to-level started at lvl 98 to 99

well all I can say is, "Good Luck!" Pleased
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Re: Ruy... A blog.

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