Species and Empire

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Species and Empire Empty Species and Empire

Post by 3mptylord on Fri Aug 13, 2010 10:05 pm

What contrasts would you have between species in a fantasy MMO? Such as industrial, mechanical, steampunk, woodland, utopia, dystopia, agricultural, etc. Fire and smoke, rivers and grass, the mountains and snow, glaciers and ice, etc. If you want, imagine it as just trying to put RuneScape on a bigger map and giving each species a larger dominion: space to give each species it's own character. Or distinct races within a species.

I've just been watching loads of theatrical trailers for games and there's a real distinction. Some games just have species living in very "human" cultures, whilst some have invented some very amazing societies of their own.

If all good things come to an end then we're living in a world where evil wins. 

If there once was love then maybe something survived. If we find a single diamond in the rough then it's worth it. Through a thousand tears if there's one drop of love then it's worth it. 

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