Amg wow Jagex!

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Amg wow Jagex!

Post by Dark Avorian on Wed Mar 09, 2011 1:45 pm

Apparently Paul Gower, Andrew Gower, and Constance Tedder (former CEO) have all been removed/ have let the board of directors to be replaced by some people from some random investing groups.

Basically creative geniuses just got booted out in favor of moneymen

And this apparently happened december of 2010, not long before the new poll and the return of the Wildy/Free trade

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Re: Amg wow Jagex!

Post by MorbiusMonster on Wed Mar 09, 2011 5:07 pm

Seriously? Does that mean what I think it means? The creative protocol can be thrown out of the window and they can take on pretty much any idea that sells?
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Re: Amg wow Jagex!

Post by MorbiusMonster on Wed Mar 09, 2011 7:14 pm

I always thought RuneScape represented free play, where effort pays off and as a populous game driven by ideas. But if they are simply replacing the creative team with investors, that's something I don't approve of. I don't say that Jagex shouldn't have investment, but the investors shouldn't forcedly take control like this. It could damage the game as one driven by ideas, and instead being driven by money.
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Re: Amg wow Jagex!

Post by Duskcurse on Wed Mar 09, 2011 8:44 pm

I ca't believe it, btw when did they say that, and Paul Andrew and Constance are fired from jagex?, like they aren't part of the company anymore, I mean they where fired/left from the director board but they could have taken another job at jagex, do you get me?
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Re: Amg wow Jagex!

Post by 3mptylord on Thu Mar 10, 2011 12:11 am

I'm not sure if I feel this is a bad thing...

Investors will strive for updates that will attract players, above the purpose or reasoning behind the content. Yes, they might not be from creative backgrounds themselves, but their sole interest is for popularity (well, profit, but by association that's more players).

But the Board doesn't actually create content, so it's not like we're replacing creative talent. The Board is just like the director of the film... they say what they want to see, it's still up to creative teams to achieve this.

Having an external perspective in the directing body might actually do more good than bad. Smile

At any rate, this isn't going to break the game... that would be counter-profit which investors wouldn't go for. There's two directions I'd worry about - the game becoming more refined to cater for a single audience, rather than weakly appealing to many; or it will become less refined, to cover a wider range of players. Judging by profanity filter, if that was a move made post-investors, then they are trying to attract maturer audiences - whether this is at the expense of a younger one remains to be seen.

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Re: Amg wow Jagex!

Post by MorbiusMonster on Thu Mar 10, 2011 2:31 am

Would the board of sponsors be interested in Arzonus? Because if they are interested in player made content, then mine might be a seller.
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Re: Amg wow Jagex!

Post by 3mptylord on Thu Mar 10, 2011 4:22 am

And so modest... Wink

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Re: Amg wow Jagex!

Post by MorbiusMonster on Thu Mar 10, 2011 7:04 am

I designed it and I want four of them!
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Re: Amg wow Jagex!

Post by Ruy112 on Sun Mar 13, 2011 2:43 am

Source?
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Re: Amg wow Jagex!

Post by Dark Avorian on Sun Mar 13, 2011 6:19 am

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Re: Amg wow Jagex!

Post by MorbiusMonster on Sun Mar 13, 2011 7:05 am

An investment company will go for what sells. Would the fan basing of Arzonus or Zavionce be adequate enough a sales pitch for development to begin?

There are a few more things that need to be done before Arzonus is ready to be repitched. It's sheer size means editting takes a long time. I need to scrap filler, augment quests and storylines to be contemporary, or I could just reinvent the idea, releasing a few pitches at a time, or have a daily submission to attract attention.
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Re: Amg wow Jagex!

Post by Handeath on Sun Mar 13, 2011 9:07 am

The thing that I didn't like about Arzonus is that its storyline was too involved in everything, God Wars, Goblin, etc. Like Zavionce, I would focus on one or two storylines that are relatively self-contained. Refering to other quests is one thing, but assimilation is another.
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Re: Amg wow Jagex!

Post by Dragon78114 on Sun Mar 13, 2011 4:49 pm

This change makes perfect sense. I'm sure Andrew Gower was kicked because, well, players were growing up, getting more dependent on noobs. But, unfortunately caused an overall decrease in players, and therefore Jagex is worth less. It was surely business matters.

By the way, you'll be fine, Morbius. If you have a question, email Jagex. I'm sure they would have told you something since your story was approved AFTER the investors took over.


Last edited by Dragon78114 on Mon Mar 14, 2011 2:59 am; edited 1 time in total
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Re: Amg wow Jagex!

Post by MorbiusMonster on Sun Mar 13, 2011 10:27 pm

To be honest, since the last Goblin quest came out, that idea was made redundant. It is pretty much self containing, with some areas branching otu slightly.

A lot of the quests can work independantly; as of late, only the Wrao quests, the quest that goes to the Northern Isle and that odd Myreque quest are the only ones that require backing from other quests. It could all work on its own elsewhere.

Mind you, I was going to come up with some new Summoning additions, but that can be discussed elsewhere.
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Re: Amg wow Jagex!

Post by Dragon78114 on Mon Mar 14, 2011 3:02 am

Morbius, I know you are proud of Arzonus, but can you keep discussion pertaining to it on its thread?
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Re: Amg wow Jagex!

Post by 3mptylord on Mon Mar 14, 2011 11:48 am

To be honest, I don't think questlines is quite what I had in mind. Yes, stories are good, but it's immediate, effect-all content that's more important.

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Re: Amg wow Jagex!

Post by Duskcurse on Tue Mar 15, 2011 9:07 pm

Mod Tytn is also out of the company Sad
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Re: Amg wow Jagex!

Post by Dark Avorian on Tue Mar 15, 2011 10:52 pm

WHAT! Andrew and Paul I can...but Tytn...
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Re: Amg wow Jagex!

Post by 3mptylord on Tue Mar 15, 2011 11:34 pm

How do you even pronounce that? Confuse

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Re: Amg wow Jagex!

Post by Dragon78114 on Fri Mar 18, 2011 11:42 am

my idea would be, "tin"
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Re: Amg wow Jagex!

Post by Dark Avorian on Fri Mar 18, 2011 12:13 pm

Pronunciation = "Awesome guy who made Myreque and elf quests and is now gone and not making them"
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Re: Amg wow Jagex!

Post by MorbiusMonster on Fri Mar 18, 2011 6:34 pm

I think it's Welsh.
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Re: Amg wow Jagex!

Post by MorbiusMonster on Fri Mar 18, 2011 11:39 pm

Here's a good question, how many places in RuneScape are designed and stylised on real world locations?

I see English Medieval Castles, Arabian Desert Shantays, Imperial Colonial Pirate Settlements, stereotypical Transilvanian villages and forts, Viking settlements like those in northern Europe...

I want to see something that looks like really exotic places like Machu Picchu in Peru. Anyone seen pictures of it, it's beautiful and timeless. Anyone else agree?
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Re: Amg wow Jagex!

Post by Duskcurse on Sat Mar 19, 2011 10:39 am

I haven't seen pictures, but I have went to it, so yeah I agree, and chilean places, whe got some pretty nice woods and cvultures
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Re: Amg wow Jagex!

Post by Handeath on Sat Mar 19, 2011 11:40 am

Well, the Eastern Lands are Mediveal Asia, and the Western Lands (which are going to come even later) would be based off of the Medival Americas.
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Re: Amg wow Jagex!

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