Unique Spells?
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Unique Spells?
So there I was, playing Blur on my PS3 and tearing through the opposition with my Shunts and Barges, whilst firing Bolts at those in front and behind, and it got me thinking... at the moment, all of Magic's combat spells perform the same basic function. Charge, throw, hit. Ancient Magicks spices up the "hit" part, but all in all it's very samey. What if Air, Water, Earth and Fire each performed a different spell?
Blur's powerups:
• Bolt - Quick, straight-line projectile.
• Barge - Burst that knocks everyone around you.
• Shock - Litters the field with lightning columns.
• Shunt - Slow, homing projectile.
• Mine - Drops an explosive behind you.
• Nitro - Speed boost.
• Shield - Immunity for a period of time.
• Repair - Fixes you.
Blur's powerups:
• Bolt - Quick, straight-line projectile.
• Barge - Burst that knocks everyone around you.
• Shock - Litters the field with lightning columns.
• Shunt - Slow, homing projectile.
• Mine - Drops an explosive behind you.
• Nitro - Speed boost.
• Shield - Immunity for a period of time.
• Repair - Fixes you.
Re: Unique Spells?
For normal magics, would you use this to give air, water and earth spells more flexibility to make them more powerful than fire spells in certain scenario's?
Re: Unique Spells?
Orb of Sound - A magical sphere is projected that causes nearby NPCs to do nothing but dance.
MorbiusMonster- Templar
- Number of posts : 2641
Age : 31
Re: Unique Spells?
https://www.youtube.com/watch?v=IqhlQfXUk7w
and what would that suggestion be without reference material
and what would that suggestion be without reference material
Re: Unique Spells?
Makes sense. Unlike most RPGs, elemental spells in RS don't really have much difference between each other. Very few enemies seem at all weak or defencive against any.
Blaze FF8- Forum Mod
- Number of posts : 496
Age : 32
Location : Scotland
Re: Unique Spells?
Actually, I always liked the focus on damage the Modern Spellbook had. I guess making elemental weaknesses more pronounced would be good. Beisdes, I already made a Mine Spellbook. *shameless plugin approaches*
Handeath- Advocate
- Number of posts : 955
Age : 28
Location : USA
Re: Unique Spells?
I don't have an issue with the damage they causes, only how they cause it. Well, not even an issue. Just lack of interest.
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