The Suggestion Site
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Chat: Scape

+4
Dragon78114
Duskcurse
Slayer Noir
The Empty Lord
8 posters

Page 10 of 15 Previous  1 ... 6 ... 9, 10, 11 ... 15  Next

Go down

Chat: Scape - Page 10 Empty Chat: Scape

Post by The Empty Lord Tue Jun 26, 2012 11:03 pm

First topic message reminder :

I'm still around a mates and her Internet has just been cut off... So we can't discuss this in game until tonight/tomorrow.

Redid skills section in light of our discussion.

Quicklink: Scape
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down


Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Duskcurse Mon Jul 16, 2012 6:51 am

Hey, Iw as thinking if I could makea Furvusan if it's not much of a bother. Oh, and I was thinking about that serpent race, why not mixing it up with scorpion?

Duskcurse
Partisan
Partisan

Number of posts : 1367

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Mon Jul 16, 2012 7:26 am

Because you have a scorpion race.
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Duskcurse Tue Jul 17, 2012 7:05 am

WHat I meant 3mpty, is like, the lower body, that is that of a serpent, why not give it scorpion legs? Or the head, it could take the form of a snake with the mouth of a scorpion. Also, what about me making a Furvusan?
Duskcurse
Duskcurse
Partisan
Partisan

Number of posts : 1367
Age : 29
Location : Santiago, Chile

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Tue Jul 17, 2012 7:58 am

I have no objections.

I don't really want to have overly grotesque creatures.
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Tue Jul 17, 2012 2:10 pm

I'm going to write some folklore-ish characters tomorrow. Characters such as Cupid, Fate and Death.
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Slayer Noir Tue Jul 17, 2012 9:23 pm

That'll be interesting. I'd be worried about how horrifically cheesy they'd be if anyone else was doing them.

I doubt I'll be doing anything more before I leave in the early hours of tomorrow morning. If I do, it won't be anything major. Hopefully, when I get back, I'll be full of inspiration for Tarian's seas and deserts.
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Tue Jul 17, 2012 11:39 pm

I will have some tasteful cheesiness. Or, have the character break the fourth wall with cheesy remarks... but I'm not going for full blown cheese. Wink

Enjoy your holiday and crushing defeat! Grin
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Duskcurse Sun Jul 22, 2012 4:15 am

SO, I can make a new race and/or Furvusan?
Duskcurse
Duskcurse
Partisan
Partisan

Number of posts : 1367
Age : 29
Location : Santiago, Chile

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Sun Jul 22, 2012 4:16 am

I said yes to both when you first asked a week ago.
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Duskcurse Sun Jul 22, 2012 4:23 am

Srry, I need clear answers, and by clear I mean a yes or no, sorry for bothering you Sad

So how goes your work on Death, CUpid, etc?
Duskcurse
Duskcurse
Partisan
Partisan

Number of posts : 1367
Age : 29
Location : Santiago, Chile

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Sun Jul 22, 2012 4:26 am

Not written, but thought up some.
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Slayer Noir Mon Jul 30, 2012 11:28 pm

Am I correct in thinking there have been no scape-related edits to the wiki in my absence? If not, I can't find any...

Anyway, I'd like to get discussion relating to the Sungrave going, while my visit to the Sahara is still fresh in my memory. How does everyone imagine it currently?
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Tue Jul 31, 2012 2:45 am

A vast expanse of sand with rock shards in various places, natural caves, etc.
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Slayer Noir Tue Jul 31, 2012 3:07 am

Mm. I thought you might have thought that. Turns out, however, that such an image of a desert is a tad stereotypical. At least in the desert I visited, the sand dunes come in patches on the lower parts of the desert, along with salt-flats. The only vast expanses of terrain were dirt with desert shrubs growing in them. There were lots of plateaus and odd geological formations too in some parts.

One thing I noted is how unnaturally static the deserts I've encountered in games are. In reality, sand dunes constantly shift and in the winter salt flats are impassible due to flooding. I'd personally want Sungrave to be similar in concept to Bolvaoir - desert terrain seems so perfect for it.

Oh, and at one point, I was driven through an area that had lots of crystals in the ground. They caught the sun and glistened - it looked so pretty. I thought this would be a perfect effect as the player approached the Blast Crater - with glass instead of crystals.
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Tue Jul 31, 2012 3:12 am

In Uncharted 3, while they don't ultimately move, they captured the feel of them moving with good wind/particle effects. Smile
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Slayer Noir Tue Jul 31, 2012 3:31 am

I actually got caught in a sandstorm while I was there. It's quite a surreal experience and one I'd like to recreate. I had a look at some images from Uncharted 3 and they do fairly well to capture the feel of the whole place.

Oh, and I also went to a Roman Amphitheater and decided it would be great to recreate the aesthetic for the Battle Temple in The Falls. Sadly, I can't find a picture on google images nor one that I took that quite shows what I liked - the bit that I thought looked coolest was partially ruined, and the less collapsed bits in all the pictures seem a little too cluttered. Here's the closest I could get:
Chat: Scape - Page 10 ColiseumElJem
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Tue Jul 31, 2012 3:38 am

Uncharted 3 had amazing graphics throughout, actually. And I particularly liked the characters/inter-character relationships: they didn't feel stale, they actually felt like good actors except it was a game.

Anyway: all good. Smile
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Slayer Noir Wed Aug 01, 2012 8:59 am

K, so my internet's being pretty crummy right now. Rather than attempting and failing to play RuneScape any more, I'm instead going to add some stuff to Scape. Today, I attempt to bring the Cloud Sea to life...


The Cloud Sea

How To Fly On Clouds

-Using Beasts
Any flying creature large enough to hold the weight of a sentient creature, such as birds, insects and bats, could and has been trained to be ridden. Such a method of transport is similar to the use of horses, only in the air - only 1 or 2 people can be held and only a small amount of goods. However, they aren't confined to the Cloud Sea and are usually fast.

-With Risewood
Risewood is a material with a curious but important property: it floats on clouds like normal wood does on water. Thus one can create various crafts that can sail the cloud sea. Though confined to the Cloud Sea, within the area these crafts boast a far greater versatility than beasts.

Communities In The Cloud Sea

-Merchant Sailors
Much like merchant sailors on any other sea, these people sail the sea transporting goods or people for a profit. Typically they use large crafts made out of risewood but these usually carry beasts for scouting and other duties. They're largely peaceful and cooperate with the regulations set upon them by the Gale Riders in return for protection against the various perils of the Cloud Sea.

-Gale Riders
Gale Riders are an ancient organisation that utilise flying beasts to act as a peacekeeping force mostly in the Cloud Sea (though they would not refuse to help those in need, no matter where they resided). To become a Gale Rider, one must pass a number of trials which usually include finding and raising your mount.

-Cloud Rogues
They're pretty much pirates.

-Settlers
Though rare, there are a handful of settlements - villages and towns made almost entirely out of risewood - drifting around the Cloud Sea. Such an existence is full of danger and should have some sort of reward to it - a resource of some kind - that attracts people to it.

Perils

-Monsters
A plethora of flying or floating monsters exist in the Cloud Sea just waiting to eat whatever foolish adventurer strays into it.
I could really do with some monster ideas here.

-Deathholes
A seemingly benign break in the clouds is one of the greatest perils for any cloud sailor, as risewood will not float on it. Failure to avoid these so-called "Deathholes" will send you falling out of the sky and to almost certain death.

-Cloud Rogues
As mentioned above, Cloud Rogues are the pirates of the Cloud Sea and thus represent a peril to those who sail it

-Bad Weather
Various types of storm, strong winds or nasty frost can all be deadly out on the Cloud Sea.

So that's what I've got so far. It would greatly appreciate some adding to and tweaking, so let me know what you think.
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by The Empty Lord Wed Aug 01, 2012 10:34 am

Stereotypical flying-fish would be good.
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Slayer Noir Thu Aug 02, 2012 1:51 am

I see what you did there. I've added a mention of it into the writing and copied the whole thing onto the wiki. You can edit it if you want.
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Duskcurse Thu Aug 02, 2012 7:14 am

Hmm, would this risewood settlements be like clan citadels?
Duskcurse
Duskcurse
Partisan
Partisan

Number of posts : 1367
Age : 29
Location : Santiago, Chile

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Slayer Noir Thu Aug 02, 2012 7:30 am

I guess they do draw some parallels. However I really really dislike the functionality of clan citadels and don't want risewood settlements to be like them. Similarities would be in style and looks only.
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Duskcurse Thu Aug 02, 2012 7:35 am

Hmm ok, I was asking, because, we could take hte idea of kingdom managements and make it better to use it with the settlements, and by hthe way, the ships and beasts would be like mounts?
Duskcurse
Duskcurse
Partisan
Partisan

Number of posts : 1367
Age : 29
Location : Santiago, Chile

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Dark Avorian Thu Aug 02, 2012 8:21 am

Oh, well shit. This is awkward. I've been blatantly cannibalizing the underpinnings of my own contributions to Pallis in my own personal fantasy world. Namely Mist and associated infrastructure...and mostly that.
Dark Avorian
Dark Avorian
Templar
Templar

Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Slayer Noir Thu Aug 02, 2012 10:08 am

Heh. I cannibalise everything in my fantasy world. It's a serious mess in there Tongue

I'm not even 100% certain what Mist is but I'd be interested to know how you've been imagining it. It could (if you wanted to - I know I personally would rather keep my fantasies to myself) be put into Scape.
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Dark Avorian Thu Aug 02, 2012 11:15 am

Spoiler for off-topic
Spoiler:
Dark Avorian
Dark Avorian
Templar
Templar

Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.

Back to top Go down

Chat: Scape - Page 10 Empty Re: Chat: Scape

Post by Sponsored content


Sponsored content


Back to top Go down

Page 10 of 15 Previous  1 ... 6 ... 9, 10, 11 ... 15  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum