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Zoanthropy - Group Project!™

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Post by The Empty Lord Thu Jun 04, 2009 10:11 am

First topic message reminder :

It's time to get some sort of Project of the Month™️ back up and running! Wink

I've decided that it's about time I finish something, and by "I" I mean all of you! Tongue

Zoanthropy! I suggest you take a gander at the Archaeology thread, as that is the standard we should aim for! They general concept for our version of the commonly suggestion transformation skill is one that doesn't use potions, or pouches. Instead, you must capture spirits and allow them to posses you! But where we go in terms of creature is up to you guys! In World of Warcraft they have only a few beasts - bear-form, aqua-form, cat-form, etc. It's not like summoning with a big list. A thread on the forums has something similar, he has very few types of beast, and instead has it that levelling unlocks further abilities with a small selection of creatures. The two methods each have their pros and cons, few creatures mean players can easily pick out favourites and develop good tactics - a Summoning-style system means there is lots of variety, but usually the higher-levelled ones are better meaning all the earlier levels are almost wasted. I vote for a handful of creatures, but that's just me. Smile

Oh, and is anyone good at drawing simple?

Zoanthropy - Group Project!™ - Page 11 Zoanth11
^
Make that more RuneScapey... it's a hand becoming clawed and padded. Grin

A numen has appeared!
Spoiler:

Possible Numens
Spoiler:

Were-transformations
Spoiler:

Harpies
Spoiler:

The Stern
Spoiler:

Ring of Charos
Spoiler:


Last edited by 3mptylord on Thu Oct 08, 2009 10:58 pm; edited 16 times in total
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Post by Dark Avorian Thu Jul 23, 2009 9:46 pm

Also all of those seem very redundant and your separations don't hold up for me

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Post by The Empty Lord Thu Jul 23, 2009 9:55 pm

It depends. In Jackie Chan the bull makes you invulnerable, the "immortal" character in Heroes is also invulnerable - the character in Heroes, however, was not immortal in the sense of can never die as his brother (the Haitian) killed him be destroying his mind (although the Haitian could have just used his power-cancelling ability and just killed him in a normal way).

Healing is never the same, however, healing must allows you to overcome injury and, sometimes, illness. Jack Harness in Torchwood is "forever alive" as opposed to immortal, he can be killed and everything, but he'll "come back" or "wake up". He was blown up in series three and regrew in the body-bag - it still hurts though, immensely. Tongue

I can't remember what cartoon is was, but some guy achieved immortality from some Egyptian tomb or something like that. His immortality was the sense he had some sort of forcefield around him that prevented anything from coming into contact with him. He accidental, I think, killed his daughter when she ran to hug him because she was thrown off by the magic into some sharp ornament. So... he killed himself. This was perhaps the worst form of immortality I've seen. Tongue
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Post by The Empty Lord Fri Oct 02, 2009 11:48 pm

To do list. Grin
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Post by The Empty Lord Thu Oct 08, 2009 10:14 pm

Enough's enough!

I'm doing this, now!
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Post by TATORZ Fri Oct 09, 2009 9:47 am

Shock
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Post by Sir Kandarin Tue Feb 16, 2010 9:02 am

I thought you were doing this now...
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Post by The Empty Lord Tue Feb 16, 2010 9:15 am

Urgh... *tugs at collar*
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Post by trixtor Thu Feb 18, 2010 1:02 pm

Random opinions (better?) about Immortality, Invulnerability and Invincibility. Immortality means you can't die from old age. It's that simple. Invulnerability means that nothing can weaken you, nor can you become sick and die as a result, although you can be killed by force. Invincibility means that you can't be killed by force (bio-weapons don't count), but you can die of old age and diseases.


Last edited by trixtor on Fri Feb 19, 2010 10:02 am; edited 1 time in total
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Post by The Empty Lord Thu Feb 18, 2010 9:20 pm

I don't see how those relate to this thread. Confuse

Although, I think those are more opinions than fact. I usually use invulnerable/invincible synonymously to be immune to physical damage, immortality being immune to age and sickness. I don't really have a third kind.
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Post by The Empty Lord Sun Aug 15, 2010 2:19 am

*cracks knuckles*

Year and a bit later... Tongue
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Post by Zectiox Thu Nov 04, 2010 3:33 am

really answering the beginning of this thread. (sorry, haven't got time to read through all 26 pages xD)

HOW to summon. If anyone have played rappelz before, you know that hunting monsters may drop creature cards. and ever creature spirits (Wolfs spirits). To successfully summon a creature, is first to try to tame it, then kill it. If you successfully get it tamed (its quite hard to get it sealed in your card). Then you can put the card in a creature formation and summon it.

It could be made in a similar way, only that YOU are turned into the beast. You could try to hunt spec. monsters, who could drop their souls or spirits Then trying to mix it together (as herblore and summoning together or something).

(Ive been working on a Druid skill of my own so..)

The easiest thing to is like, making a potion, drinking it and then "GAAAAAAAAAAAAAAAAAAAAH" transforming into a beast..

I think I may have missed some important parts in between page 2-25 but... Tongue
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Post by The Empty Lord Thu Nov 04, 2010 5:12 am

Sounds intriguing. Tongue

In the 25 pages you've not really missed much that you haven't proposed, you've just taken the acquiring to a new level. However, the vessel part is something I've become sentimental to... so I may need convincing to switch to cards rather than items. Smile
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Post by Zectiox Thu Nov 04, 2010 8:02 am

well you have some "empty" creature cards or something and try to seal the spirits into the cards. its not taking so much in the inventory and we may develop it more later ;D

Zoanthropy - Group Project!™ - Page 11 Unicor10
this is from my druid guide. "How to make Unicorn Potion" its just a bit like combined summoning and herbloring. but it could be made in other ways.. a spirit of a unicorn + vessel or something + some mysterious combination commands and.. you end up with a unicorn card (that you may transform into..)
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Post by The Empty Lord Thu Nov 04, 2010 11:25 am

Vessel + Unicorn Horn = Baited Vessel
Have the baited vessel on your persons when fighting the spirit.
A Unicorn Vessel. Smile

Similar system really, 'cept I have vessel instead of amboule and instead of two items I have one and a spirit. Tongue
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Post by Zectiox Fri Nov 05, 2010 3:44 pm

yea sure Tongue sounds cool, enough Grin
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Post by Duskcurse Sat Nov 06, 2010 8:26 am

Cool why dont have the ability to have an octopus pet, who goes by the name of Paul So Much Win
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Post by The Empty Lord Sat Nov 06, 2010 9:31 am

Duskcurse wrote:Cool why dont have the ability to have an octopus pet, who goes by the name of Paul So Much Win

We already can have an Octopus can't we? It's not called Paul though. Tongue



I don't get what the Yōkai have to do with Zoanthropy, if I'm completely honest. Or how having one as a pet would be any different to Summoning (aside from the distinction between pet and familiar). But maybe that's just me? They would probably make an interesting addition to Summoning, if that's what you meant however.


Last edited by 3mptylord on Sat Nov 06, 2010 10:46 am; edited 1 time in total
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Post by Duskcurse Sat Nov 06, 2010 10:27 am

Why not Paul?
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Post by The Empty Lord Sat Nov 06, 2010 10:47 am

How should I know?

Also, Paul's more of an martian name. Tongue
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Post by Dark Avorian Sat Nov 06, 2010 11:15 am

OH GOD PAUL GOWER IS A MARTIAN!
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Post by The Empty Lord Sat Nov 06, 2010 11:26 am

I'm ashamed, encouraging off-topic discussion in a suggestion forum. Tongue
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Post by Duskcurse Sat Nov 06, 2010 11:34 am

In fact I named its Paul because of the oracle of the futboal world championship
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Post by The Empty Lord Sat Nov 06, 2010 10:28 pm

I'd rather not take my pick as, out of contexts, they are all still completely irrelevant. Confuse

Well, all save from Tsukumogami, which could be relevant. But I don't see even them working beyond shitz and giggles.
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Post by MorbiusMonster Sun Nov 07, 2010 2:31 am

3mpty: I accidentally this post.

Please post it again. Sad
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Post by The Empty Lord Sun Nov 07, 2010 2:33 am

CRAP! I edited your post instead posting a new one. And I don't even know how I made that mistake. Confuse




"If they were a familiar"

Summoning isn't this thread. Confuse

Also, it's not just toys. It's just the soul of an object. They aren't always vengeful, either, are they?
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Post by Zectiox Sun Nov 07, 2010 10:26 am

it should NOT be easy to recive someones soul. (harder --> easier. lvl 1-lvl99)

especially if it is something rare. You should not be able to do this kind of magic at all monsters at the beginning. only some basic, common monsters. then at a higher lvl, you could get more rarer and uncommer monsters's souls.

Okey simple by that. Kill it, a lot of times (its all depending on luck when to get souls). All could be start with a simple tutorial Quest how to do that and what to do with it what.

do some odd magic, with the soul and the vessel. A formation of something, if succeeded youll end up with this beastcard or spell your soul belonged to, if failed, both the vessel and the soul could disappear. It could simple fail and fall into small pieces and fragments on the ground, unuseable.

Then you could transform (using the card or spell) and end up being that (beloved) beast.

then what?? any attack skills (other than slash, crush, the usual ones). Claws, bite, roar etc. Tongue special attacks could then be the element that the beast that your soul belonged to had. (a dragon, - fire fire and fire... for example)
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