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PokéTrainer

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Post by invinible Sat Apr 17, 2010 9:05 am

It would be about taking care of pokémon.

The selling point to the skill would be more 28 slot inventory tabs at various skill levels and by completed various quests that use this skill. However, each inventory tab would only be able to hold a certain type of items based on that sub-tab type but would be able to be used in conjunction with the summoning familiars and the normal inventory tab would still have 28 slots for any type of item as long as you are able to carry it.

This skill would be another free to play skill. And because of the number of items it would bring along, free to play players would get 60 more bank spaces while members get 300 more bank spaces. With 1 of the items being the money, pokédollars.

The number of moves you can teach each of your pokémon is 4 your current PokéTrainer level so even if drained to level 0 PokéTrainer: you can still teach your pokémon a move by leveling it, TM, or HM.

Free players can find 1 master ball if they take a really off-beaten path but than can only get more from trades, gift pokémon, and buying from other players. Members can take a really off-beaten path to get supplies to have master balls made. All the other types of pokéballs are easily come by throughout the Jutonin region and brought from Jutonin shops when access is high enough.

There are a lot of cities and towns throughout the Jutonin region. 8 of the cities in the free to play area will have Pokémon gyms and 5 other of the cities in the area will have Pokémon contests like from the hand held Pokémon games. 14 of the cities in the members area will have Pokémon gyms and 5 other of the cities in the area will have Pokémon contests like from the Pokémon show. And throughout the region, there would be Pokécenters to heal the pokémon and would be capable of also restoring other things that can be to maximum life/hit points.

Your primary rival is the 1 you will face when facing your rival in the main quest series (full free to play) and at points where you are unlocking new areas. Your secondary rival is the 1 you will face when facing your rival to get items or as part of a side quest series. You get the experience between the level you the game thinks you should be facing the rival at and the next level if you beat the rival and weren't meant to, otherwise you get normal PokéTrainer experience for winning the pokébattle. The level difference of you and your rivals' starting pokémon will never be greater than 5. (ex. If your starting pokémon is level 73 and your secondary rival's pokémon is level 75 than your primary rival's pokémon can't be lower than level 70 or higher than level 78.)

The only worlds that the Jutonin region can't be accessed on is Bounty Hunter worlds.

The main quest series in the region can't be avoided if you want to access most of the free to play region and fully revolves around the PokéTrainer alone. To get from section to section in the free to play section either need to go through the members area using your other RuneScape skills or using a HM out of battle, which can only be done if the Pokémon gym in the previous section is beaten properly.

In single-way combat zones of PvP worlds, you are able to use a pokémon in place of your own RuneScape character to do the battling. But if you lose that battle, it counts the same as if your opponent killed your RuneScape character.

In multi-way combat zones of PvP worlds, you are able to have your pokémon assist you in battle along with your famaliar. Your RuneScape character's death is when you lose in this case.

Also in PvP worlds, you can challenge other players to Pokémon battles. Unlike the gym leader battles for a badge of a gym the challenger doesn't have yet and elite 4 battles, these can be declined.

At PokéTrainer level 30, you earn the right to challenge a gym leader to take that gym as your own. There will be 22 different npc gym leaders representing each of the 17 pokémon types and 5 contest types each assign to a different gym when the skill comes out.

Members requirements for taking over a Pokémon gym:
Must be willing to be locked into that 1 gym on that 1 world.
Must be willing to make badges for the gym which being the only badge they can't earn.
Must not cause there to be more than 2 of the type of gym they are trying to make in the whole region. But may choose to use a gym type that isn't a pokémon type or contest type.
Must be willing to accept all gym leader battles for their badge should the player challenging them not have a badge in that city slot from any world.
Must be willing to decide if challenger earn their gym badge in cases where it is iffy of victory.
Must have somebody running the gym at all times.
The pokémon used must somewhat go with the type that was chosen

In addition to the members requirements, the free to play section can't have more than 1 type of any gym at a time even on free to play worlds. And the gym leader must use pokémon that are of the appropriate level for the gym at the time of the challenging and after winning challenge.

As long as it doesn't break the above rules for taking over a Pokémon gym, the npc gym leader that was originally assigned there will occasionally come back to try to regain it. A gym leader's pokémon is restored to full health and status effects removed any time that player/npc accepts a gym leader battle.

At PokéTrainer level 50, you have the ability to set a date with Nintendo and Jublex for a chance to take the role of an elite 4 member. Requirements though are being willing to forgo getting pokémon badges until you are knock out of the elite 4, be willing to run a gym while the gym leader is away (though the badge for that gym can't be earned at that time than for any challengers), be willing to only use which items were in your inventory slots when you finally got defeated/became the last in line of the elite 4 for elite 4 battles including those for other players to become Pokémon Champions, have an npc counterpart that uses your playstyle in Pokémon battles for elite 4 battles/gym running battles on worlds you aren't logged into, be willing to accept all elite 4 battles, can't go after Pokémon Champion status, and can't take the region's version of victory road as elite 4 members get direct access to their respective rooms where others would start victory road. You take the place of the guy whom you last beat in the elite 4 once the challenge is over with the other elite 4 members all sliding down in position causing the guy in the lowest position to be knocked out of the elite 4.

Nintendo will have 4 potential elite 4 members they pick out. Jublex will have 4 potential elite 4 members they pick out. And the 2 companies will have 4 potential elite 4 members they pick out that will be the default elite 4 members. Every once in awhile, the 2 companies will decide on 1 of the 8 to 12 of these that isn't a elite 4 member to try to go after elite 4 member status.

All challenges for elite 4 positions will be posted on the RuneScape homepage to give any player elite 4 members a chance to get to the right world within a reasonable time and allow for spectators if they can manage to get there. And a Jublex representative and a Nintendo representative will be there to varify the whole thing and keep track of which pokémon battle playstyle was used so the npc versions will be ensured to use that as well as what inventory you end up with at the end of the challenge. Any item in inventory can than only be used in elite 4 battles until knocked out of the elite 4. An elite 4's pokémon is restored to full health and status effects removed any time that player/npc accepts a elite 4 battle as well as items they are able to use during that battle.

Quest to properly access skill: Start of a Poké Journey
Quest that needs completed to start trading pokémon: Trading Problems
Quest that needs completed to start giving away pokémon: Pokécompanionship
First side-quest in the area you will come across: Route to Pokémon Championship (requiring 8 gym badges to start but before the first city with a Pokémon gym even in the free to play area)
The first quest in the main quest series that the main bad guys; Team Merger, a group dedicated to merging the Pokémon universe with the Runescape universe; appears in: Safety Balance

Finally, this skill raises combat level of the RuneScape character on all worlds the same way that Summoning does on Bounty Hunter and PvP worlds.

(That is it for the main information to this skill. Now to work on the pokéitems. In the meantime, could somebody go over this to format it to make it more readable and keep all the information there even if it has to be moved around to make it more readable?)


Last edited by 3mptylord on Sat Apr 23, 2011 8:52 am; edited 10 times in total (Reason for editing : Adding in links to other threads related to this one.)
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Post by The Empty Lord Sun Apr 18, 2010 1:25 am

I'm going to abstain my opinion for now. Tongue

I like the sound of a bank and inventory update though... needs to be VERY carefully weighted though.
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Post by trixtor Sun Apr 18, 2010 11:36 am

Not to ruin your idea, but what does Pokemon have to do with Runescape? I agree that we need more inventory (BoB's are ok, but aren't very useful until the high levels) though.
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Post by Ruy112 Sun Apr 18, 2010 5:45 pm

I think I'll require some more information too... Though it sounds different Wink
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Post by TATORZ Sun Apr 18, 2010 10:19 pm

Yeah...
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Post by The Empty Lord Mon Apr 19, 2010 12:49 am

The closest thing to Pokemon I've ever suggested was merely to allow the training of familiars - make them more personal and useful. Tongue
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Post by invinible Tue Apr 20, 2010 11:30 am

The inventory sub-tabs really for those items with 28 or more of that type of item in game and would be used on a pretty constant basis.

So melee inventory sub-tab is out (as in won't be in game), but range and magic respective sub inventory sub-tabs would be in.
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Post by Carnage Thu Apr 22, 2010 7:09 am

You're forgetting something- all of the hundreds of objects used in this skill should be skill-exclusive with no benefit in the rest of the world whatsoever, and you shouldn't be given any additional bank space to store them!

Oh, and why would training pokemon help you in runescape? I think that pokemon should only be allowed in the jutonian region and you can't use the skill anywhere else. Oh and it should take up a huge section of the map and have no backstory whatsover as to where the items came from and why they are so different from the rest of the world.

Yea. PERFECT skill.

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Post by The Empty Lord Thu Apr 22, 2010 7:15 am

Carnage wrote:You're forgetting something- all of the hundreds of objects used in this skill should be skill-exclusive with no benefit in the rest of the world whatsoever, and you shouldn't be given any additional bank space to store them!

Oh, and why would training pokemon help you in runescape? I think that pokemon should only be allowed in the jutonian region and you can't use the skill anywhere else. Oh and it should take up a huge section of the map and have no backstory whatsover as to where the items came from and why they are so different from the rest of the world.

Yea. PERFECT skill.

I see what you did thar! Tongue
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Post by TATORZ Thu Apr 22, 2010 7:20 am

Hmm... me too! Shock
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Post by trixtor Thu Apr 22, 2010 9:31 am

I didn't. Tongue
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Post by Dark Avorian Thu Apr 22, 2010 9:48 am

Oh my god...not another of you pretentious SOB's who can't just sit back, relax and have some fun once and a while without being pedantic little bitches who feel the need to debate semantics with Jublex over a nice update that introduces a little bit of fun into the game, sometimes you people disgust me.

(And sometimes you guys are genii)
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Post by trixtor Thu Apr 22, 2010 9:51 am

scratch What are you so angry about?
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Post by Carnage Thu Apr 22, 2010 10:35 am

EDIT: In retrospect, I am not sure if dark's post above was about me or the thread owner. If it is about me, please read below. if not, please do not click for fear of me looking like a gigantic sissy boy. Wink


Spoiler:

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Post by Dark Avorian Thu Apr 22, 2010 10:43 am

Oh...lol well...my last angry rant was a mistake?
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Post by Carnage Thu Apr 22, 2010 10:47 am

So it WAS about me. I knew it. =''''(.

Hehe, don't worry about it. I have no intention of ruining anyone's day on here and if I do begin to ruin your day, feel free to... well flip out like you did there and I'll see what I can do about it...

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Post by The Empty Lord Thu Apr 22, 2010 6:32 pm

Wow... that was quite a flip out. Confuse
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Post by TATORZ Fri Apr 23, 2010 7:03 am

*is lost*

Well... at least it wasn't about me! Grin
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Post by trixtor Fri Apr 23, 2010 9:13 am

I was joking... If Jagex somehow teamed up with nintendo, this might actually be a fun skill.
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Post by Sir Kandarin Fri Aug 06, 2010 8:34 am

Eeeh... I'm not sure.
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