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Firemaking!

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TATORZ
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Firemaking! Empty Firemaking!

Post by The Empty Lord Wed Jul 30, 2008 8:36 am

How about a Floo-Network inspired idea? Teleportation with fires! Or my RuneCrafting idea that uses fire... faster than using the abyss or an alter, but expensive to utilise! king


Last edited by 3mptylord on Tue Jun 16, 2009 8:25 am; edited 1 time in total
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Post by Nitetrain8 Wed Jul 30, 2008 8:40 pm

My firemaking idea was to hybrid it with ranging as follows:

FIRE ARROWS YAY

step 1) collect swamp tar (I believe swamp tar in this game is flammable. If not, I'm a retard and I'll find some other substance).

step 2) apply swamp tar to arrows x at a time. X is variable (dur) but would probably work best with the default 15 used in fletching. GRATS! You have "unlit bronze/iron/steel/mithril/adamant/rune fire arrow"

step 3) don your questing gear and complete your generic hard/long/annoying/absurd-level-requirement quest to acquire... THE RING OF STRIKING!! (HOLY ******* *****!!!!! kk done). Basically, its a flint that gets equipped in your ring slot. When equipped, automatically ignites fire arrows as they're pulled back on the string.

step 4) EXTRA DAMAGE. Fire arrows deal a bonus amount of y direct fire damage, possibly leaving a burn on the target that deals 2 damage every x seconds. Note that dragon arrows cannot be made into fire arrows, because otherwise a d arrow dark bow spec would be capable of 1-shotting a player regardless of health.


Open to more ideas, this was just mine.

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Post by TATORZ Thu Jul 31, 2008 11:49 pm

I think it's been suggested over and over again, so I'll say it.

FLAMING WEAPONS!!! Twisted Evil

Also, perhaps with increased firemaking levels, your fires last longer and are higher.
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Post by The Empty Lord Thu Jul 31, 2008 11:50 pm

I think that has been suggested over and over again... but it's nice to hear it! Wink king
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Post by Nitetrain8 Fri Aug 01, 2008 5:15 am

It has been suggested over and over, but my way is awesome and every other way has been "lol i'm a pyromaniac lolloolol i'm 11 years old and my balls haven't dropped lmfao and i like to say lmao and rofl a lot because i think i'm cute"

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Post by The Empty Lord Thu Sep 11, 2008 1:16 am

FireMaking's only produce is ash... so we'd need to think of a use for ash (possibly grade them wood to magic) and have them be a useful fertiliser or something. Or we need a use for the fire... I still think firecraft would be nice, through chemicals on the fire for useful effects. Smile
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Post by trio0 Tue Sep 30, 2008 9:13 pm

Dark War 123 wrote:I think it's been suggested over and over again, so I'll say it.

FLAMING WEAPONS!!! Twisted Evil

Also, perhaps with increased firemaking levels, your fires last longer and are higher.

Aye, flaming weapons would be a boon for rangers everywhere.
There's problems with the second thing, but I'm too lazy to write 'em out.

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Post by The Empty Lord Wed Oct 01, 2008 5:00 am

Do weapons made of fire count? Tongue
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Post by TATORZ Sat Oct 04, 2008 7:06 am

Lol
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Firemaking! Empty Smithing? Herblore? Cooking?

Post by Dark Avorian Fri May 29, 2009 9:31 pm

Smithing Uses: as fires get higher leveled you could smelt higher leveled items in them...might need bellows as well. could also possibly add wood or coal to furnaces to increase chance of success w/ iron.

Herblore: Liquid Fire potions, Explozive bombs, and more.

Cooking: Make higher fires less likely to burn food
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Post by The Empty Lord Fri May 29, 2009 9:35 pm

So directly tying firemaking to smithing? Sounds nice! Smile
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Post by Dark Avorian Fri May 29, 2009 9:39 pm

New! Summoning Use!

This would use firemaking and summoning to set up traps. Step 1 use: 3 logs used to build trap, oil lantern to set the trap and a summoning pouch of choice. When some one(thing) steps on it the pouch is burned summoning a malevolent firey beast, any attacks used by it give you firemaking xp.
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Post by Ruy112 Fri May 29, 2009 9:44 pm

Fireworks! Tongue Make pretty things on the sky using your firemaking and herblore level.
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Post by Dark Avorian Fri May 29, 2009 9:47 pm

Higher lvl firemaking=more spectacular fireworks when you lvl!
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Post by Ruy112 Fri May 29, 2009 9:49 pm

Possibly even fireworks for combat!

AOE? anyone? Multi-damage?
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Post by Dark Avorian Fri May 29, 2009 9:54 pm

Yep! would be cool!
fires could also be used as a defensive mechanism where if monster steps on it (which some might avoid) then it would be hit some damage (obviously wouldn't work on pyrefiends, dragons, aviansies etc)
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Post by Ruy112 Fri May 29, 2009 9:55 pm

Landmines!
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Post by Dark Avorian Fri May 29, 2009 10:22 pm

Herby explosives could do that
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Post by Ruy112 Fri May 29, 2009 11:41 pm

Ya, but they would have shrapnels and they are invisible.
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Post by The Empty Lord Sat May 30, 2009 12:45 am

Sorry, Firemaking and Summoning for traps? Surely Hunter would make more sense. Smoking out rabbits! I think you need to send ferrets into the whole, or something, at the moment. Tongue

Fire Ranged, Fire Hunting, Fire Forges, Fire Herblore, Fireworks... Grin
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Post by Guardian of Death Tue Jun 16, 2009 8:08 am

I actually have a thread on the RS forums about Firemaking.

Some ideas I have on it:
-Flaming Arrows: self-explanatory
-Liquid Fire: sort of magical molotov cocktails, which can be thrown against opponents; smashed to surround yourself with flames; or poured on your weapon/staff for extra bonusses.
-Worshipping Fire: being able to join a secret sect of Pyronists and worship fire for fm and prayer xp.
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Post by The Empty Lord Tue Jun 16, 2009 8:16 am

I know who you are, but not knowing your RS name is killing me! Shock
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