Are we being too harsh?
+5
Carnage
Blaze FF8
Dark Avorian
Jeeves
The Empty Lord
9 posters
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Are we being too harsh?
I've just noticed we're being a lot more negatively critical and cynical these days... are the updates actually any worse or are we just bored of having low expectations?
Re: Are we being too harsh?
Ahaha, I think we're just being too harsh. If we look at the updates from a new player's perspective (or even a casual player's perspective), they're great! We just expect too much from a company that can't cater to the exact ideas we have for new things.
Jeeves- Advocate
- Number of posts : 606
Age : 31
Location : New Jersey, AMERICA
Re: Are we being too harsh?
I think the problem is RuneScape was never designed for hardcore/long-term gamers.
I am somewhat disappointed in the direction some of the lore is going though. A good story is a good story... no excuses!
I am somewhat disappointed in the direction some of the lore is going though. A good story is a good story... no excuses!
Re: Are we being too harsh?
My opinion: Some of your criticism of the new skill is too harsh for my taste. To be honest I think runescape is good for new/casual players and really intense players. It's those who are invested in the game but not absorbed in it that find something lacking, personally I'm just intense enough to like it a lot as is.
But the quest stories suck ass, and I don't mean that in a 3mptylord-style "persoanlly I think the story should go like this..." way I mean like...wth is up with that nomad guy way.
But the quest stories suck ass, and I don't mean that in a 3mptylord-style "persoanlly I think the story should go like this..." way I mean like...wth is up with that nomad guy way.
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Are we being too harsh?
I've noticed we've been quite stern lately too. I don't know if any sudden changes have given us an irritated first-impression on everything lately. (The forum reshuffle comes to mind there.)
RS's community is INCREDIBLY tough to please anyway. So it wouldn't surprise me if Jagex really had little idea of what's the best thing to do/make.
I agree with Dark on the Nomad bit. Surely such an epic fight would've been better suited to a 'Lucien - Phase 1' type battle or something? His level was dangerously close to Secret Boss territory too...
RS's community is INCREDIBLY tough to please anyway. So it wouldn't surprise me if Jagex really had little idea of what's the best thing to do/make.
I agree with Dark on the Nomad bit. Surely such an epic fight would've been better suited to a 'Lucien - Phase 1' type battle or something? His level was dangerously close to Secret Boss territory too...
Blaze FF8- Forum Mod
- Number of posts : 496
Age : 32
Location : Scotland
Re: Are we being too harsh?
I think that Jagex isn't meeting expectations. Whether that means that they aren't doing well enough or that our expectations are too high are up to debate.
The new skill is great, but I expected more of a... skill. This is one AREA. It's alot of fun though, I don't think it deserves to be scorned.
The forum update though... I hate it. It makes me want to quit looking at the forums altogether.
The new skill is great, but I expected more of a... skill. This is one AREA. It's alot of fun though, I don't think it deserves to be scorned.
The forum update though... I hate it. It makes me want to quit looking at the forums altogether.
Re: Are we being too harsh?
I kinda have. I have no idea where to be. It's sooo confusing. It's so dead and I never know if I should put it in everyone or in 1400-1800. 'cause like... I'd like everyone to post, but it's weighting which is the most active. It makes me want to make spam-duplicates - which is what they created the blocks to prevent.
Re: Are we being too harsh?
I'd put things in 'Everyone'. Seems most active to me so far.
Blaze FF8- Forum Mod
- Number of posts : 496
Age : 32
Location : Scotland
Re: Are we being too harsh?
and by the way...I've actually been defending a lot of their updates so meh...
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Are we being too harsh?
I don't think anyone is doing anything, Jagex is just being more... Jagex-y.
TATORZ- Forum Mod
- Number of posts : 2458
Age : 29
Location : USA
Re: Are we being too harsh?
I think we are being a little too harsh on Jagex, but their terrible forum "update" has, in my opinion, made everyone much more critical of updates. Also, I agree with Carnage on every point he made except the first. Jagex is meeting expectations, it's only a question of who's expectations.
trixtor- Advocate
- Number of posts : 538
Location : North NJ.
Re: Are we being too harsh?
I was referring to general consensus; as a whole the general opinion of recent changes was... less than ideal.
Someone told me once that the majority usually loses in a fight with more than two sides.
Ideally, there are two sides to an argument, and whichever has 51% or more support, wins. That is democracy. However when there are 3 sides, only 34% of the vote is needed. That percentage is even more skewed when there are more groups.
An update to fishing, say one that makes training faster and more profitable, might appeal to the professional and avid fisherman, say, 5% of the player base. Then you have those who train fishing regularly, and those who aspire to. Another 30%. Then you have your warriors, your slayers, your pkers, and those who dabble in combat, to whom the price of fish will raise... those who already have 99 fishing and feel that their achievements have been degraded... well that's 30% who hate it. Then you have those who are indifferent and wish the update was spent in another area of the game, say, 55%.
So you have 30% who hate the update, 55% who dislike Jagex for not updating something else, and 35% who like it.
How can Jagex possibly satisfy everyone?
Someone told me once that the majority usually loses in a fight with more than two sides.
Ideally, there are two sides to an argument, and whichever has 51% or more support, wins. That is democracy. However when there are 3 sides, only 34% of the vote is needed. That percentage is even more skewed when there are more groups.
An update to fishing, say one that makes training faster and more profitable, might appeal to the professional and avid fisherman, say, 5% of the player base. Then you have those who train fishing regularly, and those who aspire to. Another 30%. Then you have your warriors, your slayers, your pkers, and those who dabble in combat, to whom the price of fish will raise... those who already have 99 fishing and feel that their achievements have been degraded... well that's 30% who hate it. Then you have those who are indifferent and wish the update was spent in another area of the game, say, 55%.
So you have 30% who hate the update, 55% who dislike Jagex for not updating something else, and 35% who like it.
How can Jagex possibly satisfy everyone?
Re: Are we being too harsh?
I think we've been made negative, each time a 'bad' update comes out, we get a little more annoyed at Jagex, and when they don't come out with a 'good' update, or at least tries to COMMUNICATE to the community, but just handles everything with a characteristic silence. And sorry to point out, but we've had one quest a month for the last three months: Blood Pact, Rune Mechanics, and Buyers and Cellars.
Not the updates themselves, but in general their attitude, is making me a little harsh.
Not the updates themselves, but in general their attitude, is making me a little harsh.
Ruy112- Partisan
- Number of posts : 1623
Age : 29
Location : Denmark
Re: Are we being too harsh?
Not only that, but let's go over what those were
A Novice quest teaching a useless feature of runecrafting that most people a) knew or b) at some point knew but realized long ago was f-ing pointless!
A novice quest with a nice story teaching some random sht about the combat triangle. It also managed to very nicely serve as a piece of crap thrown into the face of the hungry F2P hordes.
A novice quest that spoiled a perfectly good opportunity to introduce an actual thieves guild and maybe tries to teach about thieving
A Novice quest teaching a useless feature of runecrafting that most people a) knew or b) at some point knew but realized long ago was f-ing pointless!
A novice quest with a nice story teaching some random sht about the combat triangle. It also managed to very nicely serve as a piece of crap thrown into the face of the hungry F2P hordes.
A novice quest that spoiled a perfectly good opportunity to introduce an actual thieves guild and maybe tries to teach about thieving
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Are we being too harsh?
Dark summed it up quite nicely. Thieves' Guild was a huge disappointment. I am especially fond of them being brave enough to give the Twitter Hint "Ruby Dragon" and releasing a novice quest with no useful rewards.
Ruy112- Partisan
- Number of posts : 1623
Age : 29
Location : Denmark
Re: Are we being too harsh?
Wait - was Ruby Dragon a hint at the Theives' Guild? Or do we still get to see them? There is some potential...
Re: Are we being too harsh?
It is the item you have to steal in 1 of the capers.
invinible- Proselyte
- Number of posts : 149
Age : 41
Re: Are we being too harsh?
It's a completely useless piece of mechanic, you steal
Ruy112- Partisan
- Number of posts : 1623
Age : 29
Location : Denmark
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