If only we could still argue...
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The Empty Lord
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Dark Avorian
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If only we could still argue...
[This was failed attempt at demonstrating how argumentative we are...to all of each other... anyways >_>]
So, I'd like to discuss quest suggestions. As you may have noticed the "Quests" section of this forum is the largest. But I've recently been wondering if this is actually a worthwhile endeavor. We are pouring creative talent into these stories. It is a narcissistic and futile exercise in which we waste our talent on stories that may not make it into the game. I wonder if having such a forum is not damaging out ability to create other, more reasonable suggestions.
With the notable exception of our own member Morbius, it is unlikely, nay quasi-unthinkable that any of these quests will ever make it into the game. We don't have a full understanding of the capabilities of the Game Engine or the overall direction of the Runescape storyline. Either of these can render a quest completely unusable to Jagex. Perhaps our renditions of "TEH ULTIMATE GODQUEST WIT GODWARS AND ZAMMY DYING" have more talent and more subtle deviations from the overarching story and capabilities of runescape, yet those deviations are still damning.
Should we be wasting our energy on such creatively exhaustive suggestions, that will only give Runescape players one use, or should we spend our time developing deeper and richer suggestions that will receive repeated use and can rejuvenate dead area of the game such as useless skills, minigames, and areas?
So, I'd like to discuss quest suggestions. As you may have noticed the "Quests" section of this forum is the largest. But I've recently been wondering if this is actually a worthwhile endeavor. We are pouring creative talent into these stories. It is a narcissistic and futile exercise in which we waste our talent on stories that may not make it into the game. I wonder if having such a forum is not damaging out ability to create other, more reasonable suggestions.
With the notable exception of our own member Morbius, it is unlikely, nay quasi-unthinkable that any of these quests will ever make it into the game. We don't have a full understanding of the capabilities of the Game Engine or the overall direction of the Runescape storyline. Either of these can render a quest completely unusable to Jagex. Perhaps our renditions of "TEH ULTIMATE GODQUEST WIT GODWARS AND ZAMMY DYING" have more talent and more subtle deviations from the overarching story and capabilities of runescape, yet those deviations are still damning.
Should we be wasting our energy on such creatively exhaustive suggestions, that will only give Runescape players one use, or should we spend our time developing deeper and richer suggestions that will receive repeated use and can rejuvenate dead area of the game such as useless skills, minigames, and areas?
Last edited by Dark Avorian on Mon Aug 09, 2010 7:25 am; edited 2 times in total
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: If only we could still argue...
I don't write to get my stuff into the game, I write because I enjoy it and want opinions.
blank- Proselyte
- Number of posts : 461
Age : 29
Re: If only we could still argue...
Yes but this is a forum for Runescape suggestions. Why the hell shoudlwe be wasting valuable creative energy on these stories when we could be creating threads that actually have the potential to make it into the game and renovate useless areas. I mean come on Jeroenvt, this isn't some little "Writer's support group" We are trying to make change withing Runescape and your narcissistic waste of time and energy is holding us back in my honest opinion
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: If only we could still argue...
Pah, it's probably a waste of time suggesting anything. The most I've achieved is a name change. But I can't think of anything the was added to the game brand spanking new 'cause of a suggestion.
We might as well waste our time writing wastes of time we enjoy most.
We might as well waste our time writing wastes of time we enjoy most.
Re: If only we could still argue...
I have to agree with Jerre in saying that the appeal is in the writing, futile as any fruition might seem. I created Zavionce to offer a little creativity where I could, though I admit, I'd always wanted to see it in-game at some point.
It is unlikely, I'm not denying that. But as long as our ideas survive through a mindful 'bump' from time to time, what's the harm in keeping it going? The feedback from players we get from players is always an incentive
It is unlikely, I'm not denying that. But as long as our ideas survive through a mindful 'bump' from time to time, what's the harm in keeping it going? The feedback from players we get from players is always an incentive
Blaze FF8- Forum Mod
- Number of posts : 496
Age : 32
Location : Scotland
Re: If only we could still argue...
Well now you're just being a fatalistic lazy ass. To be honest the only reason we have no chance at changing anything is because we aren't posting. The only major thing you ever suggested was that insulting "Prayer is Insulting" thread, and a few suggestions trying to change magic to the core. The only problem was that you in you idiocy made some ****ed up systems that removed THE GODDAMN GAMES NAMESAKE!!! I mean seriously 3mpty? Seriously?
Oh and Zoanthropy, I forgot about your furry-funtime skill!
EDIT@BLAZE: Well this is a suggestion forum, and I'm sorry if I'm not properly meeting your needs as a companion on your big writing adventures. I'm sure that there were several basic misunderstandings of the runescape storyline in your quests (or maybe it was just impossible with the jagex engine)
EDIT@BLAZE: Well this is a suggestion forum, and I'm sorry if I'm not properly meeting your needs as a companion on your big writing adventures. I'm sure that there were several basic misunderstandings of the runescape storyline in your quests (or maybe it was just impossible with the jagex engine)
Last edited by Dark Avorian on Mon Aug 09, 2010 7:02 am; edited 1 time in total
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: If only we could still argue...
Short answer... no.
MorbiusMonster- Templar
- Number of posts : 2641
Age : 32
Re: If only we could still argue...
Well I mean, your chance is something that has only happened once in this damn game's life. Your quest is excellent and you worked incredibly hard for it, but I actually think the incredible nature of what you did kind of invalidates your attempt to argue for the other side. I mean it's a once in a blue moon kinda thing. Your just incredibly lucky that the proper conditions converged.
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: If only we could still argue...
Dark Avorian wrote:... and a few suggestions trying to change magic to the core. The only problem was that you in you idiocy made some ****ed up systems that removed THE GODDAMN GAMES NAMESAKE!!! I mean seriously 3mpty? Seriously?
Every one of my magic suggestions, bar the rambling on that Magic Weapons post, have required Runes or are centred around Runes. I do my best to keep them involved in every idea I write. Firstly because of the namesake, and secondly because it's a whole skill made redundant otherwise. I actively disprove of mana and related ideas, ideas for returning runes, etc. (except for like effects on equipment and stuff).
I regularly suggested SPELL-less magic, but what RuneScape defines as a spell changes regularly. Or rather, what isn't defined as a spell when it probably should or could be.
Re: If only we could still argue...
Okay boys. Pack up the stuff and go. To all those reading this without the understanding of our secret purpose...It was a failed attempt to simulate a heated debate.
Morbius. We just wanted to show you that you aren't some special case who we despise and like to flame, although it may seem that way. We're a very argumentative bunch.
Sorry to anyone I insulted. I didn't mean any of this.
Morbius. We just wanted to show you that you aren't some special case who we despise and like to flame, although it may seem that way. We're a very argumentative bunch.
Sorry to anyone I insulted. I didn't mean any of this.
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: If only we could still argue...
Ah, I remember the good old days when me and you used to argue. Then we stopped and the forums died for a few months.
Although, there is some truth in the topic of this thread.
Suggestions that have made the game;
• I changed the name of Zaros' Statuette
• Pest Control was updated
• The TzHaar race was inspired by a race suggested on the forums
Although, there is some truth in the topic of this thread.
Suggestions that have made the game;
• I changed the name of Zaros' Statuette
• Pest Control was updated
• The TzHaar race was inspired by a race suggested on the forums
Re: If only we could still argue...
Blaze FF8- Forum Mod
- Number of posts : 496
Age : 32
Location : Scotland
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: If only we could still argue...
Dark, your assumption is fundamentally flawed. Unless we suggest something that can't conceivably be created by a computer, there isn't a point at which there isn't any hope of implementation. Yes, we (well you guys) hope that our ideas will be implemented, but we suggest for the joy of creating something new. The fact that Arzonus will be added to the game proves that it isn't Jagex's unwillingness to listen to players, nor is it the game engine capabilities. The real problem is that we can't fully develop our suggestions. How many great ideas have something that isn't finished, though it should be? How many people will take the time to fully "flesh out" their suggestions? How many suggestions contain a way to fit in with the story of RS seamlessly? The truth is, we, even if we don't believe that Jagex will listen to us, will always continue to write for the joy of writing, and the hope that maybe, this time, we will be listened to. If we want to be listened to, we have to complete what we start.
P.S. : Morbius, when you go to Jagex, could you please ask them to add some of our suggestions?
P.P.S. : We need to finish The Mythic's Quest already
P.S. : Morbius, when you go to Jagex, could you please ask them to add some of our suggestions?
P.P.S. : We need to finish The Mythic's Quest already
trixtor- Advocate
- Number of posts : 538
Location : North NJ.
Re: If only we could still argue...
well, why not repopulate the RSOF that way we KNOW Jagex is looking at all our ideas?
@ trix: Alright... I strat planning the Apple Task tonight
@ morbius: please do!
@ trix: Alright... I strat planning the Apple Task tonight
@ morbius: please do!
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: If only we could still argue...
@Dragon: Yay!
trixtor- Advocate
- Number of posts : 538
Location : North NJ.
Re: If only we could still argue...
we also need to finish *grabs out a scroll, releases it and the bottom roller, rolls a mile away, while the top part of the scroll stays in my hand*
(I'm just naming a few collaborative projects that the entire group is working on. I may be lacking a few things)
- "Biggening" RS
- Homecoming Apocalypse
- Smithing Rework
(I'm just naming a few collaborative projects that the entire group is working on. I may be lacking a few things)
- "Biggening" RS
- Homecoming Apocalypse
- Smithing Rework
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: If only we could still argue...
Ardougne was mostly finished I think, we just need to detail the Thieves' Guild. Well, our thieves' guild.
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