The Knightmare Concept
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Nitetrain8
TATORZ
The Empty Lord
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The Knightmare Concept
First topic message reminder :
Lol, I think this would be a location, but basically... RuneScape's doppelgangher with only one difference! What is it? Well... picture that you never existed, at some point in the past something happened and everything that lead to you reading this just didn't, and you never happened. Not a big deal? Think again! Only recently Zemourgal attacked Varrock, and who defended it? Aye, us! Without us, Varrock would be part of the wilderness, overrun by zombies and skeletons! (Edgeville too probably, what with it so close to Varrock)!
And what's the first adventure a player partakes? Slaying Lumbridge dragon, or helping to anyway. Without us, though I admit it's a ludicrus storyline, Lumbridge would have been foresaken by it! Okayy... that's two of free-to-play realm destroyed with us only being absent in two quests! Image if we didn't slay Elvrag, cure the Grand Tree, Arodougne wouldn't exist, TzHarr would have collapsed, Tirannwn would remain closed, RuneCrafting wouldn't have been rediscovered, the Sea Slugs would have taken over much of the Arodougne coast, the Red Axe would be in command of the Dwarves, Global Warming wouldn't have been prevented, the Fairy Queen would have died with the Godfather leading her kind into war, the HAM would have killed the cave goblins (and with all this tyrany they would become the militia of what remains of Misilania), and Count Drakan's resitance would have been quelled!
So imagine the RuneScape! Falador is the only remotely peaceful location in the F2P world and, without us, the Black Knights would have probably attacked already! Now literally imagine if Jagex released this, where the player was forced into this second dimension (permitted they'd completed an amount of quests) and they'd have to start again! Kinda like RuneScape level two, for those who are bored of having mastered nearly everything. Can you imagine Demon Slayer with the Delrith at full power? Elvrag after she's destroyed Port Sarim? Karamja after it collapsed into the former TzHarr world? Priest in Peril regardless of the vampyre army on the other side? RuneScape... just got dangerous.
Lol, I think this would be a location, but basically... RuneScape's doppelgangher with only one difference! What is it? Well... picture that you never existed, at some point in the past something happened and everything that lead to you reading this just didn't, and you never happened. Not a big deal? Think again! Only recently Zemourgal attacked Varrock, and who defended it? Aye, us! Without us, Varrock would be part of the wilderness, overrun by zombies and skeletons! (Edgeville too probably, what with it so close to Varrock)!
And what's the first adventure a player partakes? Slaying Lumbridge dragon, or helping to anyway. Without us, though I admit it's a ludicrus storyline, Lumbridge would have been foresaken by it! Okayy... that's two of free-to-play realm destroyed with us only being absent in two quests! Image if we didn't slay Elvrag, cure the Grand Tree, Arodougne wouldn't exist, TzHarr would have collapsed, Tirannwn would remain closed, RuneCrafting wouldn't have been rediscovered, the Sea Slugs would have taken over much of the Arodougne coast, the Red Axe would be in command of the Dwarves, Global Warming wouldn't have been prevented, the Fairy Queen would have died with the Godfather leading her kind into war, the HAM would have killed the cave goblins (and with all this tyrany they would become the militia of what remains of Misilania), and Count Drakan's resitance would have been quelled!
So imagine the RuneScape! Falador is the only remotely peaceful location in the F2P world and, without us, the Black Knights would have probably attacked already! Now literally imagine if Jagex released this, where the player was forced into this second dimension (permitted they'd completed an amount of quests) and they'd have to start again! Kinda like RuneScape level two, for those who are bored of having mastered nearly everything. Can you imagine Demon Slayer with the Delrith at full power? Elvrag after she's destroyed Port Sarim? Karamja after it collapsed into the former TzHarr world? Priest in Peril regardless of the vampyre army on the other side? RuneScape... just got dangerous.
Re: The Knightmare Concept
A... err.. Uber-Insane-Practically Impossible-Ultima-Grandmaster Quest?
TATORZ- Forum Mod
- Number of posts : 2458
Re: The Knightmare Concept
Lol, the Knightmare is basically ScapeRune, but it mirrors RuneScape in a different way, I've seen it more as a location where quests will be situated... only, Jagex would cram all this into one update! I've always found that streaming in lots of little updates just means that a veteran will complete it and go back to being bored again (waiting for the next little bit).
The Knightmare Concept
This isn't definately going to be a quest, it could be a large expansion with quest within it.
The Knightmare Concept is a doppelganger of RuneScape minus just one thing, you. When you arrive, chaos has truely thrived. The Delrith destroyed Varrock, and Zemourgal easily slaughtered him and claimed the shield of Arrav from the rubble. Lumbridge was destroyed by the Dragon, and Elvrag was driven from her cave by a foolish adventure the Champion's Guild sent instead - angered, Elvrag wreaked havoc upon Rimmington and Port Sarim. West Arodogune was burned to rid Gielienor of the plague (despite it being fake). The River Salve was corrupted, and evil spilled across the border. TzHarr collapsed into the caves of the Dill. Meyierditch is replicated in Draynor, as Count Draynor's hunger eventually creates a ghost town. The HAM have killed the Dorgesh'kaan tribe, and have taken over their city (suitably renamed) - the residents of Lumbirdge sought safety from the Dragon their, but are under the rule of the HAM. So many things... and I've barely touched on the member's area-based quest content. Falador would possibly be the last remaining bastion of peaceful humanity in the F2P world - though the east would have collapsed into the mole tunnels, and their doors shut to prevent the immortal Black Knights from entering (we stopped the witch from finishing he invulnerability potion, remember).
The Knightmare Concept is a doppelganger of RuneScape minus just one thing, you. When you arrive, chaos has truely thrived. The Delrith destroyed Varrock, and Zemourgal easily slaughtered him and claimed the shield of Arrav from the rubble. Lumbridge was destroyed by the Dragon, and Elvrag was driven from her cave by a foolish adventure the Champion's Guild sent instead - angered, Elvrag wreaked havoc upon Rimmington and Port Sarim. West Arodogune was burned to rid Gielienor of the plague (despite it being fake). The River Salve was corrupted, and evil spilled across the border. TzHarr collapsed into the caves of the Dill. Meyierditch is replicated in Draynor, as Count Draynor's hunger eventually creates a ghost town. The HAM have killed the Dorgesh'kaan tribe, and have taken over their city (suitably renamed) - the residents of Lumbirdge sought safety from the Dragon their, but are under the rule of the HAM. So many things... and I've barely touched on the member's area-based quest content. Falador would possibly be the last remaining bastion of peaceful humanity in the F2P world - though the east would have collapsed into the mole tunnels, and their doors shut to prevent the immortal Black Knights from entering (we stopped the witch from finishing he invulnerability potion, remember).
Knightmare Concept
God that's a scary thought... on some lesser notes, Gertrude has no cat, The corp beast has not appeared, Morgan Lefay has defeated the round table, Rashilaya took control of northern Karamja but Nezikchened destroyed her and rules unoppsed.
The Grand tree is dead and rotting...
The Grand tree is dead and rotting...
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: The Knightmare Concept
The Clock Tower would still be broken
Ruy112- Partisan
- Number of posts : 1623
Age : 29
Location : Denmark
Re: The Knightmare Concept
Lucein would have got the staff of Armadyl... sooner! Did Lucein get the stone of Jas at the end of WGS? I haven't completed it yet, but I think he does. Without us... well he still would have got it.
Urgh... Bob wouldn't be aware of his heritage? The Obversatory would still be broken... I had a really big thing that would happen but I forgot it while writing the other stuff. Urrmmm... oh yeah! The Grand Tree would have died! The Gnomes would be officially Zamorakian, or dead, etc. So much would happen.
Urgh... Bob wouldn't be aware of his heritage? The Obversatory would still be broken... I had a really big thing that would happen but I forgot it while writing the other stuff. Urrmmm... oh yeah! The Grand Tree would have died! The Gnomes would be officially Zamorakian, or dead, etc. So much would happen.
Re: The Knightmare Concept
The River Salve would have been unenchanted... I think?
TATORZ- Forum Mod
- Number of posts : 2458
Age : 29
Location : USA
Re: The Knightmare Concept
Aye! Well... sooner. It's believe it has been since as the werewolves have crossed. Unless our essence did nothing. The way you apparently break the seal seems pretty irreversible.
Re: The Knightmare Concept
The Knightmare Concept could actually be caused by the next Meeting History Quest.
Here's my idea:
Warning - you might want to do Meeting History before reading this
What do you think?
Here's my idea:
Warning - you might want to do Meeting History before reading this
- Spoiler:
The quest begins when you speak to Jorral, who tells you that an evil Villain (perhaps an existing one?) destroyed the Outpost. The Villain forced Jorral to give him another Enchanted Key, which allows the user to travel to the past. The Villain has travelled only a few years in the past, where he captured you and threw you in jail. While you were imprisoned, not a single quest has been completed.
An alternate dimension has been created: The Knightmare Concept.
Now you might think: Why would this matter to me? I'm not in that dimension, right? No. You aren't. Untill the Villain manages to drag you into the new dimension...
What do you think?
Prince Patar- Squire
- Number of posts : 41
Age : 29
Location : U.S. or Belgium
Re: The Knightmare Concept
To be honest, Meeting History is a paradox in itself and I hate it for many reasons. The paradox is because we travel straight through time, aye? Well, when we go to part B the tree are dead. Well, we came direct from the future... that must be the true timeline. But, being the kind hearted soul we are, we help the tree grow. TimeFAIL! The course of history has now been altered. Being in the past doesn't create a paradox, neither does doing things in the past... the only thing that creates a paradox is doing something that wasn't meant to happen. If we had gone to past B, trees were fine, then the key malfunctioned and sent us further into the past were we screwed stuff up, then we went to past B and everything had changed... then the quest is fixing time, not screwing it up. Unless the sequel to Meeting History is called Fixing Time, where we actually did make a paradox, then I'll forever think the quest is stupid.
Reasons why I hate the quest? Guthix. He was shown in person - and emphasis on the HE! Guthix is Guthix, neither male nor female . Guthix claimed green is the colour that the smither chose to gild his armour with, and it caught on... well I wander where the smithy got the idea! And he clearly has the wedge/snake symbol on his back, despite claiming he has no true symbol and that many have been created by his followers. Guthix is required for the story... but it could have just been a shadow on the floor, or a silhouette!
Reasons why I hate the quest? Guthix. He was shown in person - and emphasis on the HE! Guthix is Guthix, neither male nor female . Guthix claimed green is the colour that the smither chose to gild his armour with, and it caught on... well I wander where the smithy got the idea! And he clearly has the wedge/snake symbol on his back, despite claiming he has no true symbol and that many have been created by his followers. Guthix is required for the story... but it could have just been a shadow on the floor, or a silhouette!
Re: The Knightmare Concept
It's a possibility, but I prefer the idea of the Knightmare being a mirror which doesn't reflect you, than an alternate timeline. In the sense, others can look into the mirror and see a world without them - it's actually a terrible device, because if the world on the other side isn't that different then you know you aren't important.
Re: The Knightmare Concept
I guess screwing with time does make things a bit complicated...
ps. I didn't like the appearance of Guthix much either
ps. I didn't like the appearance of Guthix much either
Prince Patar- Squire
- Number of posts : 41
Age : 29
Location : U.S. or Belgium
Re: The Knightmare Concept
An alternate timeline being the Knightmare Concept would work... but, with how timetravel is accepted, you cannot go back to your old timeline unless you undo what changed. Meaning... the population of RuneScape who start this quest will be trapped in the Knightmare Concept until they've corrected everything/go back in time and prevent them from being captures. A mirror allows players to pass freely into the alternate reality - it's an unreflection.
Re: The Knightmare Concept
Yeah..seems reasonable...but who would make the mirror...? Us? Zandar Horfyre? Evil Dave? Jimmy Dazzler? Dark Mage from West Ardougne?
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: The Knightmare Concept
EVIL DAVE FTW... It could be like EDD, ending up totally different.
TATORZ- Forum Mod
- Number of posts : 2458
Age : 29
Location : USA
Re: The Knightmare Concept
I think this is a great topic... and so bring it up.
TATORZ- Forum Mod
- Number of posts : 2458
Age : 29
Location : USA
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: The Knightmare Concept
Lol, Dark, you have no idea what TATORZ meant by "EDD", do you?
I wander if I still have that idea somewhere, lol.
I wander if I still have that idea somewhere, lol.
Re: The Knightmare Concept
Nope...Evil Dave Day? Evil Dave's Demon? Evil Dave's Doom? Evil Dave's Dungeon?
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: The Knightmare Concept
Evil Dave's Disaster
If 3mpty can't find it, I'll say an overview.
If 3mpty can't find it, I'll say an overview.
TATORZ- Forum Mod
- Number of posts : 2458
Age : 29
Location : USA
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: The Knightmare Concept
Wasn't that the one with the stew spells?
Ruy112- Partisan
- Number of posts : 1623
Age : 29
Location : Denmark
Re: The Knightmare Concept
ROFL! Yes, it was
STEW
DOOM
EVIL
I think
STEW
DOOM
EVIL
I think
TATORZ- Forum Mod
- Number of posts : 2458
Age : 29
Location : USA
Re: The Knightmare Concept
And all those weird runes?
Ruy112- Partisan
- Number of posts : 1623
Age : 29
Location : Denmark
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