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The Scape Expansion Pack!

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Post by The Empty Lord Wed Jul 22, 2009 3:18 am

Okay, let's put a list together of all the content we want to shove into the game (excluding quests, for now). Smile

Graphical
Spoiler:
Skilling
Spoiler:
Combat
Spoiler:
Items
Spoiler:
Monsters
Spoiler:
Areas
Spoiler:
Minigames and PVP
Spoiler:
Gameplay
Spoiler:
Marketplace
Spoiler:
Miscellaneous
Spoiler:


Last edited by 3mptylord on Mon Aug 03, 2009 4:54 am; edited 26 times in total
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Post by TATORZ Wed Jul 22, 2009 3:25 am

Red pandas
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Post by The Empty Lord Wed Jul 22, 2009 3:42 am

Done. I also rambled a few other monster updates. Smile
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Post by Dark Avorian Wed Jul 22, 2009 4:01 am

Um...whilst guards should be improved...highwaymen could also be improved...utilize the inter-NPC combat coding of GWD/ZMI/Khazard/Fremmenik Isles and also utilize the coding for the vampires that come down from teh trees in haunted woods

Multiple Currencies...multiple exchanges


A vegetable market
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Post by TATORZ Wed Jul 22, 2009 4:31 am

All content? Like everything from every thread we've ever written or even conceived?
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Post by The Empty Lord Thu Jul 23, 2009 10:13 pm

So, what other content needs to be added?
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Post by Dark Avorian Thu Jul 23, 2009 10:20 pm

Um...I'm currently working on outfits for highwaymen from existing equipment
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Post by Dark Avorian Fri Jul 24, 2009 3:32 am

Zoanthropy...Prayer is insulting...fairness for items...Tomes...
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Post by Dark Avorian Fri Jul 24, 2009 9:51 am

Wait...no....Psycho...that market would cause horrible inflation
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Post by Dark Avorian Fri Jul 24, 2009 9:52 am

We need some huge force to counter it
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Post by Dark Avorian Sat Jul 25, 2009 3:48 am

Monsters...throw in some more monsters with huge roam ranges like Bob...Some could be vicious, others could be hunted...

Guilds

Give every Guild a 60 entrance req...but have 40 as an apprenticeship level

Give every guild a minigame/activity and an at least decent way to train
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Post by The Empty Lord Sat Jul 25, 2009 3:53 am

I will add these in a minute. I don't see massive inflation caused by this. As the prices are very carefully controlled, the deflation/inflation rate will be very slow - which is most useful for new items that are released as they normally plummet in price too quickly.
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Post by Dark Avorian Mon Jul 27, 2009 5:10 am

Shocked I just saw a post in which Mage Rughar (ya know the forum mod) said that no thread was good enough to deserve two spots on different parts of the RSOF... chuckles...I really wish I coulda posted and said,"Cept for that one over there." and pointed to Prayer is Insulting

Also the note of Family units...I don't think it would be too hard to set a "leader" as the basis for the roam ranges of the other family members...and then Jagex would jsut have to make sure that that persons coding made sure it wouldn't move away unless everyone was near enough to it...


Last edited by Dark Avorian on Mon Jul 27, 2009 5:13 am; edited 1 time in total
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Post by The Empty Lord Mon Jul 27, 2009 5:12 am

But yeah, both threads have done really well. One got TOTW and two mods supports, the other got two mod referals to Jagex - which one is non deserving? Wink

Please don't, though. Whilst I lol'd, I've had a thread locks before despite both being on page 50+ and doing well. I think it was my Ashes one - I think I had it in Game Feedback and Suggestions (like Prayer is Insulting). Of course, it never even survived to be split into the many suggestions. Wink
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Post by Dark Avorian Mon Jul 27, 2009 5:14 am

He said that as he locked a thread...couldn't have posted it
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Post by The Empty Lord Mon Jul 27, 2009 5:18 am

Okay, I think I've got most of what's been posted onto the thread so far. The skills section needs blitzing lol. Tongue
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Post by Dark Avorian Mon Jul 27, 2009 5:22 am

Yeaaaaah...
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Post by TATORZ Tue Jul 28, 2009 9:16 am

... yes...
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Post by Dark Avorian Tue Jul 28, 2009 11:39 pm

TATORZ!
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Post by The Empty Lord Wed Jul 29, 2009 1:14 am

Someone pick a section and work it. Tongue
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Post by Dark Avorian Wed Jul 29, 2009 3:02 am

Um...but I feel like most of what we have is already on these forums so you can just copy and paste

Also...um about multi combat...there should be three types of areas...Single would be marked

But certain dungeons/good training grounds would be "Toggleable" as in you can toggle accept aid on and off to determine whether or not people can attack your mosnter
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Post by The Empty Lord Wed Jul 29, 2009 7:36 am

I know, I think most of the forums should be added... but I'm asking you to summarise a section and write it in context with every other idea. Smile
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Post by Dark Avorian Wed Jul 29, 2009 9:45 am

Oh...Um well actually...would it be ok if I took a stab at tomes...?

I'll write a summary here and then finish it up on the main thread

-The current Spellbooks will be replaced with tomes. Tomes will be volumes of similar magical knowledge stored within the mind of the user, the first 7 tomes (Curse(Soul+Body Spells), Transfiguration(Nature Spells), Enchantment (Cosmic Spells), Fire, Earth, and Water) would be unlocked at the start of the game...higher spells would be unlocked arcanist style using commendations recieved for performing various tasks at the Wizards Tower or if appropriate requirements are met Thormac/The Mages Guild. The four ancient tomes would be unlocked upon completion of Desert Treasure. further spells may be unlocked by offering commmendations to the altar...The lunar spellbook would be it's own tome separate from the others....teleports, Miasmic Spells, and Special Spells (Slayer Dart, Charge, God spells) would be available immediately upon unlocking and depending upon what tome set you are using. Mages should have Access to a set number of tomes in their entirety OR they should be able to pick and choose Arcanists style from all tomes in the Tome Set up to a set number of spells. NOTE: All spells up to the players magic level upon release of this update will be automatically unlocked
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Post by Dark Avorian Wed Jul 29, 2009 9:49 am

-The Mages Guild/Wizards Tower/Sorcerer's tower will all be increased in size by a factor of at least four, portals will be set throughout teleporting you to rooms created magically in other dimensions...A variety of tasks would be available at these towers in order to earn commendation points.
-Battles against new beasts
-Puzzles
-Apprenticeships (help out a mage by running around the tower doing little tasks)
-Searching out magical artifacts across RS
-Hunting down Rogue Wizards across RS
-Completing Various accomplishments FunOrb style
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Post by TATORZ Wed Jul 29, 2009 12:44 pm

Shock
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