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Defense and Agility

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Defense and Agility Empty Defense and Agility

Post by TATORZ Fri Aug 13, 2010 5:04 am

I'd like to bring back this topic: updating combat for defense and agility.

Blocking: Higher defense, better chance to block an attack, reducing or even eliminating the damage done.
Dodge: Higher agility, better chance to dodge an attack, eliminating all damage.
Counter: Combination of defense and agility, reduces damage done, then does a percent of that damage to the attacker.

This pretty much gives agility what defense does now and then gives defense what you'd think it would do.


I couldn't find a thread for this, so just reposted it. I doubt I have everything and I'm not sure if this is all right... so sorry in advance Tongue
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Defense and Agility Empty Re: Defense and Agility

Post by MorbiusMonster Fri Aug 13, 2010 5:43 am

Yes, make combat more realistic! I wanted a proper duelling element to RuneScape (swordplay like they do in the movies).
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Defense and Agility Empty Re: Defense and Agility

Post by The Empty Lord Fri Aug 13, 2010 6:21 am

I can find the old thread we made, one sec Tatz. Smile
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Defense and Agility Empty Re: Defense and Agility

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