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Worship

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Post by Zectiox Wed Apr 13, 2011 7:47 am

well, I dont want to whipeout the old prayer skill now. I just want to suggest a new way to contact and worship the gods of gielinor..

it would be a gathering-worship-reward-skill. You, as a player, have the opportunity to gather some stuff that you could worship to the gods. First we would have Guthix. (I see Guthix as a beginners choise, then Saradomin and last Zamorak, well we could have all gods ending with the elder gods Tongue)

First you need to build a altar (or visit one somewhere in Gielinor, to make it non-constructed) and you need to bring some stuff. Gold, resourches, animals to.. "sacriface" to the god, in this example Guthix. Every god want something special (like summoning) the higher you get the harder the stuff you need to sacriface. We could make unpopular, unneeded, ugly... well everything to be sacrifaced at some point.

This skill could really get to lvl 120 (as we got some gods that we could introduce to the "worship"skill)

first on the skill-lvl-tree comes the construction of the altar (like some lvl before you really can sacriface to the god in question. Well we could have a introduction quest where the player learns to construct a altar to Guthix (and can use the altars around the world, as the druids stone hedge between Camelot and Falador Tongue.

Then we have the ability to gather new stuff as we level up. and at lvl.. 20-30 we get to worship to Saradomin, then Zamorak, then... some other gods.. Grin

so, why would this skill be usefull for the players? Well if you succeded in worship to the god (it could fail to make it a bit harder) you're rewarded with a little bost of some stat or rewarded with xtra Exp or something else that I havent figured out yet. At first the rewards could be just basic, but when you level up it's getting more and more intresting...

what do you think of this?
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Post by Dark Avorian Wed Apr 13, 2011 9:02 am

Why is it not prayer?
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Post by Zectiox Wed Apr 13, 2011 9:50 am

Well prayer is mostly bury bones... Worship would be to gather, build, sacriface and be rewarded.... Well it was just a thought..
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Post by The Empty Lord Wed Apr 13, 2011 9:58 am

Could those not work in Prayer, though? Would make it not "mostly bury bones". Tongue
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Post by Handeath Wed Apr 13, 2011 12:26 pm

I actually made a D&D about this.
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Post by The Empty Lord Wed Apr 13, 2011 12:41 pm

I dislike Guthix's inclusion in this for the same reason I did not suggest Guthix prayers on Prayer is Insulting. Whilst most gods need worship, he doesn't. He doesn't want or really care. Saradomin is the logical choice for starting off... given we enter the game as Saradominists. You could always alter the introductory quest to involve a moral choice, and the game chooses for you. Perhaps even multiple moral dilemmas, so it can build a better image.

I don't know, discover a dead body and your comrade proposes what you could do... loot the body, bless the gravestone or leave it. I mean, you choose whether or not you kill the Zamorakian cult... it's arguable a similar quest to that could work. My only issue to that quest as an example is that you kill Zamorakians... I'm not sure how it would feel for the reward to say "Analyzing your quest, we've determined you're best suited for Zamorak...", but I was slaying the scum! Hmmm... *thinks about it*... I don't think it's black and white enough, argh, I'm-- going to stop rambling for no reason.

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Post by Zectiox Wed Apr 13, 2011 9:39 pm

well it could be an add to prayer. as it is 99% as Prayer.. you just dont pray only, you worship, sacriface... aah damit, I'm just want to take some old suggestions in light (from my Gielinor Valhalla Project...)
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Post by Slayer Noir Wed Apr 13, 2011 11:14 pm

Hey all. Diving into the debate here...

What you've got actually sounds like quite a good add-on to prayer, but my question is, what do I, as the player, get out of it? Is this meant to be a better way for me to train prayer, or another aspect of prayer with its own rewards? Or (as I personally hope) both?

And if there are rewards, what are they? Are we thinking about new prayer boosting items? Additional effects to current prayers? New prayers themselves? Or something totally different?

I have some ideas of how this whole thing could work, but before I share them, I'll need to know your answers to my questions Tongue
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Post by Ruy112 Thu Apr 14, 2011 12:55 am

Make a D&D, help rebuild temples around Gielinor or something, give us some new prayers and some gear? I don't see it as an entirely new skill, and since Prayer already has almost nothing outside of burying bones...
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Post by Slayer Noir Thu Apr 14, 2011 2:40 am

Personally, I like the idea of a D&D too. What you suggest is actually quite similar to what I'd suggest, except I was gonna suggest there be only 1 temple. I imagined it to be somewhere harsh, where it would be damaged by the elements (giving you an excuse to restore it weekly). This would, of course, probably combine the idea at least partially with construction.

I thought it might be nice if the player could choose this temple's alignment, but I dunno whether your choice would actually have any effect on what rewards you get

What do you think of that?
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Post by Handeath Thu Apr 14, 2011 1:02 pm

I could similar post the D&D here. Give me some time.
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Post by Ruy112 Thu Apr 14, 2011 5:11 pm

I dislike it as a skill in itself, sounds like just throwing some junk at an altar. I could see it as a major Prayer update / D&D, but it is pointless as a skill in my opinion, which you of course can do with what you want.
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Post by The Empty Lord Thu Apr 14, 2011 10:45 pm

Just throwing this out there...

That D&D sounds awfully similar to Shades of Mort'ton. Tongue
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Post by Slayer Noir Thu Apr 14, 2011 10:52 pm

I've never played the Shades of Mort'ton... Explain exactly how the two draw parallels?
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Post by The Empty Lord Thu Apr 14, 2011 10:58 pm

A temple you need to reconstruct in order to perform some of the tasks required to cremate shades, which provide quite good rewards. The temple is under attack constantly, so it constantly needs rebuilding. It's multiplayer too...
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Post by Ruy112 Thu Apr 14, 2011 11:36 pm

Shades of Morton could do with some help...
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Post by Zectiox Fri Apr 15, 2011 5:41 am

And then again, what would the rewards be? New prayer stuff/boosts?

ofc you'll be giving both construction and prayer exp for this little activity.
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Post by Handeath Fri Apr 15, 2011 12:06 pm

The D&D is about Preaching, Shades of Morton is about Exorcism/Cremation.
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Post by The Empty Lord Fri Apr 15, 2011 12:20 pm

Potayto, tomarto.

I'm pretty sure that's as much of a distinction as spirits and demons. Wink

Nah, so long as it doesn't feel like you're playing the same d&d it's fine... but you'll have to try really hard to make it sound like it's not the same. Tongue
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Post by Handeath Fri Apr 15, 2011 1:28 pm

I'll post it soon, you can tell it's different easily.
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Post by Handeath Sun Apr 17, 2011 3:37 am

It's up! Check out Preaching to the Masses!
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