The IMPROVED and REDONE Fiyre! :D
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The IMPROVED and REDONE Fiyre! :D
First topic message reminder :
- There are less repetitive steps
- No more Jorral, Temple Knights, and Savant
- Changed the search for virtually every Fiyre
- Improved dialog and grammar
- Invented a new way to search for clues for the Fiyre; it is quicker and more efficient, however kept the Demonically Enchanted Key
- Changed the rewards and requirements
Gielinor's Fiyre
NEW! And Improved!
After toiling over it forever, here is this behemoth. Now, I'm just uploading the prologue. You should find that it is so much shorter with plenty of major changes!
"Official Synopsis":
Mellissa Earie is in another dilemma. Her husband quickly left her house after you restored his sanity, and requires you to search for him. However, things swiftly turn grim as a sinister secret is discovered. In fact, it leads into a long, perilous, Grandmaster-ranking quest where you must tear yourself through a humongous cult, Gielinor's Fiyre, to prevent them from performing their Ritual of Alignment. This ritual involves a mass suicide of the entire cult and the leader becomes a god via the plunder of a secret set of holy armour called Fiyres. Meanwhile, you dare yourself to take the daunting task to find and deactivate the Fiyres before the cult can use them and provoke the Edicts of Guthix to erase and rebuild the world.
Can you win this race against time, calling upon most of your skills as an adventurer and survivor to find and wear your prize?
Here's a quick summary of changes I've made:
- The text document many pages shorterNEW! And Improved!
After toiling over it forever, here is this behemoth. Now, I'm just uploading the prologue. You should find that it is so much shorter with plenty of major changes!
"Official Synopsis":
Mellissa Earie is in another dilemma. Her husband quickly left her house after you restored his sanity, and requires you to search for him. However, things swiftly turn grim as a sinister secret is discovered. In fact, it leads into a long, perilous, Grandmaster-ranking quest where you must tear yourself through a humongous cult, Gielinor's Fiyre, to prevent them from performing their Ritual of Alignment. This ritual involves a mass suicide of the entire cult and the leader becomes a god via the plunder of a secret set of holy armour called Fiyres. Meanwhile, you dare yourself to take the daunting task to find and deactivate the Fiyres before the cult can use them and provoke the Edicts of Guthix to erase and rebuild the world.
Can you win this race against time, calling upon most of your skills as an adventurer and survivor to find and wear your prize?
Here's a quick summary of changes I've made:
- There are less repetitive steps
- No more Jorral, Temple Knights, and Savant
- Changed the search for virtually every Fiyre
- Improved dialog and grammar
- Invented a new way to search for clues for the Fiyre; it is quicker and more efficient, however kept the Demonically Enchanted Key
- Changed the rewards and requirements
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
4. Dig in the correct spot, you will cause the earth around you crack and collapse, leaving a huge depression. There is an entrance to a cave wide enough for three people to walk through.
5. Upon entering, you will be in a cave-like area, but a massive wall of tree roots block your way. If you chop the roots down, they’ll grow back instantly!
6. So, get out your tinderbox and burn the vines away.
7. This opens up the pathway to reveal a fairly large grotto. It is short and wide with roots growing along the wall. Continue down until you reach the end with a pedestal with the Fourth Fiyre on it
5. Upon entering, you will be in a cave-like area, but a massive wall of tree roots block your way. If you chop the roots down, they’ll grow back instantly!
6. So, get out your tinderbox and burn the vines away.
7. This opens up the pathway to reveal a fairly large grotto. It is short and wide with roots growing along the wall. Continue down until you reach the end with a pedestal with the Fourth Fiyre on it
Dragon78114- Partisan
- Number of posts : 1668
Re: The IMPROVED and REDONE Fiyre! :D
8. Go up and try to take it. Of course the Fiyre Thief will pop up and appear, and he will walk up to talk to you.
____
Thief: "Hello there adventurer."
You: "Hi... Why is this Fiyre out in the open?"
"To give it some air. It needs some to retain its freshness."
"Does that make any sense?"
"Why yes, and you may have it under three conditions."
"And they are...?"
"I'm not going to tell you anything if you are going to be rude."
"Excuse me for my rudeness. May I have that Fiyre?"
"The more you are arrogant; I the more definitely will NOT grant you permission to take this Fiyre."
"Sorry, I have been through a lot of pressure lately."
"I see. You’ve made it this far."
"Now what were these three conditions you were talking about?"
"Ah yes, to take this Fiyre: you must put the four Shamans to rest back in the tunnel, kidnap the intruding settler in the village and bring him here, and finally, bring over a living Horned Graahk and Holy Sand for his sacrificial ceremony."
------
You will now have four options in your chat interface. You need to select all to continue with the quest.
The first choice is, "Talk about the Shamans."
The conversation will go as this:
You: "Why do want me to kill those Shamans?"
Thief: "Those were Shamans who mistook the Fiyre being as an evil source of magic and they wanted the Fiyre to be destroyed and anything related to it, including passing the ceremony."
"What do you mean by, 'passing the ceremony'?”
"It is a ceremony where you summon a god's presence in an object, not the actual god itself. Then, the god will decide if your heart is pure enough for you to have the Fiyre Boots."
"But that doesn't explain the reason why I have to kill the Shamans!"
"Yes it does, those Shamans are scared of any godly figure except their own, and will use their magic to send the presence of the god you summoned back to the heavens! They won't stop for any cause until they are dead!"
------
____
Thief: "Hello there adventurer."
You: "Hi... Why is this Fiyre out in the open?"
"To give it some air. It needs some to retain its freshness."
"Does that make any sense?"
"Why yes, and you may have it under three conditions."
"And they are...?"
"I'm not going to tell you anything if you are going to be rude."
"Excuse me for my rudeness. May I have that Fiyre?"
"The more you are arrogant; I the more definitely will NOT grant you permission to take this Fiyre."
"Sorry, I have been through a lot of pressure lately."
"I see. You’ve made it this far."
"Now what were these three conditions you were talking about?"
"Ah yes, to take this Fiyre: you must put the four Shamans to rest back in the tunnel, kidnap the intruding settler in the village and bring him here, and finally, bring over a living Horned Graahk and Holy Sand for his sacrificial ceremony."
------
You will now have four options in your chat interface. You need to select all to continue with the quest.
The first choice is, "Talk about the Shamans."
The conversation will go as this:
You: "Why do want me to kill those Shamans?"
Thief: "Those were Shamans who mistook the Fiyre being as an evil source of magic and they wanted the Fiyre to be destroyed and anything related to it, including passing the ceremony."
"What do you mean by, 'passing the ceremony'?”
"It is a ceremony where you summon a god's presence in an object, not the actual god itself. Then, the god will decide if your heart is pure enough for you to have the Fiyre Boots."
"But that doesn't explain the reason why I have to kill the Shamans!"
"Yes it does, those Shamans are scared of any godly figure except their own, and will use their magic to send the presence of the god you summoned back to the heavens! They won't stop for any cause until they are dead!"
------
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
Now you'll go back to the original selection from the chat interface. Select "Talk about the settler."
Then there will be a conversation as follows:
You: "Now what does this settler have to do with the ceremony?"
Thief: "When he moved into Shilo Village, he brought evil spirits with him from his homeland. He has caused the whole island to suffer with evil spirits. However, Rashiliya was an exception."
"Oh, and let me guess, we must kidnap him to keep the spirits from overreacting in the ceremony?"
"Exactly! You adventurers aren't as stupid as I thought!"
"Hey! Now how will I do that?"
"Simple, knock him out with something without violence, and get a large sack. Put him in the large sack and take him to me."
"And how might I get these things?"
"Didn't you save that strong potion you used to help you survive underwater? Can you sew three vegetable sacks together with some thread and a needle?"
"I guess so."
"Then be off!"
"Wait! I have a few more questions!"
------
Click the option, "Talk about the sacrifice."
The conversation will continue as follows:
You: "So how will I trap a live Horned Graahk without the use of violence? Why can’t use violence anyway!?”
Thief: "Violence will destroy the sanctity of this ritual. The Graahk species is actually a non-violent one, but incredibly strong and defensive. As long as you don't tease them, they won't attack you."
"So then how will I bring one over here?"
"Simple. Make a trail of its favorite food that leads into here, then pick it up and put it on the altar."
"Won't the Graahk find that annoying?"
"Not if it is tired from eating and walking."
"Ok, so what is its preferred bait?"
"Live, sweaty human."
"...All right, new subject!"
-----
Now click the option, "You're sick!"
The conversation will continue like this:
You: "You're sick for making me do these sinful actions!"
Thief: "Well aren't you the little pious fool! Saradomin actually was a fan of sacrifice! All the stupid and rich clergymen deny it, but it's true! This is the only known way of summoning a godly presence! This is why no one has ever taken the Fiyre!"
"Oh... Sorry. Didn't know that...."
"I know. Now be off!"
“Wait! How do I obtain the Holy Sand?”
“Didn’t you already prepare some before? Then you can prepare some yourself! Now be off!”
---------
___________
FINALLY your conversation is over! (Phew!) You may do this in any order you please, just make sure you get them all completed. This is the recommended procedure.
Then there will be a conversation as follows:
You: "Now what does this settler have to do with the ceremony?"
Thief: "When he moved into Shilo Village, he brought evil spirits with him from his homeland. He has caused the whole island to suffer with evil spirits. However, Rashiliya was an exception."
"Oh, and let me guess, we must kidnap him to keep the spirits from overreacting in the ceremony?"
"Exactly! You adventurers aren't as stupid as I thought!"
"Hey! Now how will I do that?"
"Simple, knock him out with something without violence, and get a large sack. Put him in the large sack and take him to me."
"And how might I get these things?"
"Didn't you save that strong potion you used to help you survive underwater? Can you sew three vegetable sacks together with some thread and a needle?"
"I guess so."
"Then be off!"
"Wait! I have a few more questions!"
------
Click the option, "Talk about the sacrifice."
The conversation will continue as follows:
You: "So how will I trap a live Horned Graahk without the use of violence? Why can’t use violence anyway!?”
Thief: "Violence will destroy the sanctity of this ritual. The Graahk species is actually a non-violent one, but incredibly strong and defensive. As long as you don't tease them, they won't attack you."
"So then how will I bring one over here?"
"Simple. Make a trail of its favorite food that leads into here, then pick it up and put it on the altar."
"Won't the Graahk find that annoying?"
"Not if it is tired from eating and walking."
"Ok, so what is its preferred bait?"
"Live, sweaty human."
"...All right, new subject!"
-----
Now click the option, "You're sick!"
The conversation will continue like this:
You: "You're sick for making me do these sinful actions!"
Thief: "Well aren't you the little pious fool! Saradomin actually was a fan of sacrifice! All the stupid and rich clergymen deny it, but it's true! This is the only known way of summoning a godly presence! This is why no one has ever taken the Fiyre!"
"Oh... Sorry. Didn't know that...."
"I know. Now be off!"
“Wait! How do I obtain the Holy Sand?”
“Didn’t you already prepare some before? Then you can prepare some yourself! Now be off!”
---------
___________
FINALLY your conversation is over! (Phew!) You may do this in any order you please, just make sure you get them all completed. This is the recommended procedure.
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
>>> Killing the Shamans <<<
In the grotto, there is a very small, black hole on the bottom of one wall that is called, 'Murky Hole.'
Climb under it, and you will be in a room with four, small prison cells that look more like caves. There is one Broodoo Shaman (level 342) in each cage.
Make sure you have your four Minotaur pouches. Summon one Minotaur. Then, pick lock one of the cages. If you fail, you will wind up having the cage casting a random Ancient Magic Spell. It will deal 25% of the total damage possible and have no after-effect like freezing or poison due to your Demonic Doll.
Once you pick the lock, your Minotaur will go and fight the Shaman. He will try to cast spells on it, but they do hardly any damage. Repeat this step for all the cages. The shamans will only drop 10 death runes and a Broodoo mask. You can take them if you want; all you need is the telekinetic grab spell.
Alright you have killed the four Shamans. Leave the little prison and return to the grotto.
In the grotto, there is a very small, black hole on the bottom of one wall that is called, 'Murky Hole.'
Climb under it, and you will be in a room with four, small prison cells that look more like caves. There is one Broodoo Shaman (level 342) in each cage.
Make sure you have your four Minotaur pouches. Summon one Minotaur. Then, pick lock one of the cages. If you fail, you will wind up having the cage casting a random Ancient Magic Spell. It will deal 25% of the total damage possible and have no after-effect like freezing or poison due to your Demonic Doll.
Once you pick the lock, your Minotaur will go and fight the Shaman. He will try to cast spells on it, but they do hardly any damage. Repeat this step for all the cages. The shamans will only drop 10 death runes and a Broodoo mask. You can take them if you want; all you need is the telekinetic grab spell.
Alright you have killed the four Shamans. Leave the little prison and return to the grotto.
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
>>> The Sacrifice <<<
Now to start the sacrifice (or at least get it ready).
Leave the grotto, and head east to Tai Bwo Wannai Village. Then head a little bit southeast to the shore where the Graahks are.
Go and run around the place until a message in your chat box says, "You have been running around long enough in this heat to produce an atrocious human scent with your sweat." (Run until 75% of your run energy has been drained. The heavier your items weigh, the quicker it can happen).
Now all you need to do is sit for at least 10 seconds until a message in your chat box will say, "Your stench has attracted a hungry Graahk."
A Graahk will follow you and at times, it will nip at you, damaging 50LP worth in damage. WALK! If you run, The Graahk will lose interest in you fast and you have to fetch another.
Walk all the way back to the grotto and then the Thief will talk to you.
_____
Thief: "Glad you came back alive! Most adventurers die whenever they do this task, but you survived!"
You: "Yeah, thanks. So how will we keep it here?"
"I have some chains behind the altar we can put it on. I'll do that while you finish your tasks."
"Ok I guess."
"Here, I'll take the Graahk from you."
*cutscene*
The Thief will crouch up and talk to the Graahk like a puppy and the Graahk will act like a pleased puppy. He eventually chains up the Graahk to a wall (on the ground).
*end cutscene*
"Great! Now you need to finish doing those tasks I asked you to do and please bathe or do something to remove your horrid stench!"
______
To get your Holy Sand, consult the Purification Guide. It’ll have all of your necessary steps. Once you have it, bring it to the Thief, and use it on him. He’ll say, “Thanks human; you’re actually worth something!”
Now to start the sacrifice (or at least get it ready).
Leave the grotto, and head east to Tai Bwo Wannai Village. Then head a little bit southeast to the shore where the Graahks are.
Go and run around the place until a message in your chat box says, "You have been running around long enough in this heat to produce an atrocious human scent with your sweat." (Run until 75% of your run energy has been drained. The heavier your items weigh, the quicker it can happen).
Now all you need to do is sit for at least 10 seconds until a message in your chat box will say, "Your stench has attracted a hungry Graahk."
A Graahk will follow you and at times, it will nip at you, damaging 50LP worth in damage. WALK! If you run, The Graahk will lose interest in you fast and you have to fetch another.
Walk all the way back to the grotto and then the Thief will talk to you.
_____
Thief: "Glad you came back alive! Most adventurers die whenever they do this task, but you survived!"
You: "Yeah, thanks. So how will we keep it here?"
"I have some chains behind the altar we can put it on. I'll do that while you finish your tasks."
"Ok I guess."
"Here, I'll take the Graahk from you."
*cutscene*
The Thief will crouch up and talk to the Graahk like a puppy and the Graahk will act like a pleased puppy. He eventually chains up the Graahk to a wall (on the ground).
*end cutscene*
"Great! Now you need to finish doing those tasks I asked you to do and please bathe or do something to remove your horrid stench!"
______
To get your Holy Sand, consult the Purification Guide. It’ll have all of your necessary steps. Once you have it, bring it to the Thief, and use it on him. He’ll say, “Thanks human; you’re actually worth something!”
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
>>> The Kidnapping <<<
Now leave the grotto and go to Shilo Village.
Go to the bank, and pull out your sacks, needle, thread, and your pressure resistance potion. Use each item (except for the potion) on each other, you'll get a 'Human Sized Bag'
Go east past Yannai Shalika's house, and you will go to a HUGE building complex. Climb up the ladder to go inside it.
Talk to Kaleb Paramaya.
____
You will have four options:
"Talk about Gielinor's Fiyre."
"Buy something"
"Talk about the Achievement Diary.
Talk about something else."
Select the first option.
----
You: “Hello Kaleb, you don’t look too well. What’s wrong?”
Kaleb: "Oh, nothing. All I have is an ear-splitting headache and I am very thirsty!"
"Well then why don't you take a drink out of your bar?"
"Cheap wine and beer doesn't help my headache. I tried it already."
You: "Well I have a certain drink that can cure a headache and quench your thirst." (If you have the pressure potion)
(If you don't) You: "Well I have a certain drink that can cure a headache and quench your thirst. But unfortunately, I don't have it on me."
*end conversation*
~if you do~
Kaleb: "Oh really? Hand it over!"
You: "Alright."
A message appears in the chat interface, "You hand Kaleb your Pressure Resistance Potion."
Kaleb: "This drink smells funny. Are you sure this will help me?"
---
You will have 2 options; the first option will only appear if you are wearing the Ring of Charos (a).
"(Charm) I know, this drink is like all liquid medicine; it smells and looks funny!"
"(Force) Look, drink it or I'll kill you!"
If you choose the first option:
Kaleb: "Good point."
*Kaleb drinks the entire potion and he faints, falling to the ground unconscious.*
If you choose the second option:
Kaleb: "Okay! Please don't! I'll drink it!"
*Kaleb drinks the entire potion and he faints, falling on the ground unconscious.*
_______
Now leave the grotto and go to Shilo Village.
Go to the bank, and pull out your sacks, needle, thread, and your pressure resistance potion. Use each item (except for the potion) on each other, you'll get a 'Human Sized Bag'
Go east past Yannai Shalika's house, and you will go to a HUGE building complex. Climb up the ladder to go inside it.
Talk to Kaleb Paramaya.
____
You will have four options:
"Talk about Gielinor's Fiyre."
"Buy something"
"Talk about the Achievement Diary.
Talk about something else."
Select the first option.
----
You: “Hello Kaleb, you don’t look too well. What’s wrong?”
Kaleb: "Oh, nothing. All I have is an ear-splitting headache and I am very thirsty!"
"Well then why don't you take a drink out of your bar?"
"Cheap wine and beer doesn't help my headache. I tried it already."
You: "Well I have a certain drink that can cure a headache and quench your thirst." (If you have the pressure potion)
(If you don't) You: "Well I have a certain drink that can cure a headache and quench your thirst. But unfortunately, I don't have it on me."
*end conversation*
~if you do~
Kaleb: "Oh really? Hand it over!"
You: "Alright."
A message appears in the chat interface, "You hand Kaleb your Pressure Resistance Potion."
Kaleb: "This drink smells funny. Are you sure this will help me?"
---
You will have 2 options; the first option will only appear if you are wearing the Ring of Charos (a).
"(Charm) I know, this drink is like all liquid medicine; it smells and looks funny!"
"(Force) Look, drink it or I'll kill you!"
If you choose the first option:
Kaleb: "Good point."
*Kaleb drinks the entire potion and he faints, falling to the ground unconscious.*
If you choose the second option:
Kaleb: "Okay! Please don't! I'll drink it!"
*Kaleb drinks the entire potion and he faints, falling on the ground unconscious.*
_______
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
Now use the 'Human Sized Bag' on him. You will get 'Kaleb-in-a-bag' in your inventory.
Walk out of his house and travel back to the Thief. Once you are back at the Grotto, talk to the Thief.
________
You: "I have everything you needed me to get!"
Thief: "Great! Now we may begin the ceremony! Do you want to start?"
---
You will have two options. "Yes" or "No"
"No" will end the conversation and will allow you to prepare for a fight with the Fiyre Thief.
"Yes" Will continue the quest.
~~~~
(If you said, "Yes"…)
You: "Let's do this thaaang!"
Thief: "Don't do that, please."
*Cutscene*
---------
The camera will now face you, hiding the altar, but you can still see the Thief as he walks over to it.
He will say, "As we gather here today to summon a Godly Presence, we shall sacrifice this gracious beast in favor of our blessed Saradomin!"
The ghost's head will go down and rise again. Your character will automatically use the 'Scared' emote (if you didn't have it before; you'll unlock it).
Walk out of his house and travel back to the Thief. Once you are back at the Grotto, talk to the Thief.
________
You: "I have everything you needed me to get!"
Thief: "Great! Now we may begin the ceremony! Do you want to start?"
---
You will have two options. "Yes" or "No"
"No" will end the conversation and will allow you to prepare for a fight with the Fiyre Thief.
"Yes" Will continue the quest.
~~~~
(If you said, "Yes"…)
You: "Let's do this thaaang!"
Thief: "Don't do that, please."
*Cutscene*
---------
The camera will now face you, hiding the altar, but you can still see the Thief as he walks over to it.
He will say, "As we gather here today to summon a Godly Presence, we shall sacrifice this gracious beast in favor of our blessed Saradomin!"
The ghost's head will go down and rise again. Your character will automatically use the 'Scared' emote (if you didn't have it before; you'll unlock it).
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
The thief will appear before the altar and the camera will pan to the point where it is facing the altar, and is near the ground.
___________
Thief: "Now please bring up this foul settler to the Altar!"
Your character will walk up to the bloody altar with the dead, horned Graahk and will place the 'Kaleb-in-a-bag' on the altar.
Then the Thief will say: "Now we must wait for the Graahk's blood to seep into his body while I recite this holy spell!"
Then, the thief will use a Saradomin Strike the unconscious Kaleb. He will then have an electrical blue orb surrounding him, and it lifts him up high into the air.
Kaleb will speak.
Kaleb: "Who dares to disturb me?"
You: "It is I. I am on a quest, a mighty and noble crusade to prevent a cult from stealing the Holy Fiyres of Gielinor and destroying the world by awakening Guthix!"
Kaleb: "What a mighty cause. Only the purest of hearts shall only touch thine armour as it is as sacred as a god."
You: "I understand your grace. I have a firm belief that my heart is the purest of all sorts."
Kaleb: "I can tell that your connection to us is great. Although, most humble adventurers have a great connection to us. What makes thy adventurer so unique?”
You: "I will repent my past sins in favor of You."
Kaleb: "Then that will be. I shall forgive thou sins as long as thou promises to not recommit those previous sins including those thou hast committed to seek my presence."
You: "I promise with the passion of a thousand burning suns!"
Kaleb: "Than I grant you permission to wear thy boots, as long there is a Holy cause. But to prove that thou art is truly worthy, thou must kill the Thief.”
Kaleb will cast a spell draining your Thieving and Construction levels to 0/ (your level). Don't worry, it'll regenerate very slowly, and stat-restore potions do NOT work.
Then Kaleb will fall on the altar, unconscious. Kaleb will eventually return back to his bar safe and sound.
The Fiyre Thief will walk up to you.
____
Thief: "Have you not heard Saradomin speak? You must now kill me to prove your worthiness!"
____
*end cutscene*
Kill the Fiyre Thief. Once he is dead, go to the altar and take the Fiyre Boots from the altar. YAY! You have the 4th Fiyre!
___________
Thief: "Now please bring up this foul settler to the Altar!"
Your character will walk up to the bloody altar with the dead, horned Graahk and will place the 'Kaleb-in-a-bag' on the altar.
Then the Thief will say: "Now we must wait for the Graahk's blood to seep into his body while I recite this holy spell!"
Then, the thief will use a Saradomin Strike the unconscious Kaleb. He will then have an electrical blue orb surrounding him, and it lifts him up high into the air.
Kaleb will speak.
Kaleb: "Who dares to disturb me?"
You: "It is I. I am on a quest, a mighty and noble crusade to prevent a cult from stealing the Holy Fiyres of Gielinor and destroying the world by awakening Guthix!"
Kaleb: "What a mighty cause. Only the purest of hearts shall only touch thine armour as it is as sacred as a god."
You: "I understand your grace. I have a firm belief that my heart is the purest of all sorts."
Kaleb: "I can tell that your connection to us is great. Although, most humble adventurers have a great connection to us. What makes thy adventurer so unique?”
You: "I will repent my past sins in favor of You."
Kaleb: "Then that will be. I shall forgive thou sins as long as thou promises to not recommit those previous sins including those thou hast committed to seek my presence."
You: "I promise with the passion of a thousand burning suns!"
Kaleb: "Than I grant you permission to wear thy boots, as long there is a Holy cause. But to prove that thou art is truly worthy, thou must kill the Thief.”
Kaleb will cast a spell draining your Thieving and Construction levels to 0/ (your level). Don't worry, it'll regenerate very slowly, and stat-restore potions do NOT work.
Then Kaleb will fall on the altar, unconscious. Kaleb will eventually return back to his bar safe and sound.
The Fiyre Thief will walk up to you.
____
Thief: "Have you not heard Saradomin speak? You must now kill me to prove your worthiness!"
____
*end cutscene*
Kill the Fiyre Thief. Once he is dead, go to the altar and take the Fiyre Boots from the altar. YAY! You have the 4th Fiyre!
Dragon78114- Partisan
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Re: The IMPROVED and REDONE Fiyre! :D
==#^_> V. The Fiyre Gloves <_^#==
For the Fifth Fiyre, you will be searching for is the Fiyre Gloves (for melee and range).
Q&A (read it, it explains a lot and will help you prepare)
Q: Should I bring items to help me along with the quest?
Yes, you should bring a law talisman.
Q: What fights will I encounter?
A: A level 200 Fiyre Thief and 2 cult members, and a secret boss without weapons, and armor.
Dragon78114- Partisan
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Re: The IMPROVED and REDONE Fiyre! :D
1. Talk to Seth.
____
Seth: “All right! So that is four of the seven Fiyres! That means we are, are how many percent done?”
You: “57.143%”
Seth: “Thanks! I’m not good with numbers. But hey that’s more than half! So where is the next Fiyre hidden?”
You: “Well, you said that these thieves where devout followers of Saradomin, so at least one must be hidden somewhere where he must have a HUGE influence, somewhere holy and tranquil; somewhere on—”
You and Seth: “Entrana.”
2. Travel to the aforementioned island. NOTE: You cannot bring any weapons AND armour!
3. Once you are on the island, talk to the Abbot in the chapel.
___
Monk: "May Saradomin bless you."
You: "Yes he may, now I have a question."
Monk: "What do you wish to know?"
You: "Where is the Fifth Fiyre? I have certain ‘assumptions’ it may be here somewhere.”
Monk: "In the basement of this building. It is guarded by a strange force though."
You: "I'll check it out."
Monk: "Best of luck!"
____
____
Seth: “All right! So that is four of the seven Fiyres! That means we are, are how many percent done?”
You: “57.143%”
Seth: “Thanks! I’m not good with numbers. But hey that’s more than half! So where is the next Fiyre hidden?”
You: “Well, you said that these thieves where devout followers of Saradomin, so at least one must be hidden somewhere where he must have a HUGE influence, somewhere holy and tranquil; somewhere on—”
You and Seth: “Entrana.”
2. Travel to the aforementioned island. NOTE: You cannot bring any weapons AND armour!
3. Once you are on the island, talk to the Abbot in the chapel.
___
Monk: "May Saradomin bless you."
You: "Yes he may, now I have a question."
Monk: "What do you wish to know?"
You: "Where is the Fifth Fiyre? I have certain ‘assumptions’ it may be here somewhere.”
Monk: "In the basement of this building. It is guarded by a strange force though."
You: "I'll check it out."
Monk: "Best of luck!"
____
Dragon78114- Partisan
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Re: The IMPROVED and REDONE Fiyre! :D
When you walk down the stairs, there will be a cutscene.
*CUTSCENE*
------
Two cultists are in the middle of a spell, and then they notice you. One quickly teleports away and the other stays.
------
*end cutscene*
.The basement looks very cultured and fancy. Tapestries hang on the walls with depictions of the Saradomin symbols. The floor and walls are marble, it is very dim with a few torches, and the Fiyre is on a marble pedestal with candles around it.
There is a red force field in the middle, and there are five candle stands below it which seem to hold it up.
4. Run up to the cult member and kill her without weapons, armour, prayer, and magic. But you can attack her with a bow and a few arrows, you just need to fletch the weapons and you cannot wield them above the basement.
5. Once you have them out of the way, try to pass the force field, but you will get thrown back and stunned.
6. Head back up the ladder and talk to the Abbot.
_____
Monk: "Have you managed to break that barrier blocking the Fiyre?"
You: "No, but can you please explain to me how it got there. It seems that it isn't supposed to be there..."
Monk: "The barrier sprang up a few days ago when we saw a few Zamorakian Priests come from the Law Altar. I don't know how that could happen, and it needs some investigating. We may suspect them being there harvesting Law of Chaos runes that they discovered after a mysterious adventurer discovered them. We may think they are still there. Can you check on them?"
You: "I’ll see what I can do.”
_____
*CUTSCENE*
------
Two cultists are in the middle of a spell, and then they notice you. One quickly teleports away and the other stays.
------
*end cutscene*
.The basement looks very cultured and fancy. Tapestries hang on the walls with depictions of the Saradomin symbols. The floor and walls are marble, it is very dim with a few torches, and the Fiyre is on a marble pedestal with candles around it.
There is a red force field in the middle, and there are five candle stands below it which seem to hold it up.
4. Run up to the cult member and kill her without weapons, armour, prayer, and magic. But you can attack her with a bow and a few arrows, you just need to fletch the weapons and you cannot wield them above the basement.
5. Once you have them out of the way, try to pass the force field, but you will get thrown back and stunned.
6. Head back up the ladder and talk to the Abbot.
_____
Monk: "Have you managed to break that barrier blocking the Fiyre?"
You: "No, but can you please explain to me how it got there. It seems that it isn't supposed to be there..."
Monk: "The barrier sprang up a few days ago when we saw a few Zamorakian Priests come from the Law Altar. I don't know how that could happen, and it needs some investigating. We may suspect them being there harvesting Law of Chaos runes that they discovered after a mysterious adventurer discovered them. We may think they are still there. Can you check on them?"
You: "I’ll see what I can do.”
_____
Dragon78114- Partisan
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Re: The IMPROVED and REDONE Fiyre! :D
7. Make sure you have your law talisman, and enter the law altar. (If you crafted a bow and arrows on the island, you won’t be able to equip them once you return to the island)
*Cutscene*
-------
There will be a Zamorakian Priest in at the crafting area and was making some, until you came in there and he sees you.
He’ll say:
Priest: “Oh dearest me, a visitor!”
You: “You could say that. What are you making?”
Priest: “Law runes? Why do you ask? Are you working for those fat Saradominist toads?”
You: “Yes, only to get access of the Fiyre in the Basement of the Monastery.”
Priest: “Oh really, why so?”
You: “I’m keeping a cult from grabbing a hold of them.”
Priest: “Well, I can quickly remove the barrier for you to grab. The barrier will only let the evilest through, and cannot be removed. So you have to something very evil to gain access through the force field. You can kill me or the Abbot. But if you’re not in the mood for killing, you can obviously steal some candles from the offering in the Monastery here.”
You: “What will happen if I kill anyone?”
Priest: “You’ll be able to pass through the barrier whenever you please. The barrier won‘t go away because I cannot trust those monks over anything, and there’ll be more mages and priests coming and going making runes. The monks will find a new Abbot too; just make sure that you have finished all of your missions with you.”
*Cutscene*
-------
There will be a Zamorakian Priest in at the crafting area and was making some, until you came in there and he sees you.
He’ll say:
Priest: “Oh dearest me, a visitor!”
You: “You could say that. What are you making?”
Priest: “Law runes? Why do you ask? Are you working for those fat Saradominist toads?”
You: “Yes, only to get access of the Fiyre in the Basement of the Monastery.”
Priest: “Oh really, why so?”
You: “I’m keeping a cult from grabbing a hold of them.”
Priest: “Well, I can quickly remove the barrier for you to grab. The barrier will only let the evilest through, and cannot be removed. So you have to something very evil to gain access through the force field. You can kill me or the Abbot. But if you’re not in the mood for killing, you can obviously steal some candles from the offering in the Monastery here.”
You: “What will happen if I kill anyone?”
Priest: “You’ll be able to pass through the barrier whenever you please. The barrier won‘t go away because I cannot trust those monks over anything, and there’ll be more mages and priests coming and going making runes. The monks will find a new Abbot too; just make sure that you have finished all of your missions with you.”
Dragon78114- Partisan
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Re: The IMPROVED and REDONE Fiyre! :D
-- Killing the Zamorakian Priest
If you choose to fight this priest, he will attack with the Flames of Zamorak spell. He is level 185, and has 1800LP. He is quick, if you really pray, using the arrows and bows you crafted, and super set, he is weak. He will drop 50 Law of Chaos runes and 5 Holy Candles. You could obviously enter through the abyss, but you’ll have to leave via teleport if you brought weapons.
-- Killing the Abbot
You have to leave the law altar, so you cannot use your crafted weapons. You have to fight him bare-handed. So pray and super set. He has the exact stats as the Zamorakian Priest, but uses the Saradomin Strike spell to defend himself. He will drop 50 Law of Chaos runes and five Holy Candles.
-- Stealing the Candles
Steal 5 candles from the table filled with them. You might get caught and the gods will smite you, but you won't get damaged the regular '10,' you'll get damaged '50' due to the gods' current opinion of you right now. Every time you successfully steal a candle, you will summon a possessed spirit (at random intervals; level 79, 56, 23, 37, 45) and they all attack with the claws of Guthix Spell. Please remember to pray and use a super set. Each will drop 10 Law of Chaos runes.
Once you have 5 Holy Candles, or killed either priest, go down the stairs and place each candle on the candle stands.
The force field will be passable, to the point where you can walk over it and don’t have to click on it.
If you choose to fight this priest, he will attack with the Flames of Zamorak spell. He is level 185, and has 1800LP. He is quick, if you really pray, using the arrows and bows you crafted, and super set, he is weak. He will drop 50 Law of Chaos runes and 5 Holy Candles. You could obviously enter through the abyss, but you’ll have to leave via teleport if you brought weapons.
-- Killing the Abbot
You have to leave the law altar, so you cannot use your crafted weapons. You have to fight him bare-handed. So pray and super set. He has the exact stats as the Zamorakian Priest, but uses the Saradomin Strike spell to defend himself. He will drop 50 Law of Chaos runes and five Holy Candles.
-- Stealing the Candles
Steal 5 candles from the table filled with them. You might get caught and the gods will smite you, but you won't get damaged the regular '10,' you'll get damaged '50' due to the gods' current opinion of you right now. Every time you successfully steal a candle, you will summon a possessed spirit (at random intervals; level 79, 56, 23, 37, 45) and they all attack with the claws of Guthix Spell. Please remember to pray and use a super set. Each will drop 10 Law of Chaos runes.
Once you have 5 Holy Candles, or killed either priest, go down the stairs and place each candle on the candle stands.
The force field will be passable, to the point where you can walk over it and don’t have to click on it.
Dragon78114- Partisan
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Re: The IMPROVED and REDONE Fiyre! :D
8. Go up to the pedestal and take the Fiyre.
The Thief will pop up and immediately attack. Once he is out of the way, pick up the Fifth Fiyre.
*CUTSCENE*
----------
The cultist that escaped comes running in and stuns you with a spell unnoticed! (No LP dealt) He runs up to the Fiyre and grabs it! Finally, he runs off!
You will then be released from the spell.
----------
*End cutscene*
9. Go back up to the Abbot or Zamorakian Priest and talk either one (depending on who you killed; if you stole the candles, than you can speak to any of the two).
_____
Monk: "Any news on the Force Field?"
You: "Yep, I removed it."
Monk: "Well that's great!"
You: "No its not..."
Monk: "How so?"
You: "After I killed the Fiyre Thief, an annoying Gielinor's Fiyre Cultist came back to steal it from me!"
Monk: "Oh dear, that's not good!"
You: "What where they doing there in the first place?"
Monk: "They were devout followers of Saradomin/Zamorak. How I could I deny them access?"
You: "They are devout followers of every god!"
Monk: "That includes Saradomin/Zamorak."
You: "And Zamorak/Saradomin!"
Monk: "Oh... Good point! How could I be so stupid! Letting *those* Zamorakians/Saradominists in! Oh, I hate myself for that!"
You: "Don't. What I need now is their location!"
Monk: "I saw one fly off with Auguste in his strange contraption just a second ago."
You: "Thank you!"
Monk: "No problem and let Saradomin guide you through your struggles/Zamorak refresh your life with chaos!"
________
The Thief will pop up and immediately attack. Once he is out of the way, pick up the Fifth Fiyre.
*CUTSCENE*
----------
The cultist that escaped comes running in and stuns you with a spell unnoticed! (No LP dealt) He runs up to the Fiyre and grabs it! Finally, he runs off!
You will then be released from the spell.
----------
*End cutscene*
9. Go back up to the Abbot or Zamorakian Priest and talk either one (depending on who you killed; if you stole the candles, than you can speak to any of the two).
_____
Monk: "Any news on the Force Field?"
You: "Yep, I removed it."
Monk: "Well that's great!"
You: "No its not..."
Monk: "How so?"
You: "After I killed the Fiyre Thief, an annoying Gielinor's Fiyre Cultist came back to steal it from me!"
Monk: "Oh dear, that's not good!"
You: "What where they doing there in the first place?"
Monk: "They were devout followers of Saradomin/Zamorak. How I could I deny them access?"
You: "They are devout followers of every god!"
Monk: "That includes Saradomin/Zamorak."
You: "And Zamorak/Saradomin!"
Monk: "Oh... Good point! How could I be so stupid! Letting *those* Zamorakians/Saradominists in! Oh, I hate myself for that!"
You: "Don't. What I need now is their location!"
Monk: "I saw one fly off with Auguste in his strange contraption just a second ago."
You: "Thank you!"
Monk: "No problem and let Saradomin guide you through your struggles/Zamorak refresh your life with chaos!"
________
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Re: The IMPROVED and REDONE Fiyre! :D
10. Go to balloon station, and three pests (level 23) will be guarding the stations. Kill them off. Well, there isn’t a balloon left, so talk to someone there, hopefully, someone in reach. So, the nearest person is the Herbalist.
11. Go to the Herbalist in his shop, and talk to him.
____
---------
You will have two options:
"Buy Something"
"Talk about Gielinor's Fiyre."
If you choose the first option, you will have the interface to buy Herblore stuff.
If you select the 2nd option, it will further your progress in the quest.
The conversation will go like this:
Herbalist: "Hello friend, what can I assist you with?"
You: "I was just wondering what direction the last balloon took off to."
Herbalist: "I think it went directly north. To Taverly I presume, but I don‘t know if the trade winds are very active today."
You: "Oh, is there any way I could possibly catch up to the cultist?"
Herbalist: "I don’t know…”
You: “That’s fine, I guess…”
_______
12. Head back to either Priest and talk to them. (I’m not writing two conversations for the same thing, so I’ll summarize.) You’ll tell them you need to be teleported to the balloon that the Cultist flew off in. They will tell you that they need 50 Law of Chaos runes from you to do this. Luckily, if you picked up the drops, you can have them. The priest will then teleport you to the balloon
11. Go to the Herbalist in his shop, and talk to him.
____
---------
You will have two options:
"Buy Something"
"Talk about Gielinor's Fiyre."
If you choose the first option, you will have the interface to buy Herblore stuff.
If you select the 2nd option, it will further your progress in the quest.
The conversation will go like this:
Herbalist: "Hello friend, what can I assist you with?"
You: "I was just wondering what direction the last balloon took off to."
Herbalist: "I think it went directly north. To Taverly I presume, but I don‘t know if the trade winds are very active today."
You: "Oh, is there any way I could possibly catch up to the cultist?"
Herbalist: "I don’t know…”
You: “That’s fine, I guess…”
_______
12. Head back to either Priest and talk to them. (I’m not writing two conversations for the same thing, so I’ll summarize.) You’ll tell them you need to be teleported to the balloon that the Cultist flew off in. They will tell you that they need 50 Law of Chaos runes from you to do this. Luckily, if you picked up the drops, you can have them. The priest will then teleport you to the balloon
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Re: The IMPROVED and REDONE Fiyre! :D
13. Once you are on the balloon… It will trigger a cutscene!
----
You are flying above, high in the sky. It will be zoomed in to where you can only see the cultist, the basket, and support ropes.
The cultist says, “Phew! What an interesting getaway… Killing that old guy was so easy too.” Oh no! He killed Auguste!
Then, you’ll arrive via teleport. He’ll be surprised and turn around saying, “Wait what!?”
You: “Unhand that Fiyre!”
Cultist: “Never!”
The two of you will fight and you will strangle him, and he’ll strangle you to the point where you are leaning him over. You will then say, “Almost there… Wait, who’s manning the balloon.
The camera switches to an angle where the balloon is at a distance and the balloon flies straight into a flock of seagulls, popping it!
It falls from the air and it lands on the water, fading into black.
*End Cutscene!*
----
14. You will be in a pile of half-underwater rubble, and you have to find the cultists body floating around. Once you find it, you’ll have to search him, and you will have your Fifth Fiyre and a note!
To leave this area, you’ll see the edge of your walking area a place to click, “Escape”. You will then swim your way back to Entrana.
----
You are flying above, high in the sky. It will be zoomed in to where you can only see the cultist, the basket, and support ropes.
The cultist says, “Phew! What an interesting getaway… Killing that old guy was so easy too.” Oh no! He killed Auguste!
Then, you’ll arrive via teleport. He’ll be surprised and turn around saying, “Wait what!?”
You: “Unhand that Fiyre!”
Cultist: “Never!”
The two of you will fight and you will strangle him, and he’ll strangle you to the point where you are leaning him over. You will then say, “Almost there… Wait, who’s manning the balloon.
The camera switches to an angle where the balloon is at a distance and the balloon flies straight into a flock of seagulls, popping it!
It falls from the air and it lands on the water, fading into black.
*End Cutscene!*
----
14. You will be in a pile of half-underwater rubble, and you have to find the cultists body floating around. Once you find it, you’ll have to search him, and you will have your Fifth Fiyre and a note!
To leave this area, you’ll see the edge of your walking area a place to click, “Escape”. You will then swim your way back to Entrana.
Dragon78114- Partisan
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Re: The IMPROVED and REDONE Fiyre! :D
==#^_> VI. The Fiyre Shield or the Fiyre Infini-Arrows <_^#==
The Sixth Fiyre you will be searching for is the Fiyre Shield (for melee) or the Fiyre Arrows (for range).
Q&A (read it, it explains a lot and will help you prepare)
Q: Should I bring items to help me along with the quest?
Yes, you should bring your Ivandis Flail, sextant, chart, watch, spade, and lock picks (the more the better depending on your level).
FOOD AND ARMOUR IS HIGHLY RECOMMENDED!
Q: What fights will I encounter?
A: A level 200 Fiyre Thief, a level 150 Saradomin Mage, 2 Cultists, a level 345 Vyrewatch, without prayer, and a level 150 Zamorak Mage in the deeper parts of the Wilderness.
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Re: The IMPROVED and REDONE Fiyre! :D
1. Return to Seth or contact him.
_____
Seth: “Did you find it?”
You: “I did! I don’t know if that was luck or not! But wow! I’m tired!”
Seth: “You’re doing great! Don’t let yourself down!”
You: “Alright, fine. Now, where were we? Oh, I know! Where would the sixth Fiyre be?”
Seth: “I honestly have no idea. Did you recover anything on your mission other than for the Fiyre?”
You: “I think I did. I found a note on one of the cult members I killed, saying ‘meet me at a frozen Fremennik cave after I’m done ‘napping this Fiyre!’”
Seth: “A frozen cave!? ”
You: “Yeah, I think I might know where this might be. I’ll head on out. I’ll keep in touch! Bye!”
_____
2. If you’re thinking about the caves in the Tale of Muspah; think again. The cave the note is referencing is the cave you ventured through in Olaf’s Quest. Remember that story? Don’t remember? That’s alright. It was fairly insignificant. But, hey, entering that cave via digging through snow was pretty cool.
Anyway, traverse up north to the Windswept tree; make sure you have your spade.
3. Dig your spade by it, and enter the cave you had to enter in Olaf's Quest.
Once you are in the front room, continue on the main path until you appear in the room with the Brine Rats. There is an empty pedestal.
_____
Seth: “Did you find it?”
You: “I did! I don’t know if that was luck or not! But wow! I’m tired!”
Seth: “You’re doing great! Don’t let yourself down!”
You: “Alright, fine. Now, where were we? Oh, I know! Where would the sixth Fiyre be?”
Seth: “I honestly have no idea. Did you recover anything on your mission other than for the Fiyre?”
You: “I think I did. I found a note on one of the cult members I killed, saying ‘meet me at a frozen Fremennik cave after I’m done ‘napping this Fiyre!’”
Seth: “A frozen cave!? ”
You: “Yeah, I think I might know where this might be. I’ll head on out. I’ll keep in touch! Bye!”
_____
2. If you’re thinking about the caves in the Tale of Muspah; think again. The cave the note is referencing is the cave you ventured through in Olaf’s Quest. Remember that story? Don’t remember? That’s alright. It was fairly insignificant. But, hey, entering that cave via digging through snow was pretty cool.
Anyway, traverse up north to the Windswept tree; make sure you have your spade.
3. Dig your spade by it, and enter the cave you had to enter in Olaf's Quest.
Once you are in the front room, continue on the main path until you appear in the room with the Brine Rats. There is an empty pedestal.
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Re: The IMPROVED and REDONE Fiyre! :D
4. Search it. You will find a Crumbling Clue Scroll, a Bottle of Ectoplasm, and a Rusty Amulet of Eternal Fire.
5. Examine each item. If you examine the clue scroll, a message in your chat box will say, "This clue looks suspicious. But it is too old to be read."
The Ectoplasm will read as, "A holy force is holding these remains together."
The Amulet will read, "This needs to be shined with something holy."
6. Use the Ectoplasm on the amulet. You will get a 'Charged Amulet of E’Fire'
Wear it. You will then miraculously be able to read the Crumbling Clue Scroll. You will need this amulet later on the quest, and so you can read all scrolls received in this quest. It would not be wise to destroy it.
It will say, "A mystery can unravel itself at 22 degrees, 54 minutes north and 29 degrees, 1 minutes east."
This, my friend, is an actual clue scroll. It will lead you to level 47 Wilderness, in the place south of the Members gate and the volcano at some ruins.
You cannot teleport there due to the Demonic Doll being in your inventory, however, transportation that doesn't require magic is perfectly fine. Portals are also alright.
7. Once you arrive there, dig using a spade. A level 100 Cultist and level 100 Zamorak Mage will appear and the Mage will attack you with the Flames of Zamorak spell, and the cultist will attack with melee; use Protect from Melee since your Demonic Doll absorbs 75% of any magical damage. You will not get the casket unless you kill both of your friends. The Zamorak Mage drops a casket.
5. Examine each item. If you examine the clue scroll, a message in your chat box will say, "This clue looks suspicious. But it is too old to be read."
The Ectoplasm will read as, "A holy force is holding these remains together."
The Amulet will read, "This needs to be shined with something holy."
6. Use the Ectoplasm on the amulet. You will get a 'Charged Amulet of E’Fire'
Wear it. You will then miraculously be able to read the Crumbling Clue Scroll. You will need this amulet later on the quest, and so you can read all scrolls received in this quest. It would not be wise to destroy it.
It will say, "A mystery can unravel itself at 22 degrees, 54 minutes north and 29 degrees, 1 minutes east."
This, my friend, is an actual clue scroll. It will lead you to level 47 Wilderness, in the place south of the Members gate and the volcano at some ruins.
You cannot teleport there due to the Demonic Doll being in your inventory, however, transportation that doesn't require magic is perfectly fine. Portals are also alright.
7. Once you arrive there, dig using a spade. A level 100 Cultist and level 100 Zamorak Mage will appear and the Mage will attack you with the Flames of Zamorak spell, and the cultist will attack with melee; use Protect from Melee since your Demonic Doll absorbs 75% of any magical damage. You will not get the casket unless you kill both of your friends. The Zamorak Mage drops a casket.
Dragon78114- Partisan
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Re: The IMPROVED and REDONE Fiyre! :D
8. When you reach a safe spot to crack open the casket, have a lock pick or two ready. The chart used in the search for the First Fiyre applies to this casket.
9. Put on your Charged Eternal Fire Amulet to read the clue. "Your next clue to the treasure lies at 10 degrees, 1 minutes north and 37 degrees, 37 minutes east."
That will eventually lead you outside the walls of Port Phasmatys, on the border of the Haunted Woods.
10. Once you have found your location, dig and some more friends have come to join you!
A level 100 cultist AND a level 150 Saradomin Mage that poisons! The Mage will use Saradomin Strike, if you pray for magic protect he’ll switch to melee. The cultist will use range.
11. Once you have killed both of your friends, dig again and a level 200 Fiyre Thief will pop up. He will walk up and talk to you.
______
Thief: "Please do not dig in this spot. It is a dangerous place to dig."
You: "Excuse me, but I am looking for a certain object. I have done things I REALLY regret doing for the past couple of days now and I can't handle anymore combat and stress!"
Thief: "Then be on your way!"
You: "Look, I killed five other Thieves, do I have to end your ethereal life, or comply peacefully?"
Thief: "Violence and compromise only causes more stress. Now please go."
You: "Ok, but I have a question."
Thief: "Make it quick."
You: "What is the Sixth Fiyre doing here?"
Thief: "That information is classified. I will report you to the Vyrewatch if you cause any more annoyances. Good day."
________
9. Put on your Charged Eternal Fire Amulet to read the clue. "Your next clue to the treasure lies at 10 degrees, 1 minutes north and 37 degrees, 37 minutes east."
That will eventually lead you outside the walls of Port Phasmatys, on the border of the Haunted Woods.
10. Once you have found your location, dig and some more friends have come to join you!
A level 100 cultist AND a level 150 Saradomin Mage that poisons! The Mage will use Saradomin Strike, if you pray for magic protect he’ll switch to melee. The cultist will use range.
11. Once you have killed both of your friends, dig again and a level 200 Fiyre Thief will pop up. He will walk up and talk to you.
______
Thief: "Please do not dig in this spot. It is a dangerous place to dig."
You: "Excuse me, but I am looking for a certain object. I have done things I REALLY regret doing for the past couple of days now and I can't handle anymore combat and stress!"
Thief: "Then be on your way!"
You: "Look, I killed five other Thieves, do I have to end your ethereal life, or comply peacefully?"
Thief: "Violence and compromise only causes more stress. Now please go."
You: "Ok, but I have a question."
Thief: "Make it quick."
You: "What is the Sixth Fiyre doing here?"
Thief: "That information is classified. I will report you to the Vyrewatch if you cause any more annoyances. Good day."
________
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
12. Dig again if you are prepared for a battle with a level 345 Vyrewatch and a level 200 Fiyre Thief, or fight them unprepared (if you haven't already prepared).
Luckily, there is a bank in Port Phasmatys (but you need your Ghostspeak Amulet and 2 ecto-tokens if you haven't completed Ghosts Ahoy quest).
So if you are, dig once more, even though the Thief said not to. He will reappear and talk to you.
____
Thief: "What is with your greed adventurer? The items below are too sacred for your mortal hands!"
You: "I'm not doing it for the sake of greed! I am trying to save Gielinor from total annihilation by Gielinor's Fiyre!"
Thief: "You mortals are so funny!"
You: "I'm not being funny! I am being serious!"
Thief: "Yeah right, you wimp."
You: "Look! I just have a question for you!"
Thief: "I thought I told you to stop asking me foolish questions- guards!"
You: "What?"
-----
*CUTSCENE*
The Thief uses a spell. Then, a level 345 Vyrewatch flies to the scene.
She will talk to the Thief.
Vyrewatch: "Why have you summoned me? I thought Drakan's stash was under control!"
Thief: "Yes it was until this dumb mortal--"
You: "--Hey!"
Thief: “…This dumb mortal somehow discovered the location to the treasure!"
Vyrewatch: "Ah yes, I will take care of this insolent fool."
*The Vyrewatch flies over to you.*
You: "Now, don't be so belligerent..."
Vyrewatch: "Oh I will... trust me!"
Thief: "That’s preposterous! You’re going to get killed!"
You: "Hey!"
Vyrewatch: "Prepare to die!"
_______
The Vyrewatch will start attacking you as you finish the last line of text.
You can only fight the Vyrewatch with your Ivandis Flail. The Vyrewatch is exactly as hard as the one you had to fight in Legacy of Seergaze Quest. (But you probably killed a lower-leveled one like I did.)
Luckily, there is a bank in Port Phasmatys (but you need your Ghostspeak Amulet and 2 ecto-tokens if you haven't completed Ghosts Ahoy quest).
So if you are, dig once more, even though the Thief said not to. He will reappear and talk to you.
____
Thief: "What is with your greed adventurer? The items below are too sacred for your mortal hands!"
You: "I'm not doing it for the sake of greed! I am trying to save Gielinor from total annihilation by Gielinor's Fiyre!"
Thief: "You mortals are so funny!"
You: "I'm not being funny! I am being serious!"
Thief: "Yeah right, you wimp."
You: "Look! I just have a question for you!"
Thief: "I thought I told you to stop asking me foolish questions- guards!"
You: "What?"
-----
*CUTSCENE*
The Thief uses a spell. Then, a level 345 Vyrewatch flies to the scene.
She will talk to the Thief.
Vyrewatch: "Why have you summoned me? I thought Drakan's stash was under control!"
Thief: "Yes it was until this dumb mortal--"
You: "--Hey!"
Thief: “…This dumb mortal somehow discovered the location to the treasure!"
Vyrewatch: "Ah yes, I will take care of this insolent fool."
*The Vyrewatch flies over to you.*
You: "Now, don't be so belligerent..."
Vyrewatch: "Oh I will... trust me!"
Thief: "That’s preposterous! You’re going to get killed!"
You: "Hey!"
Vyrewatch: "Prepare to die!"
_______
The Vyrewatch will start attacking you as you finish the last line of text.
You can only fight the Vyrewatch with your Ivandis Flail. The Vyrewatch is exactly as hard as the one you had to fight in Legacy of Seergaze Quest. (But you probably killed a lower-leveled one like I did.)
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
13. The Vyrewatch will drop a corpse. Pick it up (this step is recommended if you want a neat-o reward which I will describe later).
14. Talk to the Thief.
______
You: "So now who is the wimpy mortal?"
Thief: "I have no shame. I guess I'll have to kill you myself."
______
The Thief will attack you, so retaliate.
-----
15. Once he is dead, the cutscene will be over. Dig in the location where the clue scroll told you. You won't have enemies attack you.
16. Pick lock the chest open using the same principles as the chest before, but this time, you will be rewarded with: 50 Dragon Bolts, 100 Chaos Runes, 50k gp, and most importantly, the Fiyre Shield OR The Fiyre Infini-Arrows (depends on what fighting style of armour and weapons you choose).
14. Talk to the Thief.
______
You: "So now who is the wimpy mortal?"
Thief: "I have no shame. I guess I'll have to kill you myself."
______
The Thief will attack you, so retaliate.
-----
15. Once he is dead, the cutscene will be over. Dig in the location where the clue scroll told you. You won't have enemies attack you.
16. Pick lock the chest open using the same principles as the chest before, but this time, you will be rewarded with: 50 Dragon Bolts, 100 Chaos Runes, 50k gp, and most importantly, the Fiyre Shield OR The Fiyre Infini-Arrows (depends on what fighting style of armour and weapons you choose).
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
==#^_> VII. The Fiyre Sword or the Fiyre Bow <_^#==
For the Seventh Fiyre (and last, HUZZAH!) you will be searching for is the Fiyre Sword (for melee), or the Fiyre Bow (for range).
Q&A (Read it; it explains a lot and will help you prepare)
Q: Should I bring items to help me along with the quest?
Yes, you should bring your Charged Amulet of Eternal Fire, and a spade. GOOD FOOD AND ARMOUR ARE HIGHLY RECOMMENDED!
Q: What fights will I encounter?
A: A level 200 Fiyre Thief, 6 Cultists, and a level 470 Giant Demonic Doll.
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
1. Use your second-to-last teleport to Seth’s home. Time to find the final Fiyre! : )
2. Once at his home, talk to Seth.
____
You: “Yes! One more Fiyre left! It is about time this quest is almost over!”
Seth: “I agree. Saving the world is tough work. But we still aren’t nearly done.”
You: “I know, but I like thinking we’re almost done!”
Seth: “Did you gather any clues for the next location?”
You: “Sorry, I found none.”
Seth: “Fine, fair enough.”
You: “Could it possibly be at the cult headquarters?”
Seth: “No! That’s preposterous! They couldn’t—maybe they could. I don’t think Kiner-Otan could have made such a contraption to locate the Fiyres without one! Oh no! They must be in possession of one! IT MAKES SENSE! See, I remember, one of the final memories I had in this cult was a rumor flying around that an actual Fiyre was buried under the spot where the headquarters was built! This makes so much sense!”
You: “Alright… So how do I get in the cult headquarters? There is no physical entrance and I’m sure Wilson Fulson would not let me in.”
Seth: “I think there was a backdoor somewhere hidden in Arandar, but you’ll have to do a bit of mountain climbing to reach it.”
You: “Sounds like fun. Alright, I’ll check!”
Seth: “Be careful! Strange things happen there and there are still cultists running about!”
___
3. So, you shouldn’t have much trouble, but as you leave, two cult members ambush. Rid of their annoying selves.
2. Once at his home, talk to Seth.
____
You: “Yes! One more Fiyre left! It is about time this quest is almost over!”
Seth: “I agree. Saving the world is tough work. But we still aren’t nearly done.”
You: “I know, but I like thinking we’re almost done!”
Seth: “Did you gather any clues for the next location?”
You: “Sorry, I found none.”
Seth: “Fine, fair enough.”
You: “Could it possibly be at the cult headquarters?”
Seth: “No! That’s preposterous! They couldn’t—maybe they could. I don’t think Kiner-Otan could have made such a contraption to locate the Fiyres without one! Oh no! They must be in possession of one! IT MAKES SENSE! See, I remember, one of the final memories I had in this cult was a rumor flying around that an actual Fiyre was buried under the spot where the headquarters was built! This makes so much sense!”
You: “Alright… So how do I get in the cult headquarters? There is no physical entrance and I’m sure Wilson Fulson would not let me in.”
Seth: “I think there was a backdoor somewhere hidden in Arandar, but you’ll have to do a bit of mountain climbing to reach it.”
You: “Sounds like fun. Alright, I’ll check!”
Seth: “Be careful! Strange things happen there and there are still cultists running about!”
___
3. So, you shouldn’t have much trouble, but as you leave, two cult members ambush. Rid of their annoying selves.
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
4. Upon entering Arandar, you should take note that the pass forks. Take the westward path. Follow it until you are around the deadly red spiders and a bunch of rubble. There, a slope should connect with the path. There will be a rock ledge. Climb it.
5. Carefully balance yourself on the mini-mountains; crawl if necessary. Head north and eventually you’ll wind in front of a large cave opening.
5. Carefully balance yourself on the mini-mountains; crawl if necessary. Head north and eventually you’ll wind in front of a large cave opening.
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
Re: The IMPROVED and REDONE Fiyre! :D
6. Enter the cave, and everything will go black.
*Cut scene*
.The screen will from black to reveal a group of three cultists in the main hall, in front of the doors which you used your Adamantite Key on.
Cult Member 1: "Man, do I ever want to get the chance to see A REAL god once the ceremony is complete!"
Cult Member 3: "Yup! We might even meet Guthix!"
Cult Member 2: "Or Saradomin, or Zamorak, or Armadyl, or Bandos, or Zaros, or Seren, or Scabaras, or, or, or, or-"
Cult Member 1: "Hold that thought... I think I hear something!"
The door bursts open. All three cultists notice you as you inch your last inches out of the hole.
*End cutscene*
7. Kill all three members. They will drop their regular stuff as usual, BUT one of them will drop a Gielinor's Fiyre Uniform!
8. Pick up the clothes (if you want to) and carry on as if you were going to the Ceremony Room. But this time, take the other route.
It will eventually lead you in the sleeping chambers and mess hall. The room is littered with various kinds of foods, chairs, beds, and tables. There is one cult member in the room. Kill him. One more cult member to go!!
*Cut scene*
.The screen will from black to reveal a group of three cultists in the main hall, in front of the doors which you used your Adamantite Key on.
Cult Member 1: "Man, do I ever want to get the chance to see A REAL god once the ceremony is complete!"
Cult Member 3: "Yup! We might even meet Guthix!"
Cult Member 2: "Or Saradomin, or Zamorak, or Armadyl, or Bandos, or Zaros, or Seren, or Scabaras, or, or, or, or-"
Cult Member 1: "Hold that thought... I think I hear something!"
The door bursts open. All three cultists notice you as you inch your last inches out of the hole.
*End cutscene*
7. Kill all three members. They will drop their regular stuff as usual, BUT one of them will drop a Gielinor's Fiyre Uniform!
8. Pick up the clothes (if you want to) and carry on as if you were going to the Ceremony Room. But this time, take the other route.
It will eventually lead you in the sleeping chambers and mess hall. The room is littered with various kinds of foods, chairs, beds, and tables. There is one cult member in the room. Kill him. One more cult member to go!!
Dragon78114- Partisan
- Number of posts : 1668
Age : 31
Location : Annandale-On-Hudson, New York
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