The Suggestion Site
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Aldenor Spellbooks and Equipment

4 posters

Go down

Aldenor Spellbooks and Equipment Empty Aldenor Spellbooks and Equipment

Post by Dark Avorian Tue Apr 26, 2011 9:44 am

Hi guys, this is related to my Aldenor quest, but I'm just sketching out the basic ideas for the dark spellbook.

Either the dark spellbook would be a small combat only spellbook, or it would be seven sets of extra combat spells that would be available from modern (and ancient?) spellbooks.

I'm not entirely sure what it would be beyond the sets. Each of the seven has a set of seven unique spells that will allow them to be dangerous in battle. Spells are switched at an altar on the island, and switching will simultaneously transform the reward robes from the quest into a different form.

Robesets include a hood, a top and bottom, and a weapon


The Spellsets and Robes

Aran Farcaster

Aran's Robes and his longstaff are austere. His staff is a simple rod of black wood taller than most men, and his robes are long and flowing. He has medium-low damage spells that have incredible range. His staff increases casting distance by 2 squares, any two pieces of the robes increase it by 1 square, all three robe pieces increase it by 2 squares, and the full set increases it by 5 squares.

His spells are medium to low damage, and rather simple. They are however wielded by an adept of dark magic whose mental fortitude is such that he stretch his powers in ways unimaginable to normal mages

1) Dreadbolt: Max hit: 20 at unlock, rises with mage level (or mana >_>...preferably mana). 4 squares longer range than normal spells
2) Two-Prong: max hit 13 at unlock, rises with mage level, can be autocast at two targets simultaneously.
3) Extra bolt: max hit 13 at unlock, rises with mage level, can be cast concurrently with any spell except two prong, at any target.
4) Meanderer: max hit 20 at unlock, as it makes its way to target, anyone it passes is dealt a small amount of damage. 4 spaces longer range than normal spells
5) Swarm: 5 bolts of max hit 7. 4 spaces longer than usual.
6) Three prong, max hit 13 each... max hit of 24 for two at one target, max hit of 35 for three at one target
7) Dark Falcon: max hit 30, drops 1-3 bombs on its way to target, each with a 3x3 splash radius dealing 10 max. 4 spaces longer than normal spell.

More will be forthcoming.

Dark Avorian
Dark Avorian
Templar
Templar

Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by Slayer Noir Tue Apr 26, 2011 5:12 pm

I like what I read. It seems you've thought of some interesting and original ideas for spells

However, 7 spells on their own doesn't seem like a very impressive spellbook, nor do these spells look like they'd realistically fit into the standard or ancient spellbooks. May I suggest adding elements to these spells? Something like thunder dreadbolt, or lava two prong? (Just trying to think of some original "elements")
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by The Empty Lord Wed Apr 27, 2011 11:19 am

I think I understood right, although I think it went over Slayer's head Tongue, there are seven spellbooks with seven spells in each? Perhaps a tome that unlocks spells within whichever the active spellbook is? Or similar to Miasmic, the spells would be on the staff? Smile

I'm not sure, but I think your maxhits are pre-Constitution. Tongue

The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by Dark Avorian Wed Apr 27, 2011 11:31 am

My max hits are indeed pre constitution...and post decent mage hits in general...so much optimism.
Dark Avorian
Dark Avorian
Templar
Templar

Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by Handeath Wed Apr 27, 2011 11:41 am

I don't see what's wrong with Constitution.
Handeath
Handeath
Advocate

Number of posts : 955
Age : 28
Location : USA

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by Slayer Noir Wed Apr 27, 2011 5:06 pm

3mpty, how exactly has anything gone over my head? I simply said that I don't think these spells would fit into a current spell book, nor would they go well on their own because theres only 7 of them, and offered a solution to the problem...

Kindly point out what exactly it was that "went over my head"...
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by The Empty Lord Wed Apr 27, 2011 10:57 pm

I can't remember now. Blush
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by Slayer Noir Thu Apr 28, 2011 4:40 am

Interesting... Let me know if you do remember Tongue
Slayer Noir
Slayer Noir
Partisan
Partisan

Number of posts : 1248
Age : 30
Location : Great Britain

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by Dark Avorian Thu Apr 28, 2011 9:28 am

Something blue?
Dark Avorian
Dark Avorian
Templar
Templar

Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by The Empty Lord Thu Apr 28, 2011 10:07 am

I think it was something like there are 49 spells, but you seems to think there were only a few... or something. But I can't be sure. Tongue
The Empty Lord
The Empty Lord
Admin
Admin

Number of posts : 7344
Age : 32
Location : Plymouth

http://3mptylord.deviantart.com/

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by Dark Avorian Thu Apr 28, 2011 10:32 am

yeah, except you can only use one of those seven sets of seven at a time.
Dark Avorian
Dark Avorian
Templar
Templar

Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.

Back to top Go down

Aldenor Spellbooks and Equipment Empty Re: Aldenor Spellbooks and Equipment

Post by Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum