Zoanthropy - Group Project!™
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Sir Kandarin
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Zoanthropy - Group Project!™
It's time to get some sort of Project of the Month back up and running!
I've decided that it's about time I finish something, and by "I" I mean all of you!
Zoanthropy! I suggest you take a gander at the Archaeology thread, as that is the standard we should aim for! They general concept for our version of the commonly suggestion transformation skill is one that doesn't use potions, or pouches. Instead, you must capture spirits and allow them to posses you! But where we go in terms of creature is up to you guys! In World of Warcraft they have only a few beasts - bear-form, aqua-form, cat-form, etc. It's not like summoning with a big list. A thread on the forums has something similar, he has very few types of beast, and instead has it that levelling unlocks further abilities with a small selection of creatures. The two methods each have their pros and cons, few creatures mean players can easily pick out favourites and develop good tactics - a Summoning-style system means there is lots of variety, but usually the higher-levelled ones are better meaning all the earlier levels are almost wasted. I vote for a handful of creatures, but that's just me.
Oh, and is anyone good at drawing simple?
^
Make that more RuneScapey... it's a hand becoming clawed and padded.
A numen has appeared!
Possible Numens
Were-transformations
Harpies
The Stern
Ring of Charos
I've decided that it's about time I finish something, and by "I" I mean all of you!
Zoanthropy! I suggest you take a gander at the Archaeology thread, as that is the standard we should aim for! They general concept for our version of the commonly suggestion transformation skill is one that doesn't use potions, or pouches. Instead, you must capture spirits and allow them to posses you! But where we go in terms of creature is up to you guys! In World of Warcraft they have only a few beasts - bear-form, aqua-form, cat-form, etc. It's not like summoning with a big list. A thread on the forums has something similar, he has very few types of beast, and instead has it that levelling unlocks further abilities with a small selection of creatures. The two methods each have their pros and cons, few creatures mean players can easily pick out favourites and develop good tactics - a Summoning-style system means there is lots of variety, but usually the higher-levelled ones are better meaning all the earlier levels are almost wasted. I vote for a handful of creatures, but that's just me.
Oh, and is anyone good at drawing simple?
^
Make that more RuneScapey... it's a hand becoming clawed and padded.
A numen has appeared!
- Spoiler:
Numens are invisible to those not in possession of the Trinket of Sight (can be bound into an amulet, ring or bracelet to save inventory space), and they do not appear on the mini-map. It's entirely possible to receive a numen and not even be aware of it, whilst other players training nearby could be laughing at you because a ghostly-bear is back-handing you and you don't even know it's there. Note that Numens are "curious" - this means they will follow the player and not attack unless provoked. If ignored, like many of our retired Randoms, they will make "hollow attacks" at the player - these do not hurt, but it means the numen is about to cross.
To catch a numen you require a baited vessel - these need to be discussed, but it's effectively an item for the numen to inhabit and an rare, specific drop from the beast as bait (Summoning could use the same rare items, such as a "Wish Bone" from chickens rather than raw chicken). The main thing that needs to be debated is if vessels should be a specific item, or from a collection of items (it had originally been planned that you could, for example, use something like Iron Claws as a vessel, and wielding them is what triggers the transformation - but a generic item could be used, even if it's avialable in grades, such as a Rusty Vessel, etc).
To use the vessel effectively you should weaken the numen - however, you can try to capture it at full health. A numen cannot be 1-hit KO'd. If you try to capture a numen and it is angered (whether it's because you didn't weaken it first, or you just go an unlucky numen - the higher your level, the better your chances) - it will either fight to the death, or fly into the ground and inhabit a corpse. This causes a skeleton/zombie to rise. If we go for a small amount of numens, then the skeleton/beast could be monster specific - otherwise, all numens could just luckily find the same shaped skeleton down there.
Possible Numens
- Spoiler:
Appearances are determined by which of the particular creature you kill, such as a Grizzly and Black bear, but the form itself is generic and each will differ only minutely from the former.- Bear - Grizzly, Black, Polar, etc.
- Wolf -Wolf, Snow, Dire, not including werewolf, etc.
- Cat - Spined Larupia, Sabre-toothed Khytt, Horned Graahk, Dual-Phinned Mahryn, etc.
- Lizard - Lizards, Crocodiles, Daggonoth, dinosaur-like creatures etc.
- Dragon - Dragons, Wyrms, Salamanders, etc.
- Bird - Various hunter creatures.
- Brute - Jogres, Ogres, Cyclopses, possibly Ork, possibly Avianese, etc.
- Fish - Various fish and crustacean.
- Pig/Bovine - Cows, Yaks, Broav, Tri-Tusked Bhoar, Dhyllo [this creature is heavily armoured, pun or armadillo] etc.
- Critters - Rats, Mice, Raccoons, Aardvarks, Ferrets, Pandas, etc.
- Insects - Spiders, bugs, harpies, etc.
- Stallion - Unicorn, Dark Unicorn, the Stern, etc.
More please.- Bear - Grizzly, Black, Polar, etc.
Were-transformations
- Spoiler:
- The standard transformation is where the numen corrupts your physical form so that it becomes its own. However, a sort of "random" with the skill is that numens will occasionally prefer your genetic make-up to its own, and this will result in a were-transformation. These are animal-enough that you don't look human, but you still have that humanoid feel. This is why you cannot directly become a werewolf, on top of a werewolf being a curse and not a species.
Harpies
- Spoiler:
The Stern
- Spoiler:
Ring of Charos
- Spoiler:
- It's always been hinted that the ring consumes us. One of the concepts with Zoanthropy is that the host must expel the numen before long else it will consume them - ie, take over completely. Fortunately the character does this without player interaction. The Ring of Charos would be beefed up, epically, but you could only wear it for an 30 minutes before the "The Ring of Charos begins to burn on your finger, you decide it'd be safer to stow until it cools." The Ring cools down after an hour, and you can use it again. I'm not sure how this should work for quests, whether quest interaction should be excluded from the rings cool-down effect, or you should just have to wait. Maybe it'd be better if the Ring had charges, and a 24 hour cool-down (if it's upgrade is truly epic). Quest intereaction would simply not affect charges.
Last edited by 3mptylord on Thu Oct 08, 2009 10:58 pm; edited 16 times in total
Re: Zoanthropy - Group Project!™
I know this would be hard but I vote for both, we will create a big list...lower monsters will over-all get more abilities they can unlock...lower monsters will be more of a strategic type creature, where as the big guns will be limited but powerful.
Dark Avorian- Templar
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Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Zoanthropy - Group Project!™
Few, but useful creatures I agree, no useless ones. Also couldn't we use Zoanthropy for creating weapons also? Not only transforming?
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
How would one go about creating weapons? *ponders*
Dark, by "both" you can't seriously mean the same quantity as Summoning? The thread on the forum has, I think, 5 categories each with 4 beasts - so that's 20.
Dark, by "both" you can't seriously mean the same quantity as Summoning? The thread on the forum has, I think, 5 categories each with 4 beasts - so that's 20.
Re: Zoanthropy - Group Project!™
No, not quite
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Zoanthropy - Group Project!™
Let's say we have a steel claw. Somehow we take our bear spirit and fuses it with the steel claw. Now we have a degradable, rather strong weapon.
Or something like that...
ever watchd shaman king?
Or something like that...
ever watchd shaman king?
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
Little less oversized, but something like this.
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
Interesting concept but I prefer just straight transformation and unlocking transformed abilities
Dark Avorian- Templar
- Number of posts : 3550
Age : 30
Location : Within the hallowed halls of the mighty, those known only as nobles.
Re: Zoanthropy - Group Project!™
I think we should only make as many numans as we can find uses for.
For example, we could make at least one for most skills... probably several for combat styles... There could be multiple fishing ones, multiple hunting ones... then we could have ones with combined abilities, special attacks, ect...
I think we need a vessel and bait. It just works nicely. I like having armors, too, though.
For example, we could make at least one for most skills... probably several for combat styles... There could be multiple fishing ones, multiple hunting ones... then we could have ones with combined abilities, special attacks, ect...
I think we need a vessel and bait. It just works nicely. I like having armors, too, though.
TATORZ- Forum Mod
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Location : USA
Re: Zoanthropy - Group Project!™
Yes spirit-infused weapons. Of course they would be a minor part.
Both numen and infused weapon would disapear once degraded.
Both numen and infused weapon would disapear once degraded.
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
A lizard based numen. Maybe Dagannoth or some kind of lesser dragon.
Som kind of behemmoth, can't think of any atm.
Som kind of behemmoth, can't think of any atm.
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
So a reptile/lizard form? Sounds good.
Possible a Brute Form? (Jogre, Ogre, Ork, etc)
Possible a Brute Form? (Jogre, Ogre, Ork, etc)
Re: Zoanthropy - Group Project!™
Can't think of any other. Some armored one?
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
those look good.
To bizar for dragon-form?
Search one google for "Flame Wing Man" Can't upload.
Originally I thought it to be the Mahjarrat Elvarg, commander of the flying fortress of Crandor. No wonder that one got scrapped.
To bizar for dragon-form?
Search one google for "Flame Wing Man" Can't upload.
Originally I thought it to be the Mahjarrat Elvarg, commander of the flying fortress of Crandor. No wonder that one got scrapped.
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
I thought all players could paste pictures into their messages;
Okay, you can't right-click "copy" and "paste". For some reason you can only paste pictures is if you highlight and copy it with a bit of text.
Unless you click on the "image" button and it displays a hyperlink field, paste the image location in that.
Anyway, that the "Flame Wing Man" you meant?
That would come under a were-tranformation, I need to update the first post on that.
Okay, you can't right-click "copy" and "paste". For some reason you can only paste pictures is if you highlight and copy it with a bit of text.
Unless you click on the "image" button and it displays a hyperlink field, paste the image location in that.
Anyway, that the "Flame Wing Man" you meant?
That would come under a were-tranformation, I need to update the first post on that.
Re: Zoanthropy - Group Project!™
Indeed that was the one.
I tried the Image one, I could see it in my post, but when I pressed send it came out.
I tried the Image one, I could see it in my post, but when I pressed send it came out.
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
Anyway... Insect form?
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
Re: Zoanthropy - Group Project!™
Critter? Squirrel, beaver raccoon?
EDIT: TAT- Panda...
EDIT: TAT- Panda...
Ruy112- Partisan
- Number of posts : 1623
Age : 30
Location : Denmark
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