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Zoanthropy - Group Project!™

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Sir Kandarin
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Post by The Empty Lord Thu Jun 04, 2009 10:11 am

First topic message reminder :

It's time to get some sort of Project of the Month™️ back up and running! Wink

I've decided that it's about time I finish something, and by "I" I mean all of you! Tongue

Zoanthropy! I suggest you take a gander at the Archaeology thread, as that is the standard we should aim for! They general concept for our version of the commonly suggestion transformation skill is one that doesn't use potions, or pouches. Instead, you must capture spirits and allow them to posses you! But where we go in terms of creature is up to you guys! In World of Warcraft they have only a few beasts - bear-form, aqua-form, cat-form, etc. It's not like summoning with a big list. A thread on the forums has something similar, he has very few types of beast, and instead has it that levelling unlocks further abilities with a small selection of creatures. The two methods each have their pros and cons, few creatures mean players can easily pick out favourites and develop good tactics - a Summoning-style system means there is lots of variety, but usually the higher-levelled ones are better meaning all the earlier levels are almost wasted. I vote for a handful of creatures, but that's just me. Smile

Oh, and is anyone good at drawing simple?

Zoanthropy - Group Project!™ - Page 4 Zoanth11
^
Make that more RuneScapey... it's a hand becoming clawed and padded. Grin

A numen has appeared!
Spoiler:

Possible Numens
Spoiler:

Were-transformations
Spoiler:

Harpies
Spoiler:

The Stern
Spoiler:

Ring of Charos
Spoiler:


Last edited by 3mptylord on Thu Oct 08, 2009 10:58 pm; edited 16 times in total
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Post by Ruy112 Thu Jun 11, 2009 6:05 am

Doors?

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Post by The Empty Lord Thu Jun 11, 2009 6:11 am

Oh yeah... umm... maybe numens don't like heavily populated areas? Maybe they automatically retreat when you enter places like Falador, etc. The same reason bears don't walk in normally. Wink
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Post by The Empty Lord Thu Jun 11, 2009 6:12 am

... the more complicated solution would be to increase the size of RuneScape! Tongue
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Post by Ruy112 Thu Jun 11, 2009 6:13 am

It would be annoying being limited this much, many woods are very dense and it would take quite a time manouvring around.

How big do you imagine they are? More than 2x2 and 2x1?
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Post by The Empty Lord Thu Jun 11, 2009 6:16 am

A bear is 2x2 I think, possibly 2x3. Most numens are no bigger than this, brutes are 2x2, wolves are 1x2, it's only bears, bovine and stuff that are a little longer... but none are wider than 2. So it's only really doors we have to worry about. Wink
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Post by Ruy112 Thu Jun 11, 2009 6:19 am

Hmm, that might work.

Could I have a go at insect?



The following post was beneath this one, but has been moved to another forum due to contents relating to another discussion. Here are the relevant points to this discussion that were moved.
Fo' sure! Harpies can wield weapons, btw, just thought I'd add - it's obvious with brutes that they can do that. Tongue
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Post by Blackpsych Thu Jun 11, 2009 6:52 am

Lord, you still haven't told me what you think
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Post by TATORZ Thu Jun 11, 2009 7:05 am

Gah?

Well... considering you most likely wouldn't use the numen unless your in a training area, I guess bigger would be okay.
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Post by The Empty Lord Thu Jun 11, 2009 7:11 am

Lol, I might move map discussion to another forum. Wink
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Post by TATORZ Thu Jun 11, 2009 7:14 am

I sawed Grin
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Post by The Empty Lord Thu Jun 11, 2009 7:19 am

I love the tools this forum has, I can literally rip entire bits of discussion from one topic and put them somewhere else. Smile
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Post by 3mpty Fri Jun 12, 2009 6:22 am

Hey y'all! The default browser on my phone doesn't seem to like the Post Message button and Opera won't let me log on xD

Apparently the advent forum isn't open to Guests Cry
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Post by TATORZ Fri Jun 12, 2009 6:46 am

Lol... I hope I can still use my wii. Tongue
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Post by invinible Fri Jun 12, 2009 11:42 am

The vessal for the Stallions has to be the shoes.
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Post by The Empty Lord Sun Jun 14, 2009 12:24 am

Metal boots?
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Post by TATORZ Sun Jun 14, 2009 9:22 am

Horseshoes, Psycho Tongue
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Post by The Empty Lord Sun Jun 14, 2009 9:53 pm

No, I was checking he meant metal boots... All he said was shoes Tongue
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Post by TATORZ Sun Jun 14, 2009 10:41 pm

No... but stallion is a horse... horse's shoes?

Cunfuzzled?
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Post by Ruy112 Mon Jun 15, 2009 1:18 am

Then we would have to invent horsehoes, bronze to rune? Or only an iron version?
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Post by The Empty Lord Tue Jun 16, 2009 4:13 am

No.. no. He said "shoes". All I meant was, did he mean "metal boots". There are many other shoes in RuneScape, and we agreed that not all numens would require chain/graded items (or at least some non-metal ones). We don't really require horseshoes as an item as we cannot wear horseshoes to trigger the transformation. Wink
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Post by TATORZ Tue Jun 16, 2009 6:25 am

We can step on them! Tongue
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Post by The Empty Lord Tue Jun 16, 2009 6:29 am

Lol, come on peeps... we need to write abilities! Grin
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Post by Dark Avorian Tue Jun 16, 2009 6:47 am

really 3mpty? really? you say my skill isn't "big enough" when you don't even have the main portion of your skill fleshed out...

tisk tisk

Horses should be able to "charge" run forward 7 spaces dealing damage and knocking people away...
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Post by The Empty Lord Tue Jun 16, 2009 6:51 am

But I'm not claiming it's a finished skill. Wink

Nawh, what I meant with Mastery is that there doesn't seem to be enough that distinguishes it as a skill over an ability. Magic could quite easily have spells like "Fill Bucket"... there doesn't seem to be much in the sense of mastering. I can see how it would work, I'd love to see an element of Avatar where you actually learn to bend the elements... but I don't see how it could fit into RuneScape. It requires more joystick/controller type play-mode... I'm struggling to see a point-click element bending that doesn't just replicate Magic. Confuse

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Post by Dark Avorian Tue Jun 16, 2009 6:55 am

And magic could easily have a summon spirit ability, an initiate contact with the gods ability...a shield me from _____ type damage ability. So why are those separate skills... huh? And why should your precious Zoanthropy be it's own skill... Why should runecrafting be it's own skill...why isn't fletching crafting...why aren't mining and woodcutting strength? When you can answer those questions get back to me
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Post by The Empty Lord Tue Jun 16, 2009 7:14 am

Yes, they could easily be a spell... but the fact is, Zoanthropy, Runecraft and the like aren't. Tongue

Magic - Spells
Summoning - Pouches
Zoanthropy - Vessels
Necromancy - Rituals
Conjuring/Smithing/Fletching/Crafting - These are craft skills, it's all boring point-and-click. Wink

All could be spells, but other methods have been created. You could click on a "Summon Wolf" spell, but in RuneScape you don't. "Fill Bucket", personally, sounds like a spell... the fact it doesn't use runes just makes it sound unfair on Magic. Tongue
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